Thank you for your support!

Hey everyone!
Woah, so we are live in Early Access! Hell, this is so exciting for us, as this is our very first digital game - everything is new for us!
First of all, we would like to thank you all who are here with us from day one of Early Access! You're giving us a credit of trust, and we hope we won't disappoint you! Your support means really A LOT for the whole team!
We just wanted to let you know that we are planning to do a lot of cool stuff for the Conquest mode in regular updates and obviously work on the story campaign. Overall, we hope that the journey of turning Tainted Grail into the best game it can possibly be will be worthwhile for you!
Make sure to share your feedback – what things seem not balanced? What would you like to see more of in the game? What extra content would you like to see? What quality of life features would you love to see? We will be here listening and interacting with you, making sure that together, we can make a fantastic game!
Right now, this week, we will be looking at bugs, balancing, and adding a little bit of content here and there. But most importantly – we will be listening to y'all and creating a roadmap of updates!
There are so many cool ideas that we want to implement soon! For example:
- Second profession with a whole new deck of cards and 3 runes, each with unique passive skills
- More enemies and bosses
- Weekly events with some special rules of engagement and achievements for completing those
All in all – we are REALLY excited to start working with you on this Early Access, and we hope this will be an epic journey for all of us!

Also, a changelog for the newest patch:
- Fixed a bug that blocked your campaign progress if you took the wrong relic from the graves.
- Fixed a bug opening up the story UI in combat/fast travel
- Fixed a bug preventing you from accessing the Seamstress in Conquest
- Also, you can use the Seamstress to remove a curse now. You know which curse ;)
- Fixed a bug preventing you from accessing The Ghost Shop after upgrading it in Conquest
- The Fat Knight won't kill you after you kindly refuse to be eaten and his hunger is a little less tough to satiate (5 food instead of 10)
- You should now be rewarded after you find "something interesting" on rotting corpses at the hangman's tree in Conquest (my goodness, this game is DARK)
- The last boss in Conquest should give you a summary of your run now :)
Best,
Awaken Realms Digital