PAINT WARFARE BUG FIX AND QOL (1.32.2 - 1.32.4)
Paint Warfare was at PAX and SXSW Australia last week. I noticed a couple issues and bugs which I fixed over a couple updates :)
1.32.2
1.32.3
1.32.4
More updates soon...
Thanks for playing
1.32.2
- Player effects are now disabled in first person
- Buffed all rocket jumping with explosives
- Fixed models in Mafia Island
1.32.3
- Fixed burst/palas gun model
- Fixed mine launcher model
- Fixed missing models in Dragon Valley
- Fixed a bug where the teleport orb was invisible
- Fixed microtransactions
- Fixed the game end leaderboard from being hidden in the Airfield map
1.32.4
- Can now double click in the armoury or cosmetics menu to equip/buy
- Added a pop up for capturing points in point capture mode
- Made the health bar bigger and clearer
- Added auto sprint
- Slide is now bound to shift by default and the walk key is control. If you played since before this update, your controls should be unaffected
- Improved a bug where asian translations would be simply white squares. This still exists but the game should be more usable now
- Fixed bugs with changing languages
- Implemented 1.32.2, 1.32.3 changes in macOS builds ---> so macOS now has all the fixes like everyone else
More updates soon...
Thanks for playing