First Hotfix! [v1.00a]
Hey everyone!
Thank you SO MUCH for your support, trust, and for giving our game a chance!
We're soooo happy to see you all playing, writing about the game, and we really hope you enjoy it!
Today we have a hotfix for some of the outstanding issues you've been reporting so far!

[h2]Major Fixes[/h2]
[h2]Passive Skills[/h2]
[h2]Items[/h2]
[h2]Enemies[/h2]
[h2]Map[/h2]
[h2]Quality of Life & UI fixes[/h2]
Thank you SO MUCH for your support, trust, and for giving our game a chance!
We're soooo happy to see you all playing, writing about the game, and we really hope you enjoy it!
Today we have a hotfix for some of the outstanding issues you've been reporting so far!

[h2]Major Fixes[/h2]
- Fixed the bug which prevented you from continuing after winning a fight - staying stuck on the loot screen after the fight. Now the loot screen should properly let you drag the rewarded item and continue the game.
- Dullahan boss fight should always properly end after defeating the Boss.
- The Preacher shouldn't crash the game anymore.
[h2]Passive Skills[/h2]
- Natural Block should activate properly.
- Fixed descriptions of some passive skills and masteries.
[h2]Items[/h2]
- Empty Bottle shouldn't be offered at the shops and as story rewards.
- Unlocking Rare and Mythical runestone drop shouldn't reduce the drop of the common runestones.
[h2]Enemies[/h2]
- Undying Subject shouldn't lose its leash at the start of combat.
- Lifeforces should properly count Hits.
- Stalker enemy shouldn’t lose its intent after being Stunned.
[h2]Map[/h2]
- Ruined Home should be always enterable.
- Windmill fight should be harder and gives no XP.
[h2]Quality of Life & UI fixes[/h2]
- Added Disable Screen Shakes option.
- Fixed Ribbon at the postgame - It now shows 'defeat' if you lost the run, instead of always showing 'victory'.
- Double-clicking items should no longer use 2 of them instead of 1.
- Removed "Fast Move" from key bindings b/c there's no fast movement in the game.
- WyrdCards are properly greying out now when they're not available.
- Added description when unlocking a new class at the rewards screen (so that it actually says what you've unlocked)
- Fixed some descriptions in village shops to properly display current upgrade values