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  3. Substance Painter 2020.1.2 (6.1.2)

Substance Painter 2020.1.2 (6.1.2)

A new bugfix release is now available for Substance Painter:

Added
  • [Bakers] Update to the most recent version 2.4.1
  • [Bakers] New Sampling method in Ambient Occlusion, Curvature, Thickness bakers
  • Update to latest version of Substance Engine
  • [Scripting][Python] Allow creation of ResourceID for project resources
  • [Scripting][Python] Allow querying channel information
  • [Scripting][Python] Add dryrun and callback functions to simulate texture export
Fixed
  • [Bakers] Incorrect normals in World Space Normals baker using a tangent Normal map in specific cases
  • [Bakers] Error baking Ambient Occlusion with Optix when no high poly
  • [Dynamic Strokes] Lag when loading specific Texture Set
  • [Export] Should not export the disabled texture sets for USD, glTF
  • [Scripting][JavaScript] Cannot edit new Curvature baker settings
  • [Scripting][JavaScript] alg.texturesets.addChannel() does not return an error in some cases
  • [Scripting][JavaScript] Typo in Javascript API documentation for setProjectExportOptions()
  • [Scripting][Python] sys.executable returns a path to python.exe instead of Substance Painter
  • Texture cache not compatible across Mac OS and Windows/Linux
  • [Livelink UE4] Only last material is used for all texture sets in a combined mesh
Known Issues
  • [JavaScript][Export] Always exports all texture sets
  • [Bakers] Crash on Linux with GPU raytracing
  • [Export][Dimension][Skecthfab] Should not export the disabled texture sets