Jan. 20 Patch Notes
A server maintenance will be carried out from 08:30 to 10:30, on Jan. 20 (KST).
Maintenance details are as follows.
■ Maintenance Period:
❗ Jan. 20, 2022 08:30 – 10:30 (KST)
❗ Jan. 19, 2022 15:30 – 17:30 (PST)
■ Gameplay Effects: Restricted game access
■ Maintenance goals:
1. Security Improvements
2. Balance Changes
The shotgun buffs that were introduced in the last patch seemed to be more powerful than we imagined.
Therefore, we made some changes to bring it back in line.
1) Weapon
[SA-12K]

- Damage decreased.
- Normal: 10.2 → 8.9
- Uncommon: 12.4 → 11
- Advanced: 13.9 → 12.4
- Rare: 14.9 → 13.3
- Rare (modified): 14.4 → 12.9
- Heroic: 16.5 → 14.8
- Heroic (modified): 15.7 → 14.1
- Legendary: 19.9 → 16.9
- Legendary (modified): 18.2 → 15.9
- Mythical: 22.1 → 18.6
- Mythical (modified): 21 → 17.8
- Max range decreased.
- 10 m → 8 m
3. Feature Improvements
- Increased audibility of sounds within 10 m.
4. Performance Improvements
- Slightly increased rendering performance for lower-end GPUs.
- Slightly increased rendering performance for Medium or lower Shading Quality.
- Slightly increased game performance by optimizing program logic.
5. Bug Fixes
- Fixed a bug where teleporting to small spaces would occasionally get players stuck.
- Fixed a bug where cars wouldn’t move occasionally.
- Fixed a bug where reviving in certain situations made the game display incorrect weapon information.
- Fixed a bug where players could briefly see through the Fog of War and Blackout when standing near the edge of them when in FPP mode.
- Fixed a bug where crafting an item near the water then moving back on land would not output sound and animations properly.
- Fixed a bug where the Gas Soldier’s Chem Rounds would deal damage through walls.
- Fixed a bug where the Gas Soldier’s Fireball would sometimes deal no damage to targets.
- Fixed a bug where if the driver of a vehicle was to reconnect, their mouse sensitivity would revert to default settings and certain UI elements would not display correctly.
- Fixed a bug where Airdrops in phase 7 would not include guns.
- Fixed a bug where mapping a mouse button to the in-game pop-up screen did not work as intended.
- Fixed a bug where being in a driving state would not apply item buffs properly.
- Fixed a bug where players did not receive their report feedback in the mail after the reported player was penalized.
All the best, Super People Team.
Maintenance details are as follows.
■ Maintenance Period:
❗ Jan. 20, 2022 08:30 – 10:30 (KST)
❗ Jan. 19, 2022 15:30 – 17:30 (PST)
■ Gameplay Effects: Restricted game access
■ Maintenance goals:
1. Security Improvements
2. Balance Changes
The shotgun buffs that were introduced in the last patch seemed to be more powerful than we imagined.
Therefore, we made some changes to bring it back in line.
1) Weapon
[SA-12K]

- Damage decreased.
- Normal: 10.2 → 8.9
- Uncommon: 12.4 → 11
- Advanced: 13.9 → 12.4
- Rare: 14.9 → 13.3
- Rare (modified): 14.4 → 12.9
- Heroic: 16.5 → 14.8
- Heroic (modified): 15.7 → 14.1
- Legendary: 19.9 → 16.9
- Legendary (modified): 18.2 → 15.9
- Mythical: 22.1 → 18.6
- Mythical (modified): 21 → 17.8
- Max range decreased.
- 10 m → 8 m
3. Feature Improvements
- Increased audibility of sounds within 10 m.
4. Performance Improvements
- Slightly increased rendering performance for lower-end GPUs.
- Slightly increased rendering performance for Medium or lower Shading Quality.
- Slightly increased game performance by optimizing program logic.
5. Bug Fixes
- Fixed a bug where teleporting to small spaces would occasionally get players stuck.
- Fixed a bug where cars wouldn’t move occasionally.
- Fixed a bug where reviving in certain situations made the game display incorrect weapon information.
- Fixed a bug where players could briefly see through the Fog of War and Blackout when standing near the edge of them when in FPP mode.
- Fixed a bug where crafting an item near the water then moving back on land would not output sound and animations properly.
- Fixed a bug where the Gas Soldier’s Chem Rounds would deal damage through walls.
- Fixed a bug where the Gas Soldier’s Fireball would sometimes deal no damage to targets.
- Fixed a bug where if the driver of a vehicle was to reconnect, their mouse sensitivity would revert to default settings and certain UI elements would not display correctly.
- Fixed a bug where Airdrops in phase 7 would not include guns.
- Fixed a bug where mapping a mouse button to the in-game pop-up screen did not work as intended.
- Fixed a bug where being in a driving state would not apply item buffs properly.
- Fixed a bug where players did not receive their report feedback in the mail after the reported player was penalized.
All the best, Super People Team.