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TOTALLY BASEBALL News

BIG UPDATE #1

SO MUCH OPTIMIZATION and BUG FIXES in this new update, along with new options and settings for players to toggle on/off. In “THROWING” settings you now have the ability to add/decrease the auto-assist and power levels when throwing the ball manual. Other new settings include the ability to turn on/off the VR comfort ring when using locomotion, the ability to turn on/off an arrow in your POV that will always let you know where the ball is in the game, and the ability to turn off the slow motion transition when becoming another player (for more advanced players who want more of a challenge). We’ve also OPTIMIZED the heck outta the game! It’s running super smooth and quick, and now works with GPU’s as small as the 970 without having to turn off our spectator/broadcast mode. That’s right even players with older/slower GPU can play the game with the TV overlays instead of reverting to VR POV to hit performance! We’ve also squashed a lot of bugs that would stop the gameplay (ex. An outfielder on other team would pick up the ball, and then get stuck in idle) OCULUS PLAYERS: We are looking into this but we have verified throwing (manual) feels much much better when playing with Oculus hardware on the Oculus platform versus Oculus Hardware on the Steam platform. If you have purchased on STEAM with Oculus hardware please email us your STEAM username and we will send you a key for the game on OCULUS. [email protected]

PATCH #1 - DEC 22

We have fixed some controller issues and overall made them a lot better. Index and Oculus controllers are rotated much more comfortably for users of those platforms, additionally buttons for running and reverse have been updated. HTC VIVE Wands no longer (when using hand canon) fire when squeezing the glove trigger. We have also added the ability to turn on/off the VR comfort ring when running, have added the ability to have an on-screen notifier to let you know at all times where the ball is, and gave you the ability (for those hardcore players) to turn off the slow motion transition when teleporting to be another player, and keep everything in real time. Much more difficult, but also a lot more fun for advanced players!