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Patch Note - Early Access

[p]SUPER SAFE & SWEET
Dear Super Soldiers,[/p][p] [/p][p]With the return of Early Access, we are excited to present the latest patch notes.[/p][p]This update brings enhanced anti-cheat measures, a brand-new class, multiple system improvements, new modes, and even richer rewards and content. Please check out the details below![/p][p]※ Images may differ from the actual live environment.

[/p][h2]1. Enhanced Anti-Cheat Measures & Jury System[/h2]
  • [p]Dual-Layer Anti-Cheat[/p]
    • [p]BattlEye: Client + server + kernel driver integration to automatically detect and block cheats.[/p]
    • [p]WonderTrust (in-house solution): Strengthened real-time abnormal activity detection through client-server integration.[/p]
    • [p]Both solutions will run simultaneously, supported by a dedicated anti-cheat task force, maximizing detection accuracy and response speed.[/p]
[p] [/p]
  • [p]In-Game Jury System[/p]
    • [p]Reports & Verification: Player reports and replay reviews allow constant monitoring and sanctions.[/p]
    • [p]Rewards: If a player is confirmed guilty of cheat use, their Diamonds will be confiscated and rewarded to the reporter.[/p]
[p]※ For detailed system information, please check the FAQ or the in-game Jury & Report menu.[/p][p][/p][p] [/p][h2]2. New Class – Ninja[/h2]
  • [p]Traits: Exceptional mobility, close-range assassination skills, and mastery of stealth and disruption tactics.[/p]
  • [p]Combat Style: Katana-based explosive melee strikes, enhanced with stealth and agility skills to outmaneuver and eliminate foes.[/p]
  • [p]Ultimate – Body Flicker Technique: Increases movement speed and attack power drastically for 15 seconds.[/p]
  • [p]Skills: Katana Acquisition / Flash Slash / Ninja Evasion / Bullet Deflect / Smoke Orb / Kunai Grenade / Shadow Step / Sliding[/p]
[p][/p][p] [/p][h2]3. Game Mode Information[/h2]
  • [p]Normal Matches: TPP/FPP, Solo/Squad supported[/p]
    • [p]North America/Europe: FPP priority launch[/p]
    • [p]Asia: TPP priority launch (expansion planned as stability improves)[/p]
  • [p]Participants: Up to 80 players per match (AI may be added to ensure smooth gameplay)[/p]
  • [p]Rewards: Account EXP granted after each match[/p]
[p]※ During the initial EA period, some modes will remain closed and gradually unlocked as matchmaking stabilizes.[/p][p] [/p][p]4. New Mode –Ranked Matches[/p]
  • [p]Start Date: Season 1 begins on Thursday, 9/25[/p]
  • [p]Participants: Up to 80 players who have reached level 20 can join, but unlike normal matches, there will be no AI filling the remaining slots it will be pure player-only matching.[/p]
  • [p]Rewards: Rank Points, Account EXP, SP Coins, and additional tier-based rewards[/p]
  • [p]Tiers: Challenger > Grand Master > Master > Diamond > Emerald > Platinum > Gold > Silver > Bronze > Iron[/p]
  • [p]Season Rewards: Powerful tier-based seasonal rewards will be granted[/p]
  • [p]Other Notes: If you do not play for a set period while at or above a certain tier, your tier may decay. A limited demotion-protection period may be applied to help you acclimate to a new tier. In addition, once a match has started normally, you may reconnect immediately after an abnormal disconnection; however, if a certain amount of time passes, it may be treated as abandonment, and a penalty may be applied.[/p]
[p][/p][p] [/p][h2]5. System Additions & Updates[/h2]
  • [p]Currency System (+ image)[/p]
    • [p]Gold: Consumable currency earned/spent only during matches, used to purchase skills and items.[/p]
    • [p]SP Coins: Primary soft currency, earned by playing specific modes, used across the economy.[/p]
    • [p]Diamonds(DIA): Premium hard currency, purchased via Steam Cash, used for high-grade outfits and Super Pass.[/p]
    • [p]Red Diamonds: Earned by receiving duplicate outfits, can be spent in the store.[/p]
    • [p]Rank Points: Exclusive to Ranked mode, determine tier placement and provide extra rewards.[/p]
[p][/p]
  • [p]In-Game Shop[/p]
    • [p]Spend Gold obtained via field drops or specific conditions to access the shop anytime.[/p]
    • [p]Purchased items are delivered near the player within 10 seconds.[/p]
    • [p]Available items: Weapons & equipment (up to Hero grade) / Consumables (ammo, healing, fuel) / General skills (Red, Green, Blue categories)[/p]
[p]※ Full details available in FAQ and in-game tooltips.[/p][p][/p]
  • [p]Revival System[/p]
    • [p]To reduce frustration from early deaths, 1 free revival is guaranteed at level 1 each game.[/p]
    • [p]With a Revival Skill, players can redeploy after a delay upon death, receiving a supply crate upon landing.[/p]
    • [p]Revives become unavailable after Phase 3.[/p]
    • [p]In team matches, the Revive skill only activates when all allied teammates have been eliminated.[/p]
[p] [/p]
  • [p]Shrine Buffs[/p]
    • [p]Shrines spawn randomly across the battlefield each match, granting powerful buffs. Designed to encourage competition and regional skirmishes.[/p]
    • [p]Example buffs: Head Protection / Trigger Happy / Reduced Skill Cooldowns / Shield / Magazine Booster / Armor Break[/p]
[p]※ Full details available in FAQ and in-game tooltips.[/p][p] [/p]
  • [p]Weapon & Gear Acquisition[/p]
    • [p]Common / Uncommon / Rare / Epic / Heroic: Can be purchased from the shop, dropped in the field, obtained from supply crates, and crafted up to Heroic grade without failure.[/p]
    • [p]Mythic: Cannot be purchased from the shop, obtainable as rare drops in the field, from Gold-grade supply crates, or crafted with Gold at a certain probability.[/p]
[p] [/p]
  • [p]Weapon & Gear Specialization[/p]
    • [p]Every weapon and piece of gear comes with random specialization traits, allowing personalization by class or playstyle.[/p]
    • [p]Possible traits: Brawler / Steady / Veteran / Steel / Leap / Swift / Shortcut / Lucky[/p]
[p]※ Full details available in FAQ and in-game tooltips.[/p]
  • [p]Consumables Update[/p]
    • [p]Energy Bar system removed.[/p]
    • [p]Retained: 5 Super Capsules (Gold/White/Red/Green/Blue), 3 Healing Kits (Bandages / First Aid Kit / Emergency Kit), Fuel.[/p]
[p] [/p][h2]6. Monetization Content[/h2]
  • [p]Season 1 Super Pass[/p]
    • [p]Price: 300 DIA (Basic), 800 DIA (Premium +20 Lv)[/p]
    • [p]Duration: 9/19 – 11/12 (Season 1)[/p]
    • [p]Rewards: Premium rewards up to Lv.60, repeatable rewards from Lv.65+[/p]
      • [p]Earn EXP from gameplay performance (match completion, victory, placement, kills, assists, headshots, etc.)[/p]
    • [p]Key Rewards:[/p]
      • [p]Pure White Swimsuit Set (4 pieces)[/p]
      • [p]Blue Silent Set (5 pieces)[/p]
      • [p]Sporty Tennis Set (4 pieces)[/p]
      • [p]Navy Cheerleader Set (4 pieces)[/p]
      • [p]Vacation Set (5 pieces)[/p]
      • [p]Additional Diamonds, SP Coins, random outfits, and loot crates[/p]
[p][/p][p] [/p]
  • [p]7 New Outfits [/p]
[p]1.Flight Attendant Set (3 pieces) – Torso / Headgear / Shoes[/p][p][/p][p][/p][p]2.Lingerie Set (4 pieces) – Torso / Legs / Face / Shoes[/p][p][/p][p][/p][p]3.Lifeguard Swimsuit Set (4 pieces) – Torso / Headgear / Hands / Shoes[/p][p][/p][p][/p][p]4.Tropical Swimsuit Set (4 pieces) – Torso / Headgear / Hands / Shoes[/p][p][/p][p][/p][p]5.Sailor Swimsuit Set (4 pieces) – Torso / Headgear / Hands / Shoes[/p][p][/p][p][/p][p]6.Mech Bunny Set (5 pieces) – Torso / Legs / Face / Hands / Shoes[/p][p][/p][p][/p][p]7.Shaman Set (5 pieces) – Torso / Legs / Face / Hands / Shoes[/p][p][/p][p][/p]
  • [p]Additional Outfit Crates[/p]
    • [p]Always-On SP Coin Crates by Slot (4 types): Outerwear / Torso / Legs / Shoes[/p]
      • [p]These can be purchased using SP Coins obtained from Super Pass rewards, events, or specific mode rewards.[/p]
    • [p]Always-On Premium Crates by Slot (8 types): Outerwear / Torso / Legs / Shoes / Hat / Accessories / Emotes / Parachutes[/p]
    • [p]Limited-Time Set Crates (7 types): Flight Attendant / Lingerie / Lifeguard Swimsuit / Tropical Swimsuit / Sailor Swimsuit / Mech Bunny / Shaman[/p]
      • [p]From limited-time set crates, you have a high chance to obtain set outfits for each slot, or to obtain Premium Crates and SP Coin Crates.[/p]
      • [p]Premium Crates and Set Crates can be acquired with Diamonds, or via Super Pass rewards and events.[/p]
[p]※ If you receive an outfit you already own from a crate or event reward, it will be automatically converted into Red Diamonds and granted.[/p][p] [/p]
  • [p]Growth Support 2 types[/p]
    • [p]EXP boost items available for faster account leveling.[/p]
    • [p]Purchasable with SP Coins.[/p]
[p][/p][h2]7. Balance & Other Adjustments[/h2]
  • [p]Class Skill changes[/p]
[p]Class[/p]
[p]Skill[/p]
[p]Before[/p]
[p]After[/p]
[p]Gatling Soldier[/p]
[p]Forward Defense[/p]
[p]Damage reduction 5, 10, 15%[/p]
[p]Damage reduction 5, 7, 10%[/p]
[p]Shotgun Master[/p]
[p]Jump[/p]
[p]Cooldown 60s[/p]
[p]Cooldown 30s[/p]
[p]Shotgun+[/p]
[p]Shotgun spread +15% + pellets +1[/p]
[p]Shotgun spread - 15% + pellets +1[/p]
[p]Shotgun spread +25% + pellets +2[/p]
[p]Shotgun spread - 25% + pellets +2[/p]
[p]Shotgun ammo capacity +1[/p]
[p]Shotgun spread - 35% + pellets +3[/p]
[p]Strike Force[/p]
[p]Dash[/p]
[p]Cooldown 70s[/p]
[p]Cooldown 40s[/p]
[p]Lacerating Rounds[/p]
[p]-[/p]
[p]Homing effect removed[/p]
[p]Brave Assault[/p]
[p]-[/p]
[p]Damage reduction effect removed[/p]
[p]Long-Range Defense[/p]
[p]Damage taken from enemies ≥120m reduced by 10, 15, 20%[/p]
[p]Damage taken from enemies ≥50m reduced by 5, 7, 10%[/p]
[p]Sniper[/p]
[p]Air Strike[/p]
[p]Cooldown 60, 50, 40s[/p]
[p]Cooldown 40, 30, 20s[/p]
[p]Fast Crawl[/p]
[p]Movement speed change +10, +20, +30%[/p]
[p]Movement speed change +20, +30, +40%[/p]
[p]Seeker[/p]
[p]Quick Slide[/p]
[p]Cooldown changed to 70s[/p]
[p]Cooldown changed to 40s[/p]
[p]Hostiles Detected![/p]
[p]Cooldown 100, 90, 80s[/p]
[p]Cooldown 60, 50, 40s[/p]
[p]Gas Soldier[/p]
[p]Fireball[/p]
[p]Damage 50[/p]
[p]Damage 40[/p]
[p]Chemical Rounds[/p]
[p]Opponent healing block duration 5, 7, 10s[/p]
[p]Opponent healing block duration 1, 2, 3s[/p]
[p]Toxic Smoke Grenade[/p]
[p]Base damage 10[/p]
[p]Base damage 5[/p]
[p]DoT per second +5[/p]
[p]DoT per second +2[/p]
[p]DoT per second +10[/p]
[p]DoT per second +5[/p]
[p]Marine[/p]
[p]Fog of War[/p]
[p]Cooldown 90s[/p]
[p]Cooldown 60s[/p]
[p]C4 IED[/p]
[p]Base damage 100[/p]
[p]Base damage 60[/p]
[p]Camaraderie[/p]
[p]Ally revive/heal cast speed +70%[/p]
[p]Ally revive/heal cast speed +50%[/p]
[p]Teleporter[/p]
[p]Teleport[/p]
[p]Cooldown changed to 110s[/p]
[p]Cooldown changed to 60s[/p]
[p]Tomahawk[/p]
[p]Cooldown changed to 60s[/p]
[p]Cooldown 60, 45, 30s[/p]
[p]SWAT[/p]
[p]Homeground: Fences[/p]
[p]Attack +10, +15, +20%[/p]
[p]Attack +5, +7, +10%[/p]
[p]Close-Range Defense[/p]
[p]Damage reduction 10, 15, 20%[/p]
[p]Damage reduction 5, 7, 10%[/p]
[p]Return Fire[/p]
[p]Attack +10, +20, +30%[/p]
[p]Attack +5, +10, +15%[/p]
[p]Blackout[/p]
[p]Cooldown 60s[/p]
[p]Cooldown 40s, Adjusted so that surroundings are slightly visible when hit[/p]
[p]Firearms Expert[/p]
[p]ForceField[/p]
[p]Cooldown 60s[/p]
[p]Cooldown 40s[/p]
[p]Mix’n Match[/p]
[p]Attack +10, +15, +20%[/p]
[p]Attack +5, +10, +15%[/p]
[p]Headshot Evasion[/p]
[p]Cooldown 3, 2, 1 min[/p]
[p]Cooldown 60, 50, 40s[/p]
[p]Nuclear[/p]
[p]Tactical Nuke[/p]
[p]Damage 80[/p]
[p]Damage 100[/p]
[p]Cooldown 130s[/p]
[p]Cooldown 60s[/p]
[p]RPG[/p]
[p]—[/p]
[p]Magazine fixed at 3 rounds[/p]
[p]—[/p]
[p]Damage fixed at 30[/p]
[p]Cooldown 70, 60, 50s[/p]
[p]Cooldown 40, 30, 20s[/p]
[p]Driver[/p]
[p]Monster Truck[/p]
[p]—[/p]
[p]Max HP +20%[/p]
[p]Cooldown 90s[/p]
[p]Cooldown 60s[/p]
[p]Homeground: Vehicles[/p]
[p]Attack +10, +15, +20%[/p]
[p]Attack +5, +10, +15%[/p]
[p]—[/p]
[p]Damage reduction effect removed[/p]
[p]Titan[/p]
[p]Trait[/p]
[p]Skill improved to allow switching between the shield and other weapons[/p]
[p]Titan Shield (New)[/p]
[p]Grants a Titan Shield (normal skill)[/p]
[p]Allows Shield Charge, replaces previous Cover Fire[/p]
[p]Shield durability/heal increases by level[/p]
[p]Titan Assault (New)[/p]
[p]Ultimate skill enabling shield placement[/p]
[p]Replaces previous ultimate[/p]
[p]Shotgun Mastery[/p]
[p]Increased effective shotgun range[/p]
[p]Shotgun spread -10, -20, -30%[/p]
[p]Emergency Maneuver[/p]
[p]-[/p]
[p]Removed condition “hit from ≥70m”[/p]
[p]Demolisher[/p]
[p]Shoulder- Launcher[/p]
[p]Damage 35[/p]
[p]Damage 20[/p]
[p]Cooldown 10s[/p]
[p]Cooldown 3s[/p]
[p]Bomb Delivery[/p]
[p]Damage 40[/p]
[p]Damage 80[/p]
[p]-[/p]
[p]RC car speed ×2, jump power ×2[/p]
[p]Duration 15s[/p]
[p]Duration 1 min[/p]
[p][/p]
  • [p]Weapon balance updates[/p]
    • [p]SKS: Damage reduced by 6%[/p]
[p][/p]
  • [p]Miscellaneous quality-of-life improvements[/p]
    • [p]Female Character Appearance Update: The female character’s proportions have been adjusted with enhanced volume.[/p]
[p][/p][h2]8. Additional Information[/h2]
  • [p]Season 1 Duration: 9/18 – 11/12 (UTC, During 8 weeks)[/p]
    • [p]Applies to: Battle Pass, Shop, and Ranked Season 1[/p]
    • [p]All seasonal content ends simultaneously.[/p]
    • [p]Season Reset: At the end of Season 1, Battle Pass progress, limited-time items, Ranked records, and Ranked tiers will not be fully reset, but players will drop 5 tiers from their current placement[/p]
[p][/p][h2]9. SUPER PEOPLE Installation Guide[/h2][p]If the game does not appear in your Library in the EA version, please follow these steps to install:[/p]
  1. [p]Click \[Help] at the top left of Steam[/p]
  2. [p]Select \[Steam Support][/p]
  3. [p]Click \[Games/Software][/p]
  4. [p]Enter SUPER PEOPLE in the search bar[/p]
  5. [p]On the game page, select \[Restore to my Library][/p]
  6. [p]Proceed with the installation[/p]
[p][/p][p]Early Access returns with a strong focus on anti-cheat improvements, the new Ninja class, and multiple system upgrades to enrich your gameplay experience.[/p][p]We will continue striving to provide a stable and exciting battlefield for all Super Soldiers.[/p][p][/p][p]Thank you.[/p][p][/p]