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The Black Grimoire: Cursebreaker News

Changes and bugfixes

Added new achievement categories for Quests and 'Fame' under 'Fame and Fortune', which includes all sorts of miscellaneous achievements.
Added 22 new achievements into the game under the new categories.
Stackable items placed in storage bags or Horsy now stack.
Cooldowns on follower's abilities now persist even if the follower is dismissed and resummoned.
The deposit all option in banks should now actually deposit all stacks.
Items deposited to the bank are now placed within the selected bank tab.
Items drag&dropped to the bank will now fall within the dragged slot.
Added a search function into the bank window.
Added 2 new keyboard shortcuts: open all storage bags and manual npc respawn
Fixed a possibility of getting stuck killing the remaining ogres in the quest Defense of the Bulwark Cliff.
Adjusted some things related to the encounter with Kyler Plair in the plague doc's quest that may perhaps have contributed to a possibility of never running into him. Also adjusted his combat stats and made him respwan after the quest to make it possible to recover the robes he drops in case the player loses them.
Increased the respawn times of bandit leaders Harkon and Astratov and gave them loot drops outside of their quest drops.
Removed a number of mountain bandit armors from displaying on milestones, they're worn by the mountain bandits and weren't meant to show up there.
Thinned out the overabundance of sweet grass near the river ruins.
Fixed an issue on the stairs of a certain kind of house that could block pathing into said house.
Gave staff of whispering woods better stats and fixed its behavior as twohanded weapon.
Fixed a bug that ended the misc conversation with Elda Rottenhouse in the swamp village when asking her about her guests.
Fixed Nature's Friend from showing up on the world map when it's not available. (Likely to edit away the choice between the two npcs related to this at a later date, so everyone will have access to both npcs.)
Fixed a sneaky bug in Druid Alwaron's dialogue in Mistywood which lead to completing his quest prematurely when continuing to ask him questions.
Removed persistant Logging Issues quest indicator from world map.
Changed a few questionable npc names around Haywind.
The journal for caretaker's demise now shows the correct amount of ingredients required for the mild healing potion.
Adjusted model sizes of mountain tier swords and applied greatsword animations to the mountain tier greatswords.
Fixed a typos; when interacting with the pile of planks in Thornbark Sawmill; in the officer's diary of Greywall dungeons; wrong directions in Logging Issues quest journal pointing northwest when it should have said southwest.
Keyboard shortcut to open the item info window (from item tooltips) can now be changed (i by default).
Some bandits that did not count towards killcount in Ashenside bandit hunter achievement should now do so.
Added 'Info' right-click option to bank items.
Items that fall to the ground due to having full inventory now take longer to despawn (10 minutes instead of 2 minutes previously).
Removed sfx from the eagle statue movementspeed buff.
Fixed some graphics options sometimes not correctly toggling on or off (Chromatic aberration, depth of field).
Added a camera height slider in video options to move the camera up or down.

Bugfixes

  • Some achievement tasks in Thornhill and Silvermirror Fen are not unlocking even when all requirements are completed.
  • Task icons now disappear from the minimap once the task is complete.
  • Dialogue and cutscenes should no longer close open tabs, such as the inventory.
  • Fixed pathing issues that were blocking access to coal nodes near the mining hut in Bulwark Cliff.
  • Fixed an issue where enemies killed by the Lacerate ability's bleed effect did not drop loot.
  • Added a keyboard shortcut for the Achievements tab.
  • Shopkeeper Rainer's package is not removed after completing the task.
  • Fixed an issue with speed buffs that sometimes resulted in permanently lowered movement speed until the game restarted.

Bugfixes & changes

[h2]Changes[/h2]
  • Changes to Horsy's runoff behavior; Horsy's fear-level now ramps up incrementally while player takes damage in combat, before finally taking off. Horsy settles down and the fear resets after a while, when not taking damage. Once Horsy runs off, he'll eventually return to the player, instead of going back to the stables.
  • Changed cooldown for the ability to quick-summon Horsy down to 10 mins.
  • Changed the vessel of etherlight essences from a bracelet into a trinket, as it didn't make sense as a bracelet.
  • Upon saving the Caretaker at the starting crypts he promises to reward you if you meet him again in Haywind, but no reward was ever added... This has now been fixed, and he'll give you something little in thanks.
  • Adjusted Barley availability in Barnsy's shop, and the prices you get for it at artisan orders.
  • Online mode: You should now automatically connect to another server if the current server is full, instead of getting stuck in queue.
  • Sliders for depositing items (for example when adding items to storage bags) now use the maximum value by default.
  • You should now be able to fast travel to the Lumpy Log Tavern in Prowler's Thicket.


[h2]Bugfixes[/h2]
  • Fixed the names and descriptions of items in the Etherlight Temple dimensional portal chamber, which had changed appearance in 1.0 update.
  • Improved pathing on Disengage and Leap abilities to prevent getting stuck, and removed the ability to jump to inaccessible areas.
  • Fixed a buggy dialogue node on Forvan the Smith when recovering Arakite Hammer.
  • Fixed an issue causing the perfect critter parts not getting collected by the hunter during quest 'Hunting for Perfection'.
  • Fixed stablehand dialogue to reflect Horsy's new behavior.
  • Removed empty bag UI showing for simple bags that can only hold a certain item (they weren't supposed to have display it).
  • Healing potion now switches to the appropriate 1/2 potion, instead of a Mild healing potion (1/2).
  • Storage bag interface no longer stays open after banking or dropping the item.
  • Fixed Ratcliffe haybale task getting stuck sometimes.
  • Sinew Crossbow now has stats.
  • Fixed Mistywood Forager achievement not giving Old Artifacts if another reward was picked first.
  • Fixed Master Hubbs in Ratcliffe sometimes not appearing correctly (counted as being inside the house despite standing outside).
  • Required quest items now get removed from inventory in Grainwater Cartshop Keeper and Silderstone Miner tasks.
  • Fixed instances of snakes spawning underground in the Mistywood.
  • Fixed a typo in The Prize Fish quest journal.
  • Fixed some broken seagull spawners north of haywind and made them count for the seagull hunting achievement.

Bugfixes

- Fixed an issue where some early achievements wouldn't reward Old Artifacts as they should have.
- Fixed a bug, where reading books gave potentially infinite experience if the book "accidentally" just happened to drop on the floor while selecting a skill.
- Fixed some of the harvesting and hunting achievements not progressing as they should have.
- Fixed some of the skill achievements not unlocking properly.
- Fixed pathing issues in the Aercrest Manor
- Fixed crows dropping way too many valuable rings
- Fixed homecoming scrolls selling for way too much gold, resulting in an infinite money glitch
- Fixed rancher Eryk's dialogue, which got broken in 1.0 update
- Smoothed out / shortened prologue banquet cinematics, and the roadblock cinematic in starting cemetery
- Changed out weird dialogues in timberwell lumberjack's wife's task.
- Fixed Timberwell sheep pen task sometimes not completing.

Bugfixes

  • Sergeant Miller achievement task not completing
  • Added missing tailor workbench in Aercrest Manor
  • Some animals in Timberwell not counting towards achievement kill count