December Major updates Preview
Greetings, Super Soldiers!
As noticed, there was DEV Talks Livestream on Nov 16!
For those who might have missed the Livestream, we prepared a summary!
Preparing this update, we focused on making our game faster-paced so that you can enjoy our SUPER PEOPLE much more.
Moreover, we plan to simplify SUPER PEOPLE's complex and inconvenient elements to make it easier to adapt to the game.
Please check below for more details.
[h2][December Major updates Preview][/h2]
[h3]Class & Level[/h3]
◼ Earlier Battle
Players will be able to acquire the core and Ultimate skills earlier, and it will lead to an earlier battle.
◽ Changes in the maximum class level (Lv.27 → Lv.12)
◽ Changes in the number of Class Skills (10 → 4)
◽ Unique traits for each Class
◽ Changes in some of the Class skill effects.
◽ All players start the game as Level 3, and they will be able to acquire Ultimate skill at level 4.
◽ Simplified Super capsule system
[h3]Crafting System Removal[/h3]
◼ By removing the crafting system, you will be able to focus more on the battle.
◽ The crafting system and crafting materials will be removed.
◽ Simplified Weapon Tier (7 → 5)
◽ Simplified Armor Tier (5 → 3)
◽ Balance adjustment on Damage gap between weapon tiers and armor
[h3]UI changes[/h3]
◼ The overall UI is changed according to the class overhaul
◽ Changes in Skill UI
◽ The damage log will be removed.
◽ HP Bar will be displayed when you hit the target.

[h3]Gold[/h3]
◼ You can spend lesser Gold during the gameplay.
◽ Class Selection will no longer require Gold.
◽ The Gold required for the Personal Supply and revival will be rearranged.
[h3]Other changes[/h3]
◼ There will be various changes to provide you faster and more comfortable gameplay experience.
◽ 20% increased basic movement speed
◽ All players will get Maximum movement speed from Lv.1.
◽ Increased Parkour speed is faster.
◽ Decreased delay when landing after a jump.
◽ All classes will be able to use the sliding skill while moving.
[h3]Changes in the play zone[/h3]
◼ To stir up the battle, we will put more people in the game.
◽ We will expand the maximum player capacity per game.
[h3]New content[/h3]
◼ New content will be added, including Battle Pass, Emote System, and new play zone.
◽ New Battle pass that contains new outfits, gold exploration tickets, and emotes
◽ An emote system that allows players to use various emotes.

◽ New play zones in ORB Island: Bamboo Forest, Mine

[h2][Future Plans beyond the December update][/h2]
We are planning to show you a new class with unique movement skills.
In addition, we will keep up our balancing on Titan and Demolisher.
You can check more details by replaying 'Dev Talks Stream #2' through the following link.
◽Korean ‘SP Dev Talks Stream #2’
❗ https://www.twitch.tv/superpeople
❗ https://www.youtube.com/channel/UCso4kVh33kymmDaP3-EtSvA
◽English ‘SP Dev Talks Stream #2’
❗ https://www.twitch.tv/superpeople_en
❗ https://www.youtube.com/channel/UCxGT5EJKMiIfV7jstUJY_HQ
Thank you.
As noticed, there was DEV Talks Livestream on Nov 16!
For those who might have missed the Livestream, we prepared a summary!
Preparing this update, we focused on making our game faster-paced so that you can enjoy our SUPER PEOPLE much more.
Moreover, we plan to simplify SUPER PEOPLE's complex and inconvenient elements to make it easier to adapt to the game.
Please check below for more details.
[h2][December Major updates Preview][/h2]
[h3]Class & Level[/h3]
◼ Earlier Battle
Players will be able to acquire the core and Ultimate skills earlier, and it will lead to an earlier battle.
◽ Changes in the maximum class level (Lv.27 → Lv.12)
◽ Changes in the number of Class Skills (10 → 4)
◽ Unique traits for each Class
◽ Changes in some of the Class skill effects.
◽ All players start the game as Level 3, and they will be able to acquire Ultimate skill at level 4.
◽ Simplified Super capsule system
[h3]Crafting System Removal[/h3]
◼ By removing the crafting system, you will be able to focus more on the battle.
◽ The crafting system and crafting materials will be removed.
◽ Simplified Weapon Tier (7 → 5)
◽ Simplified Armor Tier (5 → 3)
◽ Balance adjustment on Damage gap between weapon tiers and armor
[h3]UI changes[/h3]
◼ The overall UI is changed according to the class overhaul
◽ Changes in Skill UI
◽ The damage log will be removed.
◽ HP Bar will be displayed when you hit the target.

[h3]Gold[/h3]
◼ You can spend lesser Gold during the gameplay.
◽ Class Selection will no longer require Gold.
◽ The Gold required for the Personal Supply and revival will be rearranged.
[h3]Other changes[/h3]
◼ There will be various changes to provide you faster and more comfortable gameplay experience.
◽ 20% increased basic movement speed
◽ All players will get Maximum movement speed from Lv.1.
◽ Increased Parkour speed is faster.
◽ Decreased delay when landing after a jump.
◽ All classes will be able to use the sliding skill while moving.
[h3]Changes in the play zone[/h3]
◼ To stir up the battle, we will put more people in the game.
◽ We will expand the maximum player capacity per game.
[h3]New content[/h3]
◼ New content will be added, including Battle Pass, Emote System, and new play zone.
◽ New Battle pass that contains new outfits, gold exploration tickets, and emotes
◽ An emote system that allows players to use various emotes.

◽ New play zones in ORB Island: Bamboo Forest, Mine


[h2][Future Plans beyond the December update][/h2]
We are planning to show you a new class with unique movement skills.
In addition, we will keep up our balancing on Titan and Demolisher.
You can check more details by replaying 'Dev Talks Stream #2' through the following link.
◽Korean ‘SP Dev Talks Stream #2’
❗ https://www.twitch.tv/superpeople
❗ https://www.youtube.com/channel/UCso4kVh33kymmDaP3-EtSvA
◽English ‘SP Dev Talks Stream #2’
❗ https://www.twitch.tv/superpeople_en
❗ https://www.youtube.com/channel/UCxGT5EJKMiIfV7jstUJY_HQ
Thank you.