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PATCH NOTES [14.12.2024] šŸŽ®

**Changes to Rift Mechanics**

šŸ”„ **Mega Rift Overhaul:**
- New spawn locations have been added for Mega Rifts, giving players fresh opportunities to engage and explore.

šŸ•·ļø **Spider Bosses:**
- Spider bosses can now be found in new areas and offer improved rewards for defeating them.
- Their spawn times have been adjusted for more frequent encounters.

šŸ‘¹ **Boss Respawn Times:**
- All bosses in Feuerland now appear at additional positions, ensuring better distribution and less predictable patterns.

āš”ļø **Level 70 Rift Balancing:**
- The difficulty of this Rift has been slightly reduced, making it more manageable for players progressing through this stage of the game.

šŸ”„ **Level 95 Rift Adjustment:**
- This high-level Rift now offers an enhanced challenge, further cementing its role as a late-game objective.

šŸ“‰ **Rift Reduction:**
- The number of Rifts across the map has been reduced, focusing on more strategic placement for a clearer and more logical layout.

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:crossed_swords: **Monster Density Adjustment**

- **Feuerland Monster Density:**
- The distribution of monsters on the map has been increased, providing a more dynamic and rewarding experience for players.

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:wrench: **Additional Notes**

Your feedback on these adjustments is invaluable to us. Share your thoughts and let us know about any issues you encounter!

Good luck, adventurers! :fire:

**The Inferna Team**