MAFIA ISLAND MAP, 8 NEW GUN WRAPS & HUGE BUG FIXES (1.23)
Hey hey hey!
I'm finally back to Paint Warfare and I'm excited to announce the first map to Paint Warfare in over a month— Mafia Island, the amount of time and work that went into this one is insane, and I'm so excited to unveil it to you guys.
There's also a DDay map coming up, but I'm not quite ready to unveil it yet, join our discord server to get sneak peeks on it though ːsteamhappyː
[h3]Watch the trailer here[/h3]
https://youtu.be/xdFibwAVM70

Introducing Mafia Island, one of the most ambitious maps I've made yet (aside from Koto) that tries to take advantage of Paint Warfare's movement in a stunning and intricately made map.
A huge amount of work went into making this one and I really hope you guys enjoy!
[h3]Unfold to reveal some dev screenshots of how I made the map :)[/h3]
[expand]
Making the mansion floor plan and importing it
A cool lighthouse for verticality

[/expand]
I've made blizzard slightly larger with some more cover, props and a cool bunker

A lot of you have been asking on the discord for more weapon skins, so I've put together 8 new skins —including the first skin for the Palas (Burst rifle)

Most notable changes
Other
I'm finally back to Paint Warfare and I'm excited to announce the first map to Paint Warfare in over a month— Mafia Island, the amount of time and work that went into this one is insane, and I'm so excited to unveil it to you guys.
There's also a DDay map coming up, but I'm not quite ready to unveil it yet, join our discord server to get sneak peeks on it though ːsteamhappyː
NEW MAP: Mafia City
[h3]Watch the trailer here[/h3]
https://youtu.be/xdFibwAVM70

Introducing Mafia Island, one of the most ambitious maps I've made yet (aside from Koto) that tries to take advantage of Paint Warfare's movement in a stunning and intricately made map.
A huge amount of work went into making this one and I really hope you guys enjoy!
[h3]Unfold to reveal some dev screenshots of how I made the map :)[/h3]
[expand]
Making the mansion floor plan and importing it
A cool lighthouse for verticality

[/expand]
Blizzard Improvements
I've made blizzard slightly larger with some more cover, props and a cool bunker

Customisation
A lot of you have been asking on the discord for more weapon skins, so I've put together 8 new skins —including the first skin for the Palas (Burst rifle)

Polish + Bug Fix
Most notable bugs fixed:
- Fixed a bug that caused the map to go black
- Fixed a bug that caused the game to become unplayable after exiting the pause screen
- Fixed the game failing to connect and having to reload multiple times in the main menu
- Fixed a bug that caused the game to show 'defeat' in Capture the Flag, even in the case of a draw or a win
- Fixed a lot of issues with saving to prevent lost progress etc.
Most notable changes
- 4 maps will now show in the map votes instead of 3
- Buffed bubble grenade —> visibility will be heavily reduced while in the bubble grenade
- Buffed invisibility ability (1.5s —> 2s)
- Added momentum-based sprinting. The longer you sprint, the faster you will go, up to about 150% the regular sprint speed
Other
- The walk animation will no longer play while zoomed in on weapons like the AK, ACR or Freeze Gun
- Fixed visual bugs with the in-game XP boost, it will also no longer overlap with debuffs such as invisibility, damage buffs, freeze etc.