1. Spire of Sorcery (Limited Early Access)
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  3. Hotfix 174.698 is now available

Hotfix 174.698 is now available

We came across a bug with the undying characters over the weekend, and fixed it in the morning (as well as bundled in a bunch of smaller issues), here's what changed:
  • necromancer's quest now has different outcome
  • creature sizes shown on the travel map are adjusted for visual balance
  • environmental effect Falling debris was triggered by Damage received through conversion of 3 Fires, this is no longer the case and, as intended, this effect is only triggered by an externally dealt Damage
  • new sound effect: lose Fatigue
  • new sound effect: gain Infection
  • new sound effect: Confusion activated (updated)
  • new sound effect: consume Bloodboiler (updated)
  • new discover card: creature group "Gigglers" (with their own lore)
  • new discover card: creature group "Shadows" (with their own lore)
  • new discover card: creature group "Spitters" (with their own lore)
  • equipped Giggler Skull used to deal 1 Fear to Magic node at the start of the encounter, this is no longer the case
  • sometimes mountain ridges did not generate on the border of the world map, now this is fixed
    sometimes when 3 characters died, the last character got resurrected on the map, immediately, without loot. this is now fixed ("dead means dead!")
  • encounter with Abandoned palace now has a 15% chance to get environmental effect Grey flame at the beginning
  • earlier, every 3 Frost tokens converted into 1 Paralysis; we changed this to 3+ Frost converting into 1 Paralysis (no matter how many more Frost you had); I think this was listed in the release notes of 174, but somehow it's here also, maybe it was not working as intended?)

With this, we say goodbye for now, and we will see you on Thursday with version 175 (we are already hard at work on it, with 50+ issues planned, including the new creature state and behaviour).