Mar. 12 Test Session Patch Notes
Here are the details of the patch notes applied for the test session.
We’re always trying to apply different changes to provide a better game experience to our super soldiers.
In this test session, we reduced the engagement times and simplified farming.
This will able players to enjoy a faster, more thrilling in-game combat.
The major changes to the content and balance applied for the test session are as follows.
1. Firearms
- Increased damage of all firearms.
- Significantly increased damage of low-level firearms.
- Slightly increased damage of high-level firearms.
- Reduced damage gap between guns of different levels.
2. Crafting
- Removed the crafting system that was used to raise the level of equipment.
- Increased spawn rate of high-level equipment.
3. Items
- Firearms of Lv.1 and 2 will not be spawned.
- Bulletproof helmets and vests of Lv.1 will not be spawned.
- Crafting materials will not be spawned.
- Slightly increased the spawn rate of super capsules.
All the best, Super People Team.
We’re always trying to apply different changes to provide a better game experience to our super soldiers.
In this test session, we reduced the engagement times and simplified farming.
This will able players to enjoy a faster, more thrilling in-game combat.
The major changes to the content and balance applied for the test session are as follows.
1. Firearms
- Increased damage of all firearms.
- Significantly increased damage of low-level firearms.
- Slightly increased damage of high-level firearms.
- Reduced damage gap between guns of different levels.
2. Crafting
- Removed the crafting system that was used to raise the level of equipment.
- Increased spawn rate of high-level equipment.
3. Items
- Firearms of Lv.1 and 2 will not be spawned.
- Bulletproof helmets and vests of Lv.1 will not be spawned.
- Crafting materials will not be spawned.
- Slightly increased the spawn rate of super capsules.
All the best, Super People Team.