Paint Warfare Balancing, Weapon Reworks and Bug Fix (1.23.2)
Hey hey hey!
Here's a quick patch based on your feedback over the past few days ːsteamhappyː

The bubble grenade deals tick damage in a small radius (shown above)!
Changes:
Some weapons weren't seeing as much use as I'd hoped, so I've made some buffs
Changes:
Enjoy the update!
Here's a quick patch based on your feedback over the past few days ːsteamhappyː
Bubble grenade rework

The bubble grenade deals tick damage in a small radius (shown above)!
Changes:
- Decreased bubble grenade size by 30%, the bubbles are denser now however, which makes it more useful as a smokescreen
- Enemies entering a bubble grenade smoke take 10 damage per second
Weapon buffs
Some weapons weren't seeing as much use as I'd hoped, so I've made some buffs
Changes:
- Minigun is now 30% more accurate
- Increased Frenzy mag size (12 —> 18)
- Increased ACR damage (25 —> 50)
- Increased Banana Gun damage (37 –> 60)
- Increased Launcher blast radius (8 —> 11)
Other
- Fixed the AK scope
- Increased footstep volume
- Sped up ranking significantly, especially in later ranks
- You can now preview hats and skins in the coins shop, and made various other improvements. Coins and DLC purchases are how I pay for server costs, so I improved the user experience of those who choose support the game
Enjoy the update!