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v0.3.026

Hi everyone,
a new small patch is out with some fixes (v0.3.026):

  • increased wood from trees by ~20%
  • graves can be moved now
  • fixed error shown when opening player trading menu after animal trading menu
  • fixed transparent layer mode for protective vests
  • fixed transparent layer mode for simple power switch
  • research technology on player command locks colonist now (from eat & sleep)
  • fixed prisoner break will event go to location button was not working
  • fixed grass stayed invisible when exit construction move mode
  • added missing french translations


I'm working now on a new functionality which will allow you to replace / upgrade existing floors, walls, roofs & more with another material, so that you don't have to destroy them at first anymore :)

Cheers!