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Monster Girl Garden News

Version Update

Change Log; Version 1.04b -> 1.045b

Patch
-Fixed Holstaur residency bug
-Fixed Monster navigation bug

Big Changes:
-Autosave feature added, new games will be asked to turn this option on. Old game files can turn this option on using the checkbox next to the Save Garden button in the main menu
-Auto-resolution detection is now included, MGG will try to find the closest available resolution to your desktop resolution. Failing that, 1280x720 will be used. MGG will downsize resolutions higher than desktop resolution to the next possible option
-Added a button (J) for collapsing and expanding the Journal
-Added a new Emote for 'No Path.' This pops up when a monster tries to perform an action, but is unable to reach their target for whatever reason
-Added a volume for item usage/combination. Should make it a little easier
-Completely fixed Tool Upgrade system, should work perfectly now

Bug Fixes:
-Improved Hoe accuracy, searches for Grass tufts before anything else now
-Fixed an AI navigation error which was stopping His Lord's Assistant from guiding new players to the garden
-Fixed View mode (V)
-Fixed Harem interior, added prices for selling and buying monsters
-Fixed a bunch of instances where the Pay Debt event would not return the player to gameplay properly
-Fixed a bunch of resoution errors, added new resolutions to settins menu
-Fixed a bunch of HUD problems caused by updating to the newest UE4 version
-Fixed a few registry problems with newer species
-Fixed an error which didn't always remove Journal from HUD when Inventory was visible
-Removed Oculus VR prompt
-Fixed a few crafting errors in the Workshop, mostly in checking for ingredients
-Fixed physics error with Coins
-Fixed several quest completion check errors, which were crediting Players for visting monsters, where only resident monsters should have counted
-Pay Debt event no longer fires in failed gardens
-Changed rates of new grass tufts spawning based on tile type
-Quit to Desktop now confirms before exiting from gameplay

Version 1.045b Coming Soon!

Change Log; Version 1.04b -> 1.045b

Patch
-Fixed Holstaur residency bug
-Fixed Monster navigation bug

Big Changes:
-Autosave feature added, new games will be asked to turn this option on. Old game files can turn this option on using the checkbox next to the Save Garden button in the main menu
-Auto-resolution detection is now included, MGG will try to find the closest available resolution to your desktop resolution. Failing that, 1280x720 will be used. MGG will downsize resolutions higher than desktop resolution to the next possible option
-Added a button (J) for collapsing and expanding the Journal
-Added a new Emote for 'No Path.' This pops up when a monster tries to perform an action, but is unable to reach their target for whatever reason
-Added a volume for item usage/combination. Should make it a little easier
-Completely fixed Tool Upgrade system, should work perfectly now

Bug Fixes:
-Improved Hoe accuracy, searches for Grass tufts before anything else now
-Fixed an AI navigation error which was stopping His Lord's Assistant from guiding new players to the garden
-Fixed View mode (V)
-Fixed Harem interior, added prices for selling and buying monsters
-Fixed a bunch of instances where the Pay Debt event would not return the player to gameplay properly
-Fixed a bunch of resoution errors, added new resolutions to settins menu
-Fixed a bunch of HUD problems caused by updating to the newest UE4 version
-Fixed a few registry problems with newer species
-Fixed an error which didn't always remove Journal from HUD when Inventory was visible
-Removed Oculus VR prompt
-Fixed a few crafting errors in the Workshop, mostly in checking for ingredients
-Fixed physics error with Coins
-Fixed several quest completion check errors, which were crediting Players for visting monsters, where only resident monsters should have counted
-Pay Debt event no longer fires in failed gardens
-Changed rates of new grass tufts spawning based on tile type
-Quit to Desktop now confirms before exiting from gameplay

Version Update

Change Log; Version 1.03b -> 1.042b

New Content:
-New Monster; Holstaur
-New Items; Holstaur Cum, Holstaur Milk
-New Decor; Milking Machine

Big Changes:
-Holstaur can be milked using Milking Machines, to do this simply command them to have Sex, and select the Machine as the target
-Sprint added to Gamepad mapping; top button

Bug Fixes:
-Fixed a bunch of resoution errors, added new resolutions to settins menu
-Fixed a bunch of HUD problems caused by updating to the newest UE4 version
-Fixed a few registry problems with newer species
-Fixed an error which didn't always remove Journal from HUD when Inventory was visible
-Removed Oculus VR prompt
-Some navigation mesh fixes
-Some physics fixes

Version 1.042b Coming Soon!

The new version of Monster Girl Garden will be available for download in a couple days, new in this version; Holstaur species, Holstaur Milk, Milking Machines, screen resolution fix, and more bug fixes.

Change Log; Version 1.03b -> 1.04b

New Content:
-New Monster; Holstaur
-New Items; Holstaur Cum, Holstaur Milk
-New Decor; Milking Machine

Big Changes:
-Holstaur can be milked using Milking Machines, to do this simply command them to have Sex, and select the Machine as the target
-Sprint added to Gamepad mapping; top button

Bug Fixes:
-Fixed a big problem with cursor tracking in certain resolutions, added more resolutions
-Fixed a bunch of HUD problems caused by updating to the newest UE4 version
-Fixed a few registry problems with newer species
-Fixed an error which didn't always remove Journal from HUD when Inventory was visible

Version Update

Change Log; Version 1.02b -> 1.03b

New Content:
-New Monster; Mouse
-New Item; Mouse Cum

Big Changes:
-Mouse cum can be mixed with (dropped on top of) Elf Fluid to produce Breast Reduction Potions
-Fixed a ton, if not all, improper animation calls, as well as animations falling out of sync
-Economy changes, monster cum is worth more, fruits are worth less