Patch 0.95: Seeds of Corruption is HERE!
Hey everyone!
Today is a big day for us, so you will have to forgive us for being a bit emotional :D
3 months ago we uploaded our very first digital game into Early Access. It was, as you can imagine, quite a stressful moment for our company. But y’all were amazing, offering us great feedback, words of encouragement, playing the game, and reviewing it so positively! This motivated us a lot and we just want to let you guys know that your support means the world to us!
We were carefully reading all the feedback, talking with you on Discord, and – well – putting TONS of hours to make sure we can properly address everything ;)
So here we are, during those 3 months, we’ve added:
[previewyoutube][/previewyoutube]

There are still some bugs here and there and things we want to add more love to – but overall, we feel that this new Patch is light years away from what the game was 3 months ago! We really, really hope you will enjoy it and if you will – please remember to leave us your feedback here or on Discord... and a review! They really help!
[h3]Now, what exactly is Seeds of Corruption?[/h3]
It changes the whole dynamic of Conquest. First of all – it brings a whole new story layer to this mode and explains all the madness that is happening! We don’t want to spoil anything: but there are new characters, new voiceovers, new story encounters on the map, and many more surprises waiting for you!

Save-games wipe
Let’s start with one bad piece of news before we get to the positive updates. Changes in this patch were so big that keeping previous save files was, unfortunately… impossible. We are pretty sure that once you guys will test all the upgrades you will understand why – but this is still not ideal.
To somehow make up for it, we will be adding special cosmetics items for every event you were participating in – and for playing before the update!
We really hope that this update will make up for everything ;)
[h3]Learning the basics[/h3]
We also prepared a special story intro and tutorial, so that you are not thrown right into the extremely hard difficulty level from the very start. However, don't worry, we didn't nerf the game... We finally improved the Corruption system, which makes the game progressively harder as you successfully finish your runs! Just wait for Corruption 5! :D
This should make mastering all the game’s mechanics an understandable, and relatively easy to learn, process!
[h3]Ending run with a BANG![/h3]
In our earlier version finishing runs was a bit… anticlimactic? Well, not anymore!
Right now at the very end, you have to survive 10 rounds with a really powerful Fore-Dweller. JUST surviving is too easy for you? Well, don’t worry – you can always go for the biggest amount of DMG you can deal to him in set limit of time... and get yourself the highest ranking on our leaderboard!
On top of that, you will get a cool summary of everything new that you have seen that will be saved to your journal as well as unlocks:
Journal – track your progress!
Speaking of journeys… we have created a single place to track all your progress and how much of the game you have actually seen. It tracks all the enemies you have faced, NPCs that you have meet, and faction cards and skills!

[h3]New cards, skills, neutral cards[/h3]
We have created a bunch of new cards and skills for every character and faction – traveling through different corruptions you will be unlocking them and then you can try out all the different tactics and strategies.
We also did a major re-balance based on all the data gathered, so you can expect really hard choices when picking a new card ;)
On top of that – we have also created a new type of cards – Neutral Cards, that can be bought only in NPCs stores… They are really powerful, but can be used only once per combat!
Last but not least… well, we were able to deliver on that awesome, animated cards! Small things, but it really makes your hand more alive ;)
[h3]New runestones system[/h3]
We have changed the previous armor / weapon system into something totally fresh – runestone system. Right now, you have one weapon and one armor slot for found runestones, that have some really interesting effects that can power up your build.
What's more – once you will find 3 runestones of the same kind and rarity, you can combine them into more powerful versions (and then three Tier 2 runestones into extremely powerful Tier 3!).
Once you defeat every boss, you will be rewarded with a possibility to unlock a new slot and put in more runestones into your weapon or armor!

Customize your character to the full!
The runestone system made a place for us to be able to offer you full customization of your character. Not only you can create your character and customize it after, but also chose armor, helmets, and tattoos to it!
Thanks to that you can create a truly unique character and unlock more cosmetics in the future!
New village!
We have also re-designed form scratch the Village and the gameplay options you will be getting! There's also the whole new tree of development of the village that you can get thanks to Wrydstone.

[h3]Totally new User interface[/h3]
We have also re-worked a lot of game interfaces – most notable changes:
After combat, you can equip loot right away

While choosing new cards/passives you can see your current deck

We have also a totally new character menu with tons of quality of life tabs... and more! Check it out for yourselves!
[h3]Tons of new animations![/h3]
We have added a lot of new animation to your character. Thanks to that, fights look much more epic and we also worked a little on the dynamics of them. For example previously when your character was dealing 6 hits with one card, you had 6 different animations – right now it's one nice animation and 6 hits go right away!
[h3]Huge overall visual upgrade![/h3]
Our 3D team has worked really hard on making everything way prettier and I think you will be able to spot it a first sight!
We got now much more interesting textures, more terrain variety, our village is looking much better and well… just take a look at those few random screens from the game!

[h3]New Wyrdness![/h3]
We also have changed the look of the Wyrdness – now it is not an overarching mist, but an actual awesome effect that is laid down on “reality”, distorting it strongly. Thanks to that maneuver we can have a nice close to TPP view in the game and experience it in almost-RPG style! ;)
But yeah, traveling through Wyrdness without a candle is quite scary, so don’t forget to manage yours!

[h3]What about the campaign demo?[/h3]
Ok, so one thing that you will notice is that the story campaign demo is currently not available. Don’t worry! It will come back in about a week or so, once we will implement all the changes from this patch ; ) So you will be able to enjoy the story demo with all the features of 0.95 patch!
Uffff…. Ok, those are major things… there are TONS of smaller things here and there but we guess this update is already way too long. As you can see, we were working quite hard those past months and we really, really hope you guys will enjoy the fruits of that work!
If you will, please remember to leave a nice word, feedback, or a steam review. This will really help us out, as well as motivate us to develop the game further and further!
In addition, to celebrate this huge patch (this is a really big milestone for us), we decided to announce 25% discount on the game, starting soon!
Ok, this is it! Make sure to try this totally new experience out and have a lot of fun slaying through corruption levels!
Take care!
Today is a big day for us, so you will have to forgive us for being a bit emotional :D
3 months ago we uploaded our very first digital game into Early Access. It was, as you can imagine, quite a stressful moment for our company. But y’all were amazing, offering us great feedback, words of encouragement, playing the game, and reviewing it so positively! This motivated us a lot and we just want to let you guys know that your support means the world to us!
We were carefully reading all the feedback, talking with you on Discord, and – well – putting TONS of hours to make sure we can properly address everything ;)
So here we are, during those 3 months, we’ve added:
- 70+ cards and 50+ passives
- 2 totally new playable characters
- Weekly events with leaderboards and rewards
- Tons of small fixes, balances, and quality of life upgrades...
Patch 0.95 – SEEDS OF CORRUPTION!
[previewyoutube][/previewyoutube]

There are still some bugs here and there and things we want to add more love to – but overall, we feel that this new Patch is light years away from what the game was 3 months ago! We really, really hope you will enjoy it and if you will – please remember to leave us your feedback here or on Discord... and a review! They really help!
[h3]Now, what exactly is Seeds of Corruption?[/h3]
It changes the whole dynamic of Conquest. First of all – it brings a whole new story layer to this mode and explains all the madness that is happening! We don’t want to spoil anything: but there are new characters, new voiceovers, new story encounters on the map, and many more surprises waiting for you!

Save-games wipe
Let’s start with one bad piece of news before we get to the positive updates. Changes in this patch were so big that keeping previous save files was, unfortunately… impossible. We are pretty sure that once you guys will test all the upgrades you will understand why – but this is still not ideal.
To somehow make up for it, we will be adding special cosmetics items for every event you were participating in – and for playing before the update!
We really hope that this update will make up for everything ;)
[h3]Learning the basics[/h3]
We also prepared a special story intro and tutorial, so that you are not thrown right into the extremely hard difficulty level from the very start. However, don't worry, we didn't nerf the game... We finally improved the Corruption system, which makes the game progressively harder as you successfully finish your runs! Just wait for Corruption 5! :D
This should make mastering all the game’s mechanics an understandable, and relatively easy to learn, process!
[h3]Ending run with a BANG![/h3]
In our earlier version finishing runs was a bit… anticlimactic? Well, not anymore!
Right now at the very end, you have to survive 10 rounds with a really powerful Fore-Dweller. JUST surviving is too easy for you? Well, don’t worry – you can always go for the biggest amount of DMG you can deal to him in set limit of time... and get yourself the highest ranking on our leaderboard!
On top of that, you will get a cool summary of everything new that you have seen that will be saved to your journal as well as unlocks:
- New cards added to your pool
- New passive skills
- Cosmetics for your character
- And more...
Journal – track your progress!
Speaking of journeys… we have created a single place to track all your progress and how much of the game you have actually seen. It tracks all the enemies you have faced, NPCs that you have meet, and faction cards and skills!

[h3]New cards, skills, neutral cards[/h3]
We have created a bunch of new cards and skills for every character and faction – traveling through different corruptions you will be unlocking them and then you can try out all the different tactics and strategies.
We also did a major re-balance based on all the data gathered, so you can expect really hard choices when picking a new card ;)
On top of that – we have also created a new type of cards – Neutral Cards, that can be bought only in NPCs stores… They are really powerful, but can be used only once per combat!
Last but not least… well, we were able to deliver on that awesome, animated cards! Small things, but it really makes your hand more alive ;)
[h3]New runestones system[/h3]
We have changed the previous armor / weapon system into something totally fresh – runestone system. Right now, you have one weapon and one armor slot for found runestones, that have some really interesting effects that can power up your build.
What's more – once you will find 3 runestones of the same kind and rarity, you can combine them into more powerful versions (and then three Tier 2 runestones into extremely powerful Tier 3!).
Once you defeat every boss, you will be rewarded with a possibility to unlock a new slot and put in more runestones into your weapon or armor!

Customize your character to the full!
The runestone system made a place for us to be able to offer you full customization of your character. Not only you can create your character and customize it after, but also chose armor, helmets, and tattoos to it!
Thanks to that you can create a truly unique character and unlock more cosmetics in the future!
New village!
We have also re-designed form scratch the Village and the gameplay options you will be getting! There's also the whole new tree of development of the village that you can get thanks to Wrydstone.

[h3]Totally new User interface[/h3]
We have also re-worked a lot of game interfaces – most notable changes:
After combat, you can equip loot right away

While choosing new cards/passives you can see your current deck

We have also a totally new character menu with tons of quality of life tabs... and more! Check it out for yourselves!
[h3]Tons of new animations![/h3]
We have added a lot of new animation to your character. Thanks to that, fights look much more epic and we also worked a little on the dynamics of them. For example previously when your character was dealing 6 hits with one card, you had 6 different animations – right now it's one nice animation and 6 hits go right away!
[h3]Huge overall visual upgrade![/h3]
Our 3D team has worked really hard on making everything way prettier and I think you will be able to spot it a first sight!
We got now much more interesting textures, more terrain variety, our village is looking much better and well… just take a look at those few random screens from the game!



[h3]New Wyrdness![/h3]
We also have changed the look of the Wyrdness – now it is not an overarching mist, but an actual awesome effect that is laid down on “reality”, distorting it strongly. Thanks to that maneuver we can have a nice close to TPP view in the game and experience it in almost-RPG style! ;)
But yeah, traveling through Wyrdness without a candle is quite scary, so don’t forget to manage yours!

[h3]What about the campaign demo?[/h3]
Ok, so one thing that you will notice is that the story campaign demo is currently not available. Don’t worry! It will come back in about a week or so, once we will implement all the changes from this patch ; ) So you will be able to enjoy the story demo with all the features of 0.95 patch!
Uffff…. Ok, those are major things… there are TONS of smaller things here and there but we guess this update is already way too long. As you can see, we were working quite hard those past months and we really, really hope you guys will enjoy the fruits of that work!
If you will, please remember to leave a nice word, feedback, or a steam review. This will really help us out, as well as motivate us to develop the game further and further!
In addition, to celebrate this huge patch (this is a really big milestone for us), we decided to announce 25% discount on the game, starting soon!
Ok, this is it! Make sure to try this totally new experience out and have a lot of fun slaying through corruption levels!
Take care!