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Steam Spring Sale & News About Upcoming Fire System

Hi everyone,

I am happy to announce that AColony will join the the Steam Spring Sale with a -30% discount today. In addition, I have some short news about the upcoming fire system.



[h2]News About Upcoming Fire System Update[/h2]

In the last weeks I have started to implement the new fire system and because I'm already pretty far in development - I have here a few screenshots and some brief descriptions to the main features of the upcoming update, which I want to share with you.

[h3]Flamethrower[/h3]
The next update will include the flamethrower as a new heavy weapon - beside the rpg & the gatling gun - and will allow you to set colonists, animals, trees and many other things on fire.



[h3]Molotov Cocktails[/h3]
What would a be fire system be without molotov cocktails? Of course, these shouldn't be missing, which is why I added them straight away. In addition, a new combat mechanic - throwable objects - will come with them.



[h3]Burning Vegetation[/h3]
The upcoming update will also include a fire blocks & fire spreading system which can set grass, plants & trees on fire. While I still have here to make many adjustments, I can say that it is already pretty fun to play around with the current implementation.



[h3]Burning Buildings[/h3]
In connection with the vegetation fire spreading system, there will also come a fire system for buildings, which will include new textures & effects for all core structure elements like floors, walls, roofs, battlements, fences, doors, windows & more!





Based on player suggestions, there will also come a lot of smaller fixes & upgrades - like that the production manager will support a min & max limit or that you can change the order of your colonists in the colonist overview menu.

The new version should be finished and ready for public in about the next 2 weeks - and will come with a large and far more detailed steam update, including all patch notes.

I hope you all have an awesome day,
Cheers!