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News to Fire Update | Experimental Branch

Hi everyone,

after a long time of developing & also taking a bit of a break, the new fire update is finally available on the experimental branch.

I have to say, it has taken more time than expected to finish everything, because beside the visuals I had also to integrate the impact of the fire system in nearly every aspect of the game. Like the impact on all colonists, all animals, all constructions, all items, the nature and its recovering, the general combat system and far more.



[h3]Access[/h3]

You can access the experimental branch in the following way:

  • Right click on AColony in your steam library
  • Select Properties
  • Select Betas
  • Type in: password1234




[h3]Info[/h3]

The experimental branch has usually a version where the game can have some bugs and is relatively unbalanced. In addition, I still have a few points which I will add during that period (like for example that fuel generators with fuel in them are not exploding when on fire at the moment).

If you find any errors, bugs, weird behavior or have suggestions - you can always write it here in the comment section or join our discord to discuss them there.

Note:
If a public version is released and has a higher version number than a save file from the experimental branch, then you can also use that save file there.




[h3]What's Next?[/h3]

While I have to make some fixes & rebalancing in the next days, I also plan to record a new short steam trailer regarding the fire update, making some new screenshots and prepare all for a major steam update (which will also have then all details of the main topics and a full list with all patch notes).

In addition, with the release of the public version of the fire update, AColony will be available with a -30% discount for ~2 weeks.

I hope you all have an awesome day,
Cheers!