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DragonRide VR News

New Version 1.6 Available

Update:

  • New Lightning Spell - Powerful spell that instantly destroys targets and balloons and Catapulted Fireballs!
  • More Spells Faster - Earn powerups more often (now every 15,000 points)
  • Dual CrossBows all the Time
  • New Swimming animation so that immersion is better (Saddle doesn't move under you)
  • FlashLights more powerful in the crystal cave level
  • Underwater Glitch Fixed for Index Users
  • Optimizations and bug fixes
  • Support for HTC COSMOS
  • New Epic Engine that improves load times and performance.


Save options are now stored under AppData/Local/DragonRideVR/Saved/SaveGames and will not move going forward.

If you wish to keep your old high scores and preferences (from v 1.5) do a one time copy from your steamspps/common/DragonRiderVR/Saved/SaveGames to the new location and restart the game (We cannot automate this - sorry)

Thanks for the feedback that helps us improve the game, look for further updates soon.
TypeEhStudios

COMING SOON

Coming in Fall 2020 :

  • Free Fly - You control the dragon - using the motion controls you will be able to fly the dragon around!
  • New Weapon - New spell that gives you access to a powerful new weapon.
  • New World - New world with new rides.

Early Access Launch

Thanks to our friends at Steam, we have been able to release DragonRide VR on Early Access. We doubled down our development to try to get the game out as soon as possible and provide a distraction from these challenging times.

V1.01 Is now available for early access and we will be working on updates, bug fixes and performance improvements over the coming weeks and months!

We what to thank our initial beta testers on (Vive / Oculus and Index) and also for their patience while we fix annoying bugs and issues.

Hope you enjoy riding Dragons!

Stay Safe,

TypeEh Studios