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Early Access Update 3

Early Access Update 3

Blogpost detailing our plans for future development coming tomorrow!

New:

  • You can now change camera rotation speed in Options > Gameplay
  • You can now hide damage numbers in Options > Gameplay


Changes:

  • Increased wool drop rate from sheep
  • Decreased Arakite hammer special effect xp multiplier and increased cooldown
  • Tammi the Forest's Heart now deals physical damage instead of magical
  • Damage dealt to enemies (and subsequently exp gained) is now capped at the monster's remaining health
  • Disabled Rich Text in online chat


Fixes:

  • Improved lag spikes when entering new areas
  • Critical hit AoE damage increasing uncontrollably when hitting multiple enemies
  • Players from different geographic regions not being able to see each other in online mode
  • Lots of pathing and minor graphical issues
  • Wool missing ground item model
  • Consumable items (Usually Mistywood Talisman) sometimes removed from inventory in combat
  • Corrected Novice Woodcutter trait cost to 50 gold (from 200)
  • Iron hatchet missing Woodsmanship skill requirement
  • Rain falling inside Spruce Shade Shack
  • Quick Strike ability hitting from too far after using long range weapons
  • Shield Block ability not working with Iron kite shield
  • Bestiary showing loot that's not possible to drop (Mainly Faintly Glowing Bead from higher level monsters)
  • Fixed a few typos