1. AColony
  2. News
  3. Steam Cloud + Updated Save & Load Menu

Steam Cloud + Updated Save & Load Menu

Hi everyone,

a new update is out (v0.3.045) which includes the steam cloud support, a new structured save & load menu and some new functionalities in relation to it.

[h2]Steam Cloud[/h2]
With this update it's finally possible to share save files and pattern files over the steam cloud functionality. In addition, I have added a small new panel to the settings menu (under the language selection) where you can enable or disable the cloud and clear all cloud files.

At the moment, the max allowed number of save files in the cloud is 25 and the same number also counts for save patterns per / for each type. A file will be automatically written to the cloud if you save a game now.

Note:
Save files which are found in the cloud are marked with a small cloud icon (if the cloud is enabled).




[h2]New Save & Load Menu Structure[/h2]
If you have played the game for a longer time, you have maybe experienced that with many colonies the save & load menu got pretty quick a bit confusing. Also, because the auto generated saves (like OnExit, QuickSave, AutoSave & so on) had always the default world name on the beginning.

Therefore I have restructured the save and load mechanic and now all related saves to a certain world get shown under a new world name header panel which you can open and close.

In addition, it's also possible to change the world name now (which updates all related save & cloud files) and I've added the functionality that you can delete multiple save files by selecting them while holding left ctrl.

Note:
If you start the game with this new update, all your save files from the older versions will be converted to a new format. If 2 colonies shared the same world name, it can happen that they are shown under the same header.




[h3]New Save Files Location[/h3]
In connection with the cloud and the new save & load menu, I have also changed the location of the save files. You can find your save and pattern files under the following path now:

  • /saves/savefiles
  • /saves/savepatterns


[h2]Updates In New Game Menu[/h2]
I have made some updates in the new game menu which should make the start of a new game more comfortable.

  • All scenario options offer 65 start skill points for each colonist now
  • All scenario options offer more start resources now (except scenario with no start resources)
  • You can save and load patterns of single colonists now
  • You can save and load patterns of single pets now
  • All save patterns can load characters (like äöü & so on) correctly now




[h2]Patch Notes[/h2]
And last but not least, I have here a list with all patch notes:

  • added steam cloud support
  • restructured save file system & menu
  • save files are located under exefolder/saves/savefiles now
  • save patterns are located under exefolder/saves/savepatterns now
  • added save and load patterns for single colonists & animals
  • save files can be multi selected by holding Ctrl now to delete them
  • added world names to new game menu
  • world names can be changed in load menu now
  • patterns can hold special characters now (like äöü & so on)
  • new game with any start colonists offers 65 skillpoints per colonist now
  • new game with any start resources offers an increased count now
  • fixed that protective vests were choosable in start new game menu
  • right click on talent stars in new game menu decreases talent now
  • fixed that bury colonists added an additional panel in colonist selection menu


I hope you enjoy this update,
Cheers!