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1 Week Until Release + Some New Updates

Hi everyone,
the time is running and the Early Access release is coming closer and closer - only 1 week left!

I have to say, there was pretty much of work to do in the last weeks (and there will be a lot in the next ones too), and so I have decided to put out an additional update before the release to keep you up to date :)

[h2]New Construction Material[/h2]
In the last weeks I have finally added a new construction material - metal. This is the strongest material in the game at the moment and is also fitting better with machines and other stuff from the higher tech ages. I have added it for all core construction elements which include:

  • Floors
  • Walls
  • Roofs
  • Stairs
  • Fences
  • Windows
  • Doors


These can be combined to form this structure, for example:



[h2]Forest Transparency Mode[/h2]

During the closed alpha phase, I was often recommended to implement a transparent mode for trees because they often covered animals or attacking enemies.

Therefore I have tested a bit around with the tree shader and found a solution to add a new forest transparency mode, which allows you to make trees near the camera invisible now. (so they are not fully invisible, but you can only see the trunks anymore)



[h2]Move Furniture Function[/h2]

In the past, there was no way to move furniture - the only way to 'move' a construction to another location was to destroy it at the current location (which don't give you all resources back) and build a new one at another location. This was especially annoying when you wanted to switch the rooms of 2 colonists, because they want to have different furniture.

Therefore I have added a new functionality which allows you to move furniture to another location now. You click at the construction, place a blueprint at another location, and if this blueprint is built (which costs no resources), the old construction gets simply deleted. Of course, this only works for certain constructions - so you cant move a launchpad + space ship to another location.



[h2]Material Colors[/h2]

In addition to the new metal material, I have also added a color option for all construction elements, which allows the player to customize the buildings in more various ways now.



[h2]Additional Updates[/h2]

  • Reworked the Tutorial
  • Extended room range (you can now build 8x8 rooms)
  • The visualization system (like for destroying) is now fitting with construction elements
  • LDCS is now showing data about a launched spaceship
  • A lot of polishing, small bug fixing and more


I hope you have enjoyed this update,
Cheers!