Updated image caching limits to take advantage of higher minimum specs and use more RAM when available for improved image prediction, especially in the game's CG gallery. As a result, the game should perform better when loading large images and respond to some player actions faster.
Reworked the time display in the save/load UI to better fit regional time-telling formats for each language. (adding the year, alternating 12-hour and 24-hour times, re-ordering elements, etc.)
Updated some UI text to improve the text-to-speech accessibility mode. (English only)