Substance Painter 2020.1.2 (6.1.2)
A new bugfix release is now available for Substance Painter:
Added
Added
- [Bakers] Update to the most recent version 2.4.1
- [Bakers] New Sampling method in Ambient Occlusion, Curvature, Thickness bakers
- Update to latest version of Substance Engine
- [Scripting][Python] Allow creation of ResourceID for project resources
- [Scripting][Python] Allow querying channel information
- [Scripting][Python] Add dryrun and callback functions to simulate texture export
- [Bakers] Incorrect normals in World Space Normals baker using a tangent Normal map in specific cases
- [Bakers] Error baking Ambient Occlusion with Optix when no high poly
- [Dynamic Strokes] Lag when loading specific Texture Set
- [Export] Should not export the disabled texture sets for USD, glTF
- [Scripting][JavaScript] Cannot edit new Curvature baker settings
- [Scripting][JavaScript] alg.texturesets.addChannel() does not return an error in some cases
- [Scripting][JavaScript] Typo in Javascript API documentation for setProjectExportOptions()
- [Scripting][Python] sys.executable returns a path to python.exe instead of Substance Painter
- Texture cache not compatible across Mac OS and Windows/Linux
- [Livelink UE4] Only last material is used for all texture sets in a combined mesh
- [JavaScript][Export] Always exports all texture sets
- [Bakers] Crash on Linux with GPU raytracing
- [Export][Dimension][Skecthfab] Should not export the disabled texture sets