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Chrono Ark News

Mixing Final Fantasy and deckbuilders, one beloved RPG just hit 1.0

With Balatro being the current flavour of the month indie game for its unique roguelike deckbuilder gameplay, it's an ideal time for other games in the genre to step up and put themselves forward. After a lengthy period in Steam Early Access, Chrono Ark has finally released, putting its own spin on the genre by combining it with the story and gameplay of a story-based singleplayer RPG, in the vein of classic Final Fantasy.


Read the rest of the story...

Chrono Ark 1.0.7 Hotfix

You can wear skin without achieving Friendship Level3
Fixed a phenomenon that shows a lot of cards with Solar Storm and Flame Arrow abnormally.

Chrono Ark Official Release + Release Trailer

Hello everyone.

This is the director of Chrono Ark, Hyung-Ju Lee.

After four years of Early Access, the official release is finally here!
It's all thanks to the Tumblbug crowdfunding, the YouTuber '타코리뷰' (now '지식한입'), Steam's Early Access feature, Bilibili's '怕上火暴王老菊', '独立游戏蜥蜴君', and '少年Pi', and all of you players. Without any one of these, this project would have been impossible.

Thank you!



[h3]Official Release Trailer[/h3]
[previewyoutube][/previewyoutube]

[h3]Additional DLC 'Summer Twilight' Now On Sale[/h3]

The Summer Twilight DLC has been released and is now playable!

Summer Twilight Store Page








And... It's time to introduce our next project after Chrono Ark.


[h2]Deception Engine[/h2]


Deck Building Heist RPG

Story

11 cities and engines, the end of the world, betrayal, infiltration, and... a heist.

The criminal organization 'Engine Raiders' that aims to steal the 'engines', the heart of each city, to revive the 'City of Domination'. And the city 'Utopia' that faces against them.
And the 'protagonist', a spy of 'Utopia', disgused as a chief member of the 'Engine Raiders'.
Their story now begins.

System

'Deception Engine' will feature a combat system similar to 'Chrono Ark', but more refined. There will be combat visuals and dungeon progression. (A heist!)
There will also be a base management system reminiscent of 'Darkest Dungeon, XCOM', and a suspenseful noir-esque story.

Stay tuned for more information!











[h3]Thoughts on Chrono Ark Development[/h3]
This is only my personal story as the 'Developer Hyung-Ju Lee', and it's not related to the game, so there's no need for you to read it.

Hello everyone. I am Hyung-Ju Lee, a developer of Chrono Ark and alfine.

It's been a long journey.
After 3 years of development and 4 years of Early Access, Chrono Ark is finally complete.

Actually, Chrono Ark is my 2nd project.

What was the first project?
Well... it was a failed project.
https://www.youtube.com/watch?v=FDAvURHrU0A

This first project, which I programmed in my third year of high school, failed. I was devastated and spent 1 year of doing nothing, but then I finally decided to give game development one last try, which led to 'Chrono Ark'.

When I first started developing Chrono Ark, I was working part-time at a convenience store. I worked on the game in an unheated alcove, with a laptop on the floor and a blanket over my head, with nothing but a dream to make a fun game once more.

After a long development period, there were only two team members remaining when we launched the game in Early Access, including myself.

We launched the game in Early Access as a 2-member team, and then used the profits to recruit more team members and develop the game further... In the midst of it all, I became ambitious and wanted to include a lot of things, so I tried this and that.
This process delayed the game by a lot.

And finally! Chrono Ark is now officially released.

I feel a little older now.

I recognize that there was both good and bad updates during the development of Chrono Ark.

I learned what people like, what people don't like, why the development period was so delayed, and what I can do well.
Based on my experience in developing Chrono Ark, I want to make an even better next game!

Thank you.







[h3]fan made[/h3]
Momori Cosplay

by Deovolente
FullVersion

Chrono Ark 1.0.1 bug fix

1.0.1

  • Fixed a bug where the game would freeze under certain conditions during phase 3 of the spoiler boss.
  • Fixed a bug where the controller was not working when entering combat.
  • Fixed a bug where the equipped gear would disappear when equipping new gear under specific conditions.
  • Fixed a bug where there was a long wait time immediately after entering phase 2 during the final boss fight in freemode.
  • Fixed some minor bugs.


1.0.2
Adjusted the Shiranui battle to add a 'key' as an additional drop reward.

Chrono Ark 1.0

Hello everyone. This is Hyung-Ju Lee, the director of Chrono Ark.


Chrono Ark has been updated from Early Access to version 1.0!


Main Update Features


[h2]Added Ending[/h2]

The split ending has been added.
There is another path waiting for you in the main story.
What end awaits Lucy and the Investigators?

New Boss 'Shiranui'


A new boss 'Shiranui' has been added.
This boss requires you to defeat the Forgotten King at least 1 time to unlock. She is a boss that can replace Stage 2-1's Joker or Parade Tank.
Like Sir Dorchi, this boss requires you to visit a specific event object to encounter.
She is a challenging boss, so make sure you're well-prepared!

New Event Object 'Popcorn Stand'
By visiting the Stage 2-1 random event 'Popcorn Stand', you can meet the new Popcorn Girl!



Changelog
  • Added 7 new Records
  • When turning on 'No place for nerds' option, the standing CG for dialogue will also be replaced.
  • Added a new option that reverts the battle BGM of a specific boss (vocals soundtrack) to the previous version.
  • Added 'Colorblind Mode' to make it easier to discern which skills have Swiftness.
  • Sizz - Added VFX for 'Incise'.
  • Huz - Added VFX for 'Crack!'.
  • Challenges - Removed 'Heals are Attacks, Attacks are Heals' Challenge. Added 'All Random' Challenge.
  • Added Gamepad Option - To use Gamepad, you now need to turn on the Gamepad option in the Options menu. This was added because certain non-Gamepad users were softlocked due to the game registering Gamepad inputs for an unknown reason.
  • [Japanese]
    Greatly improved story text.
    Shoutouts for yukinofu for proofreading!


Balance
[h3]Equipment[/h3]
  • Crown of Thorns
    Healing Power 15% -> 20%
    Maximum Health 0 -> 5
    Faint Resist 22% -> 40%
  • Light Priest's Clothing
    Removed.

[h3]Relics[/h3]
  • Fresh Milk
    Reworked effect.


Azar : Reduced damage of Ultimate Blade Starfall.
Program Master : Now uses a special attack once when health is reduced by a certain amount. (Free Mode only)


[h3]Characters[/h3]
Pharos Leader
  • Complete Obedience debuff : Added Evade -300%.

Huz
  • Unlock condition reduced from 7000 Gold to 5000 Gold.

Pressel
  • Guardian Angel
    Reworked effect.


Charon
  • Soul Stigma
    Reworked effect.

Silverstein
  • Overcharged Shot
    Upon cast, the stored damage is now halved instead of reset.


Huz
  • Restrained Healing - Removed.
  • Pain Equals Happiness! - Added Swiftness


Lucy
  • Rampage - Cost 2->3



[h3]Bugfixes[/h3]
  • Johan Lightning Shot - Fixed an issue where the displayed damage was different from the actual damage.
  • Fixed an issue where casting VFX skills on multiple enemies would result in multiple character sprites appearing.
  • Fixed an issue where enemies were rarely displayed as white images.
  • Fixed an issue where you could see dead enemies' skills in the Casting List.
  • Fixed an issue where 'instakill' skills could kill Trial enemies.
  • Fixed an issue where Sun Shard, Moon shard's effect text was displayed wrong.
  • Fixed an issue where Bomber Clown's unlock UI had no text.
  • Fixed an issue where the main menu's camera would sometimes go up.




[h2]'Summer Twilight' DLC Store Page is now open![/h2]

Summer Twilight Store Page

The store page for the 'Summer Twilight' DLC is now open! It will be out along with May 3rd's Official Release.
Add it to your wishlist if you want to receive a notification on its release!




Here's what's included in Summer Twilight!