Hi everyone,
the time is running and the Early Access release is coming closer and closer -
only 1 week left! I have to say, there was pretty much of work to do in the last weeks (and there will be a lot in the next ones too), and so I have decided to put out an additional update before the release to keep you up to date :)
[h2]New Construction Material[/h2]
In the last weeks I have finally added a new construction material -
metal. This is the strongest material in the game at the moment and is also fitting better with machines and other stuff from the higher tech ages. I have added it for all core construction elements which include:
- Floors
- Walls
- Roofs
- Stairs
- Fences
- Windows
- Doors
These can be combined to form this structure, for example:

[h2]Forest Transparency Mode[/h2]
During the closed alpha phase, I was often recommended to implement a transparent mode for trees because they often covered animals or attacking enemies.
Therefore I have tested a bit around with the tree shader and found a solution to add a new forest transparency mode, which allows you to make trees near the camera invisible now. (so they are not fully invisible, but you can only see the trunks anymore)

[h2]Move Furniture Function[/h2]
In the past, there was no way to move furniture - the only way to 'move' a construction to another location was to destroy it at the current location (which don't give you all resources back) and build a new one at another location. This was especially annoying when you wanted to switch the rooms of 2 colonists, because they want to have different furniture.
Therefore I have added a new functionality which allows you to move furniture to another location now. You click at the construction, place a blueprint at another location, and if this blueprint is built (which costs no resources), the old construction gets simply deleted. Of course, this only works for certain constructions - so you cant move a launchpad + space ship to another location.

[h2]Material Colors[/h2]
In addition to the new metal material, I have also added a color option for all construction elements, which allows the player to customize the buildings in more various ways now.

[h2]Additional Updates[/h2]
- Reworked the Tutorial
- Extended room range (you can now build 8x8 rooms)
- The visualization system (like for destroying) is now fitting with construction elements
- LDCS is now showing data about a launched spaceship
- A lot of polishing, small bug fixing and more
I hope you have enjoyed this update,
Cheers!