Rat Racer: Drift Physics Update
Hi! Here is new drift mechanics - now when your rat will gives too much throttle and then releases the clutch, the wheels will lose their grip and they will drift until the rubber will not catch the grip again.
The wheels, of course, react to the different types of ground.
(the basic gokart does not have manual clutch so it cannot drift, use Quadra cars)

The clutch basically disconnects the engine from the wheels so you can save a bit of horsepower and use it a half second later, for ex. after a corner.
If you are using an Xbox controller you can disable Steam Input - the controller will map to default mapping:

If you have Steam Deck you can use this mapping from Aris:

To use these features you need to enable Beta version:

Enjoy!

The wheels, of course, react to the different types of ground.
(the basic gokart does not have manual clutch so it cannot drift, use Quadra cars)

The clutch basically disconnects the engine from the wheels so you can save a bit of horsepower and use it a half second later, for ex. after a corner.
If you are using an Xbox controller you can disable Steam Input - the controller will map to default mapping:

If you have Steam Deck you can use this mapping from Aris:

To use these features you need to enable Beta version:

Enjoy!
