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PATCH NOTES [04.01.2026] - PvP Update & World Changes

βš”οΈ PATCH NOTES \[04.01.2026] - PvP Update & World Changes
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New armor, new ore, and a big step toward clearer PvP vs PvE identity. πŸ”₯
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[/p][h2]πŸ›‘οΈ New PvP Armor Set (Lv. 87 β†’ 97 | +10)[/h2][p]
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  • [p]A brand-new PvP armor set starts at Level 87 and scales up to Level 97 (+10).
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  • [p]Craft it at the Shady Dealer, who now offers PvP-focused gear... at a price. πŸ₯Έ[/p][p](Crafting this gear has a 50% chance to succeed.)[/p][p][/p]
  • [p]Requires the new Ancient Armor Component, dropped by all bosses starting in Forgotten Dunes.
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[p][/p][h2]⛏️ New Ore - Black War Core[/h2][p]
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  • [p]New ore: Black War Core.
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  • [p]Can be mined in Fireland and Forgotten Dunes.
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  • [p]Drops War Cores, required to upgrade the new PvP equipment.
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  • [p]War Cores are required from +7 onward.
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  • [p]For veterans: this system works similar to Flamebreaks.
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  • [p]High-level miners will profit - shops will want these materials. πŸ’°
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[p][/p][h2]βš–οΈ PvP vs PvE Equipment Rebalance[/h2][p]
We pushed existing gear toward PvE and let the new set define PvP.
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Boots (PvE Buff)
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  • [p]Previously: +5% Magic Resistance (+10), +7.5% at Hellforged +10.
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  • [p]Now: +5% Bonus Monster Damage (+10) and +10% Bonus Monster Damage at Hellforged +10.
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Helmet (Hellforged)
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  • [p]Now grants up to +10% Evasion and +10% Skill Speed.
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Level 72 Necklace
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  • [p]Now grants +10% Bonus Monster Damage and +10% EXP.
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  • [p]With Soul Quartz Empowerment: +11% Monster Damage and +11% EXP.
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Crit & Penetration necklaces are now clearly PvP-focused.
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πŸ’Ž Upcoming: a PvP Jewelry Set (Bracelet + Necklace). No new rings yet - current ones are performing well.
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[/p][h2]🐾 PvP Pet (Coming Soon)[/h2][p]
A PvP-focused pet is arriving very soon. Stay tuned. πŸ’š
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[/p][h2]✨ PvP Set Bonus (Upcoming)[/h2][p]
The new PvP set will receive a special full-set bonus in a future patch.
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  • [p]Extra bonuses when wearing the full armor set.
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  • [p]We will monitor mixing and may shift more power into the set bonus if needed.
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[/p][h2]πŸ™οΈ Caratas City Rework[/h2][p]
Caratas City has been reworked.
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  • [p]Some plant bushes are currently too robust and block movement - this will be fixed.
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  • [p]A few doors may still be unlocked... citizens will fix that soon. πŸ˜…
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  • [p]Maybe one secret door should stay? πŸ˜‰
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[p][/p][p] Feedback welcome! [/p][hr][/hr][p]

[/p][h2]πŸ—ΊοΈ New Map / Dungeon Hybrid[/h2][p]
A new area is live - not quite a dungeon, not quite a map:
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  • [p]No rifts.
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  • [p]Comparable to the old desert pyramids.
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  • [p]Designed primarily for high EXP farming.
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⚠️ Warning: later rooms are extremely dangerous. Recommended: group of 2 and tank builds.
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Class balance note:
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  • [p]Mages benefit strongly from kiting here.
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  • [p]Each class has clear advantages - we will monitor balance closely.
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Later stages grant more EXP than Forgotten Dunes.
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Bosses in the new area
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  • [p]A Tree Boss.
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  • [p]A Stone Boss (very... Stein-reich πŸ˜‰).
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  • [p]A boss room exists but is currently closed - it will open in a future patch.
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[/p][h2]πŸ“ˆ EXP Hotspot Adjustments[/h2][p]
Due to monster replacements in a previous patch, some EXP hotspots in Forgotten Dunes were too strong.
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  • [p]These have been slightly reduced to intended values.
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[/p][h2]πŸ§™ Wizard Improvements[/h2][p]
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  • [p]Slightly increased skill area size.
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  • [p]Helps better match other wizard variant.
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[/p][h2]βš™οΈ Performance & Visual Improvements[/h2][p]
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  • [p]New NavMesh system for smoother movement and pathing.
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  • [p]Damage number display reduced: less clutter, smaller and clearer.
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  • [p]New small visual effect when you receive critical damage - see if you notice it! πŸ‘€
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[/p][h2]πŸŽ„ Seasonal Cleanup & Fixes[/h2][p]
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  • [p]Christmas decorations removed (no more city trees).
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  • [p]Attempted fix for the jumping moon when using Day/Night Cycle - please report if issues remain.
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Thanks for playing and testing with us. ❀️ As always - feedback is highly appreciated!
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