1. Slimy Sextet
  2. News
  3. The game was not supposed to launch today. Sorry. I screwed up.

The game was not supposed to launch today. Sorry. I screwed up.

So uh... the game was not supposed to release today. And it was supposed to be valued at 14.99, not the current value of $2.99.

My intent was to release the game's demo today and participate in the Steam Next Fest event. But it seems I clicked the wrong button by accident and released the full game, even though it wasn't ready. Now a ton of the game that's not finalized is on sale for a price that's about 20% of what it should be.

Unfortunately, I cannot do anything to fix things. I can't take the game down, halt sales, change the price, or change to early access. Steam won't let me rectify the game's current state without the aid of Steam Support, which I have contacted and asked for some help from. I don't know when they'll get back to me, but it probably won't happen quickly, as it's the weekend and I'm at some arbitrary place in their queue. By the time things are corrected, I suspect I'll have already sold lots of copies at a giant discount that I can't refund or undo, and those buyers will have access to my unfinished build and probably a good portion will review it negatively.

I'm sorry, guys. I screwed up this game's release by not paying attention for two minutes and clicking the wrong button, and I dunno how this mess is gonna end up, but it's likely not gonna be pretty.

If you want to support me or access the game's content, feel free to buy it now that the cat's out of the bag, but I'm frankly ashamed of myself for letting this happen and releasing things as they are. Right now, I can only ask forgiveness and hope Steam Support gets back to me before too much happens.