Bugfixes and changes
Fixed a possibility to fast travel to and get stuck in the Ogre Stronghold by talking to a quest npc earlier than intended (you should still be able to use Homecoming to get out if this happened).
Adjusted enemy spawn positions further away from the bosses in the bandit fortress assault.
Enemies should no longer spawn directly on top of the player in npc battles.
Adjusted Barbarian Ambusher levels to vary more and to not increase so rapidly.
Limited the number of health potions and food enemies can use.
Fixed gamebreaking experience gains when crafting certain trinkets and bracelets.
Maybe fixed an exploit in the harvest melee arena which allowed to cheese the opponents by jumping over the fence.
Fixed a possibility of getting stuck in the guard escort task in Thornhill.
Deputy armor may now be recovered from scavengers if lost for any reason.
Adjusted stats on a few outlaw npcs around Haywind (including those in the quarry, for frequent complaints of them being way too strong)
Fixed achievement for defeating Hubert triggering sooner than intended.
Removed a duplicate Melvin Greyr from Little Grainwater.
Various pathing fixes (including inaccessible copper node near timberwell).
Adjusted enemy spawn positions further away from the bosses in the bandit fortress assault.
Enemies should no longer spawn directly on top of the player in npc battles.
Adjusted Barbarian Ambusher levels to vary more and to not increase so rapidly.
Limited the number of health potions and food enemies can use.
Fixed gamebreaking experience gains when crafting certain trinkets and bracelets.
Maybe fixed an exploit in the harvest melee arena which allowed to cheese the opponents by jumping over the fence.
Fixed a possibility of getting stuck in the guard escort task in Thornhill.
Deputy armor may now be recovered from scavengers if lost for any reason.
Adjusted stats on a few outlaw npcs around Haywind (including those in the quarry, for frequent complaints of them being way too strong)
Fixed achievement for defeating Hubert triggering sooner than intended.
Removed a duplicate Melvin Greyr from Little Grainwater.
Various pathing fixes (including inaccessible copper node near timberwell).