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House Flipper 2 News

House Flipper 2 Status Report 📋

[h3]👋 How's it going Flippers?[/h3][hr][/hr]
Today, exactly a month after the official House Flipper 2 release, I greet you with a little wall of text, as I'm pretty sure a lot of you are waiting for information regarding the current status of House Flipper 2, and what exactly the team at Frozen District is focused on after the release. The winter holiday season is finished, we're all back in the office, and we know that the future weeks will be full of work and dedication.

Let's do a little dev diary to discuss the current situation, as well as where we're headed regarding our development efforts:



[h3]🚧 The current situation[/h3][hr][/hr]
House Flipper 2 is up and running, and we feel like the official release was a huge success - a success that wouldn't be possible without your help and support! Looking at the feedback from the community we can see that a lot of you love the game and are super satisfied with the purchase.
BUT!...

That's sadly not true for all the House Flipper 2 players, and we know that there's still a lot of work ahead of us. Luckily, the Flipper community once again showed us its value, and we received a lot of constructive criticism regarding many different aspects of the game. The biggest quest for us at the moment is gathering, analyzing, and evaluating all this feedback. That's something we've been doing for the last couple of weeks, and we already have an idea of what the priority list looks like for us.

Currently, we're definitely focusing our attention on bugs, especially the ones that are blocking some players from playing House Flipper 2. What I mean by that is mainly all the saving-related issues that either wipe your progress or block the saving mechanism thus preventing you from progressing in the game.
We also have some other cheeky ones, like the infinite scrolling bug that you guys let us know about through our Steam Discussions. Thank you all for reporting those, and any other issues. Our testers and programmers are already on it!

A lot of you also pointed out that House Flipper 2 is missing some crucial content pieces, for example, curtains and window blinds, or the beloved Before/After mechanic. We're fully aware of that, and thanks to our new House Flipper 2 Roadmap and Feature Board, we can see what your votes are and what features are the most important to you and your gameplay experience. Thank you for taking part in the voting!



[h3]🔮 The future[/h3][hr][/hr]
Our first hotfix update is already planned to come next week if everything goes smoothly. This one will cover a portion of the most serious issues (those that we could fix fairly quickly), but keep in mind that some of them require a little bit extra time on our side.
That's why we're also already working on another hotfix update that will come after that. We will make sure to keep you updated about the situation on our Steam Discussions.

Moreover, while our programmers are tracing all the bugs and working on the fixes, a part of the development team is also busy with the upcoming Spring Content Update (which we'll be discussing sometime in the following weeks!), and our artists are already creating new item sets!
Take a look at this little sneak peek:


Those might be arriving with the Spring Content Update or maybe a bit before, not sure yet, but I promise to keep you updated on that!

Last but not least, our community team will still be doing their best to listen to your reports and ideas in the following weeks.
Your input is greatly appreciated and without your help, we wouldn't be where we currently are!

[hr][/hr]Have a lovely rest of the weekend! ❤️❤️

~ Reczberg, together with all the House Flipper 2 devs!

https://store.steampowered.com/app/1190970/House_Flipper_2/

First ever House Flipper 2 Feature Update!

[h3]🎙️ The last couple of days were full of your suggestions![/h3]

Since the release, you guys have been very active on various player-developer communication channels.
Thanks to that, we were able to discover some overlooks on our side and decided to act quickly before the winter holiday break!

For the last week, we tried gathering as much feedback as possible, especially keeping a close eye on our new feature request board on Canny.io!

[hr][/hr]If you don't know what Canny.io is, it's a platform where our players can:
  • See what we have planned for the future of House Flipper 2
  • Influence this plan by commenting on and upvoting the things that they think are a priority.
  • Create posts that contain player ideas for new content. These posts can then be upvoted by the rest of the community members and implemented into the House Flipper 2 roadmap.


Click the banner below or one of the above links to join the fun!



[hr][/hr]
[h3]📜 The Feature Update patch notes:[/h3]

Today, we're delivering some simple, yet very effective quality-of-life features which were instantly requested by our community right after the release:


  • Added a Hold / Toggle option inside the Settings > Gameplay Tab. This feature works with:
      - painting
      - general cleaning
      - window cleaning
      - wall building
      - vacuuming
    (Important: the tooltips will still suggest that you're using the hold option, don't worry about it, we'll change that soon!)

  • Added options for inverted X/Y mouse movement settings in the Settings > Gameplay Tab.
  • Added WASD tooltips when painting and cleaning windows.
  • Added a popup suggesting lower graphics settings in case of a game crash.
  • Optimized window cleaning to work better on low-end GPUs.
  • The game now triggers an autosave upon entering the assembly mechanic.
  • Fixed disappearing assembly elements!
  • Fixed the issues encountered during the drilling phase in the assembly mechanic.
  • Property photos are now getting automatically exported along with uploading the property to Mod.io
  • The popup about not being able to sell your parents' house is now displayed properly.
  • Added support for all keyboard layouts (yikes!).
  • Added variety regarding TV shows on different properties.
  • Reflections should no longer go crazy on your GPU memory.
  • Optimization improvements for various stains.
  • BIGGER FONTS for Steam Deck users!



We also performed a couple of tests regarding motion sickness in House Flipper 2
Generally, what seems to be working is:
  • Turning off FSR (but we still love AMD!)
  • Turning off Motion Blur
  • Disabling V-Sync and setting your fps to match your monitor refresh rate.



[hr][/hr]
That's it, folks! We will be back with more updates in 2024!
Cheers, have a wonderful rest of the week! ❤️


https://store.steampowered.com/app/1190970/House_Flipper_2/

Чарт Steam: Lethal Company лидирует почти месяц, Warhammer 40,000: Rogue Trader покинула десятку

Valve поделилась информацией о самых продаваемых играх в Steam за прошлую отчетную неделю, завершившуюся 19 декабря.

House Flipper 2 - Feature request board!

[h3]Today's announcement is all about listening to you.[/h3]

With the launch of House Flipper 2, we started getting tons of feedback that we'd like to gather in the best possible way. This would allow us to correctly analyze it and make sure to properly implement all of your suggestions into our House Flipper 2 roadmap.

Right now, we wanna gather as much as possible. Knowing what you want and need helps us make the game even better![hr][/hr]

[h3]This leads us to a platform called Canny![/h3]

On Canny, you're able to:
  • See what we have planned for the future of House Flipper 2
  • Influence this plan by commenting on and upvoting the things that you think are a priority.
  • Create posts that contain your ideas for new content. These posts can then be upvoted by the rest of the community members and implemented into the House Flipper 2 roadmap.


Here's a link to join The Official House Flipper 2 Roadmap on Canny!

There are three boards with categories:
  • Jobs and houses - like adding jobs that have only painting (:P) or are set on the deserted island enviroment
  • Mechanics and features - like selling roofs or disabling the day-night cycle
  • Items and item features - like opening drawers, adding fire to fireplaces, new items to assemble etc.


[hr][/hr]No worries, we'll still be checking our Steam Discussions and various other platforms when it comes to collecting feedback, but we just feel like Canny is an extremely effective tool that at the same time keeps stuff simple and transparent!

Remember that even if you simply fell in love with House Flipper 2, there's still probably something, even a small detail that in your opinion could be better. We wanna hear about that!
Every little piece of feedback is appreciated, so don't hesitate at all!

Cheers! ❤️