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NO MORE LIMITS

In updates to the game around a month ago we added code so that players couldn't hit too many consecutive homeruns, these fixes were made not just for the singleplayer game but specifically to have some things in place so that multiplayer mode (coming soon) would function better. Alternatively, we came up with a new pitching system so the speeds and directions from pitches vary much more and add a new layer of challenge to batting. With this new method in place, we no longer see a need for any kind of limits. We really hope you enjoy the game and if the limits lead to you leaving an angry comment, we hope the update makes you happy and you can enjoy the game again.

More stuff SOON!

Patch Notes (2.1649):

Bug Fixes:
Returning to the batter’s box while the off baseline alarm is sounding now stops the alarm from sounding.
The teleport sound no longer plays when throwing a ball into the ground toward another fielder.
The ball now properly lines up in the mitt when throwing the ball directly into another player’s mitt from close range.
Fixed an issue causing the batting order to get messed up.
The pitcher now receives the ball when an OUT is called from straying too far on a home run.
The announcer no longer says, “Strike 1” for a strikeout that ends the inning.
A defender attempting to tag the player will now continue the attempt and will only throw the ball back to the pitcher once the player is locked on a base, preventing the player from stealing an extra base.
Fixed an issue causing the player to be able to force an out at second base after a forced out was called at first base.
Fixed an issue causing pitches to break when switching pitch type while holding a ball.
Fixed an issue where forced outs were not always called when they should be.
Fixed an issue with the glove failing to illuminate when beginning a new inning as pitcher.
Fixed an issue causing the ball indicator to remain in the glove when using the cannon.
Fixed an issue causing the catcher to throw the ball back to the wrong spot when the pitcher resets.
Fixed an issue causing the ball trail to show up too when being reset.
Fixed a graphics issue causing the crowd to render in front of the fence they are behind.
Improvements:
The max pitching speed for the Phants has been reduced.
The limit on the number of home runs in an inning has been removed.
Improved the rules logic to include Foul Tips - If you hit the ball with the bat and it goes straight into the catcher’s mitt, it will be judged a strike.
Reduced the chance that the Phants will hit a home run.
New Features:
Human batters now have the ability to be hit by the ball and gain a walk. Additionally, stepping into the strike zone intentionally to be hit will result in a strike if the ball is pitched correctly.
AI pitchers now have a variance in their pitching speed.