v0.3.026
Hi everyone,
a new small patch is out with some fixes (v0.3.026):
I'm working now on a new functionality which will allow you to replace / upgrade existing floors, walls, roofs & more with another material, so that you don't have to destroy them at first anymore :)
Cheers!
a new small patch is out with some fixes (v0.3.026):
- increased wood from trees by ~20%
- graves can be moved now
- fixed error shown when opening player trading menu after animal trading menu
- fixed transparent layer mode for protective vests
- fixed transparent layer mode for simple power switch
- research technology on player command locks colonist now (from eat & sleep)
- fixed prisoner break will event go to location button was not working
- fixed grass stayed invisible when exit construction move mode
- added missing french translations
I'm working now on a new functionality which will allow you to replace / upgrade existing floors, walls, roofs & more with another material, so that you don't have to destroy them at first anymore :)
Cheers!