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Paint Warfare News

OVERHAULED HUNGER GAMES, 9 NEW RANKS & NEW GUN

Hello! The hunger games mode needed some love so that was the focus for this update.

Hunger Games Changes
  • Made a huge completely new map for hunger games
  • Added healing zones
  • Buffed HP from 300 to 500
  • Added hunger games to the map rotation so its easier to play
  • Improved spectating


9 New Ranks

For a lot of the more experienced players, there's now a lot more for you to unlock! I've added 9 more ranks with 2 free hats and a lot of coins.
Rank 29 is super hard to get to but if you do you'll finally be able to unlock the snowball machine gun in game! — A splash damage machine gun.


Other Improvements
  • Flamethrowers now leave fire FX on the ground
  • Fixed freeze gun particle (was not spawning before)
  • Buffed med kit heal size by x2
  • For other players, when they use grapple hooks the rope will now follow the player instead of staying where the grapple was originally started
  • Improved the huts in Mafia Island

Fixes 1.32.2

Changes
  • Buffed kingfisher at super close quarters
  • Fixed rank up screen for new players
  • Nerfed jetpack 15s --> 8s
  • Fixed a missing building in airfield
  • Fixed a bug with hats on the banana skin
  • Fixed a bug where KOTH maps would show as FFA in map vote

Paint Warfare Graphics and other Fixes (1.32.1)

Fixes:
  • Fixed bugs that caused shadows and lighting to not render properly since 1.30.0
  • Removed the AO setting in graphics settings. This option is now automatically turned off on lower graphics settings (like before) and uses a more optimized version on default graphics settings
  • Lower graphics settings now use more optimized water
  • Fixed a bug that caused the key bind tips (for beginners) to be broken
  • Fixed a bug that caused weapons that are locked to be equippable
  • Added butterflies (In castle map)
  • Fixed leaderboard bug that prevented some top players from showing up in leaderboards

NEW MOVEMENT, NEW GAMEMODE & NEW MAP (1.32.0)

Heya

New Map: Palace!

Introducing palace—a map set in the ruins of a billionaire's mansion.

[h2]New Gamemode: King Of the Hill[/h2]
  • Palace is the first map to be king of the hill
  • It's basically FFA BUT
  • There's a hot zone that gives you crazy amounts of points, and it changes location ever 45 seconds


Dunes Reworks

I've finally overhauled the OG map

Basically I've made it 1.5x bigger and added lots of new areas and 3 huge cranes you can climb. I'm super proud of it so check it out!

Reworked Movement

If you liked the new movement, you'll LOVE the new movement. There's 2 general changes in the way the movement works.

1. Added momentum
Now every action you take, like dashing, grappling, using speed boosts/ramps builds momentum. Basically what this means is you can keep your super fast speed for a while instead of it instantly going away.
Momentum is also used in slides now so your slide speed is based on how fast you were going before.

2. Reworked the abilities
  • Buffed the dash duration and made it more consistent
  • Completely overhauled the grapple hook. It's now a swing instead of pulling you towards a target (you can still grapple to the roof– use it to build momentum). This differentiates it from jetpack more.
  • The jetpack now slowly builds up speed instead of instantly making you fly. This means that if you're falling and you use it it will take a while to break your fall. Also if you use it long enough you can fly really fast up.
  • Buffed jetpack duration 5s —> 15s


Fixed Coin Purchasing

Buying coins has been broken for the past few updates—I've finally gotten around to fixing it.

So uh yeah- I can finally make money from Paint Warfare xD
Coins are also super cheap now :)

Other
  • New ingame leaderboard that shows player's ranks
  • A lot of new VFX
  • New player respawn shield VFX

  • New grapple rope visuals
  • Added a hook to the end of the grapple rope
  • Paint splatters last 4x longer and are bigger (they're also more optimised now)
  • Added scorch marks after explosions
  • Minor blizzard map improvements
  • FPS and network optimisations
  • New launch screen
  • Fixed pink box on the Burst gun
  • Fixed a bug that would cause the audio to be super low quality on Bluetooth headphones
  • New map icons
  • Fixed menu screen performance by removing 3D icons



Paint Warfare Kingfisher Rework and Hotfix (1.31.1)

Kingfisher Rework:
  • Made the kingfisher barrel bigger so it looks more like a shotgun to new players
    It now has kickback so you can shoot it at your feet to jump up higher


New options:
  • Added keybinds for weapon switching
  • Added an option to disable/enable AO (shadows in the corners of objects)
  • Added an option to enable motion blur
  • Added an option to add a slight blur to your hands/when using sights (which I think looks nice)


Bug Fixes:
  • Fixed a bug where the ability/weapon equip menus were completely broken and nothing could be equipped
  • Fixed a bug where joining a game by code would join the wrong game
  • Reduced the brightness of Koto and other maps
  • Fixed a bug where paint and kick splatters wouldn't show on top of some objects
  • Fixed a bug where the removed snowball machine gun would leave pink boxes where it shot
  • Fixed a bug where 3D icons wouldnt load in the cosmetics tab