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The Monster Breeder News

Update v 0.9.22.5.5

This update adds four quests to the game, allowing the player to send out human characters and tamed monsters to search for eggs in nearby caves. The eggs are protected and cannot be taken away without a fight. You can find Cave Arachnid Lair and Green Ant Colony in every province, but no Velvet Spider Nest in the north. Although, Northern Lizard Dens are located exclusively in the northern province.



Added:
  • Velvet Spider Nest
  • Cave Arachnid Lair
  • Northern Lizard Den
  • Green Ant Colony
  • New combat type for tournaments: "Gladiators"


Changes:
  • Auto-combat rebalanced


Fixed:
  • Typo in the "Monster Has Grown Up!" Notification.
  • False info about the apprenticeship in the "Recruit" window.
  • Camera rotation buttons (Q, E) were too sensitive compared to other camera movements.
  • Incorrect stats of blacksmith capacity in the Base management window.
  • Banner selection buttons malfunction in the New Game window.
  • The input field of the creature's name duplicates the "Egg" in the Hatchlings window.
  • The game does not play "Death" animation if the character has died by a weapon with a "Crusher" bonus.
  • The effect of Brew of Alteration and Spawning Potion is not indicated correctly in the Breeding Panel.
  • False indication of hit rate for archers when a ranged attack is not possible due to enemy on an adjacent hex.

Medals & Badges

This update adds the possibility to fight against champion teams and champion monsters to earn trophies and special items. There are three categories to compete:
  • Bronze medals and badges (Level < 8)
  • Silver medals and badges (8 < level < 15)
  • Gold medals and badges (level > 15)


Frozen Storm takes place in the Ice Dome every November. The champion team specialized in frost magic.
Venom Whirl takes place in the Spiders' Hall every April. The champion team is an expert in poisons.
Inferno takes place in the Caldera every July. The champion team is adept in fire magic.

Added:
  • Fights against champion teams and champion monsters of three arenas.
  • The player can receive items as a reward for winning.
  • "Sanctum of Warriors" provides a +25% strength and agility bonus for every warrior fighting in that arena.
  • Info panel about arena bonuses pops up at the beginning of each fight. (Untick and will not pop up.)
  • You can assign slaves to constructions. It will decrease the cost and time by 5% per slave.
  • You can boost construction spending extra money. +50 % money will decrease the time by 25 %.
  • Construction costs depend on difficulty level.
  • Autosave when the player hits the "Next turn" button.
  • Button to delete saved files.
  • Partial parry. Axe, mace, or battleaxe have a "Crusher" weapon bonus. The defender can only partially parry and suffer 50% damage.
  • The encyclopedia has a new section describing the abilities.
  • The "Combat" section of the encyclopedia contains the descriptions of weapon bonuses.
  • "Send to courtyard" button in the Monster window.
  • "Select all metals/ingredients/meat" button in the Purchase window.


Changed:
  • Claw attack ability is immune to poison skin.
  • The effect of Fever Potion, Marsh Venom, and Frostwind Venom has been increased.
  • The sprint ability makes it possible to move without triggering the attack of opportunity.
  • The defensive stance has a cooldown period of 2 turns.


Fixed:
  • Poison bite ability triggered during claw attack.
  • If a slave warrior dies during auto-combat, the player does not receive human meat.
  • Lock icon falsely appears when changing the equipment of a character already selected for combat.
  • Treatment with Runestone of Breed does not increase the litter size.
  • The inherited max value for spiny skin was 99, instead of 100.
  • Mutation can decrease bite strength to zero.
  • Creatures of the same species pass the bite strength values if one of them leveled up.
  • The scroll can get stuck in the "Save" menu.
  • If fear training reduces fear to zero, then the allocated % to that training is permanently lost.
  • Double click is not always put the potion/blood to the first infusion slot in the "Juvenile creatures" window. It happens with eggs only.

Update v0.9.22.5.3

Hi All,

With this update, it is possible to buy or sell hybrids at the Guild's Fair. You can sell any adult creature that is not sick, injured, or old. You will receive multiple offers, not only money but also valuable items. The stronger a monster is, the more valuable the offers will be. It is also possible to buy monster hybrids, eggs, hatchlings, or grown creatures at the Guild's Fair.

Added:
  • Monster Market


Changed:
  • Before buying, the player can see the characteristics of slave combatants. It is also possible to choose the class that best suits their characteristics.
  • A red lock icon indicates if your reputation is too low to hire a character.
  • A red lock indicates if a character is not selectable for the fight.


Fixed:
  • No Options panel in the main menu.
  • User interface elements of the Recruitment window are in the wrong position if the aspect ratio is smaller than 16:9.
  • The "Create Potion" panel does not show the required ingredients' names.

Update v0.9.22.5.2

Hi Folks,

This update focuses on tutorials and bug fixes. I have implemented tutorials about breeding and raising monsters, human characters, and crafting. Please share your opinion on Discord or Steam forum.


Fixed:
The plant diet pop-up tooltip does not close in the Monster window.
The training slider does not hide if the prerequisite of fear training is no longer exists.
The text is wrong on the alchemist's payrise message.
Generating a false message for drunkard blacksmiths and alchemists.
There are too many drunkards among blacksmiths and alchemists.
Herb's Market and local alchemist has the same stock of potions.
The Character panel shows an incorrect value for the action point bonus.

Changes:
Every time you select a runestone or scroll, the slider will be set to the maximum value by default.

Added:
Monster breeding tutorial
Monster raising tutorial
Human character tutorial
Crafting tutorial
The extended breeding panel shows the estimated offspring characteristics
"Add All" and "Add 10" buttons for purchasing materials and ingredients


Monster Market and some other improvements are coming late next week.

Quick patch v0.9.22.5.1

Fixed bugs

  • Players get "Hybrids" achievement without crossbreeding species
  • Slave warriors get wages after leveling up (this will affect slave warriors purchased after this update)
  • AI use poison spit and fire spit extremely rarely
  • Monster button malfunction on the "Prepare for battle" screen if the monster is gravid
  • A dead enemy character tries to drink a potion causes the game to freeze
  • Inconsistent fire/frost/shock/poison bite info on the monster's character panel
  • Missing achievement (Reputation 100)
  • Players get meat after an enemy monster dies in the arena


Content

  • Added a new button to the Purchase window to set how much raw materials you need
  • Reptile hatching and growing time is shortened