Early Access Update 3
Early Access Update 3
Blogpost detailing our plans for future development coming tomorrow!
New:
Changes:
Fixes:
Blogpost detailing our plans for future development coming tomorrow!
New:
- You can now change camera rotation speed in Options > Gameplay
- You can now hide damage numbers in Options > Gameplay
Changes:
- Increased wool drop rate from sheep
- Decreased Arakite hammer special effect xp multiplier and increased cooldown
- Tammi the Forest's Heart now deals physical damage instead of magical
- Damage dealt to enemies (and subsequently exp gained) is now capped at the monster's remaining health
- Disabled Rich Text in online chat
Fixes:
- Improved lag spikes when entering new areas
- Critical hit AoE damage increasing uncontrollably when hitting multiple enemies
- Players from different geographic regions not being able to see each other in online mode
- Lots of pathing and minor graphical issues
- Wool missing ground item model
- Consumable items (Usually Mistywood Talisman) sometimes removed from inventory in combat
- Corrected Novice Woodcutter trait cost to 50 gold (from 200)
- Iron hatchet missing Woodsmanship skill requirement
- Rain falling inside Spruce Shade Shack
- Quick Strike ability hitting from too far after using long range weapons
- Shield Block ability not working with Iron kite shield
- Bestiary showing loot that's not possible to drop (Mainly Faintly Glowing Bead from higher level monsters)
- Fixed a few typos