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1.49.5

[p]Quick update here, folks. This version was an in-between version for 1.49 and 1.50; 1.49.5. This version contains some of the new content for 1.50. The reason I'm uploading it now is because I was reminded of a dire error in the 1.49 build, where Visitor monsters were always having their time to leave variable set to 0 upon loading, resulting in them immediately leaving the Garden upon spawning.
This version fixes that, and adds an option for Restoring your garden border, in the main menu under Garden Fixes. This will set the tiles surrounding the Garden back to their default value in case they were changed in the few versions it was possible, and the user would like to change it back. Below is a full list of changes in this version.

New Content
-New Items; Silk Shirt, Silk Skirt
-New Monster Equipment Slots; Body, Legs
-New Options for Equipment Slots; Dye Colour, Dye Pattern (allows you to change the appearance of clothing on Monsters)
-Silk Shirt and Skirt can be crafted at the Spinning Wheel
-Expand the list of Species/Gender combinations that the new clothing system works on
-Species/Genders (Female/Futa only for now) new clothing system has been confirmed to work on: Neko, Elf, Moth, Kitsune, Holstaur, Mouse, Dragon, Wererabbit, Fawn, Angel, Honey Bee, Werewolf, Automaton, Arachne

Changes
-Underwear options work on the species mentioned above, but clothing options currently only work on species using the Slime skeleton, I'll have this updated to include more species in 1.50b
-Test out new top and bottom equipment slots
-Tiles outside of the garden can no longer be effected (changing material or height)
-Trees outside of the garden can no longer be chopped (only god mode for now)
-Added a menu button for restoring the Garden border (the tiles surrounding the garden were editable in the last version, this option restores them to their default state in case something was changed accidentally)
-Garden Fixes sub-menu added to the Pause menu, this contains the new function mentioned above and also contains the Destroy Fences function now as well
-Moth C*m is no longer required to create thread. A later iteration of Thread will likely require monster ingredients, but it's too early in the clothing pipeline to expect anything more than fiber to create the secondary ingredient. Changed item description to match
-Clothing ingredients altered slightly, instead of 5 thread and 2 silk the underwear items will now cost 2 thread and 1 silk
-Deleted some old unused components out of the Monster Girl actor, should positively impact performance (albeit probably very slightly in most cases)

Bug Fixes
-Fixed a bug with crafting Socks, Panties, and Bras. Was expecting 5 fiber, this was not intentional so it wasn't listed in the ingredients, making them uncraftable for an unknown reason sometimes
-Fixed a bug where Visitor monsters were always spawning with 0 time to go, meaning they would leave instantly. This would also happen in older saves with existing Visitor monsters, the time was being set to 0 upon load[/p]