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Feather or not? - Lead-up-to-launch Mini showcase #1

[h2]We’ve all got an image of what a dinosaur is supposed to look like in our heads...[/h2][p][/p][p][/p][p][/p][p]For some, that’s the ‘classic look’ of the towering, scaly reptile with a killer set of teeth - the image burned into our brains by movies, toys and of course, museum displays of the 2000s, which brought dinosaurs to life with scale replicas (pun intended) of what we believed these fearsome and monstrous creatures looked like at the time.[/p][p]
For others, it’s the more ‘modern look’ of a ferocious feathered fiend, light on its feet, cautiously moving forward and sizing up its prey. You often hear people call this the ‘scientifically accurate’ version, as it’s inspired by exciting modern paleontological discoveries which have completely shaken up how we picture dinosaurs today.[/p][p][/p][p][/p][p][/p][h3]So, which version is better?[/h3][p][/p][p]Well, we’re not here to debate that - we can see the valid points on both sides of the issue, but we still encourage you to share your thoughts in the comments below.
[/p][p]During an AMA way back when, we announced that Deathground would primarily star feathered dinosaurs, giving a few reasons why we decided to take that direction.

Over the course of development, that direction has changed a little, with the Utahraptor and Compsognathus keeping their feathers by default, and the Allosaurs and Tyrannosaurus rex instead shifting to show their scaled appearance by default.[/p][p][/p][p]But, we’ve also heard plenty of feedback and requests on the subject, which is why we’ve decided to leave the decision in your hands![/p][p][/p][p][/p][p][/p][h3]You’ll be able to toggle between feathers on, and off at launch![/h3][p][/p][p]When Deathground launches (Which is happening on the 7th of October, if you missed our last update!) there will be a toggleable option in the gameplay settings menu which allows you to turn feathers off.

This gameplay option will specifically change the appearance of the Raptor, and Compsognathus locally - which means if the feathers on / off debate is a hot topic in your squad, you can each choose to have it whichever way suits you personally. 
[/p][p]While this setting will initially be an overarching on / off for all feathers across the board, we’re planning to include additional customizability in future updates - so, if you prefer one dinosaur with feathers on, but another with feathers off, you’ll be able to customise that in due time![/p][p][/p][h3][/h3][h3]Setting a standard for settings.[/h3][p][/p][p]While we’re starting with feathers, we’re looking to add more options which let you customise your experience in Deathground. For example:
[/p][p]GORE:[/p][p]We’ve heard many requests for a setting which would allow players to alter the amount of blood displayed on screen - and while we prefer our facilities coated in, uh, ‘tomato sauce,’ we understand that others might not![/p][p]
DIFFICULTY:[/p][p]We’re also keeping a close eye on difficulty, and while our goal is to balance the game’s base challenge level first, we’re aiming to include options for easier, harder, and way WAY harder difficulties later down the line, as well as options for just how often tutorials and point of interest markers appear.[/p][p][/p][p]ACCESSIBILITY:[/p][p]Additionally, we’re looking into more traditional accessibility options such as the ability to adjust the colours shown in game to make things clearer for those with colour blindness, settings which reduce motion for those who struggle with motion sickness, and more.
[/p][p]We are investigating each of these options and hope to update the game over the course of early access to include them alongside various localisation and translation settings. (but more on that later this week)[/p][h2]
Tell us below what other customizable options you would like to see in future?[/h2][p][/p][p][/p][p][/p][h3]Until next time…[/h3][p]Cheers for checking in! We’ll see you tomorrow for another mini development feature leading up to the launch of Deathground on the 7th of October!

As always, here's your reminder of where else you can find us: Join us and the rest of the community over on Discord. Watch more behind-the-scenes on TikTok, Instagram and YouTube. Follow us on Facebook, X/Twitter, Threads and Bsky. See you there![/p][p][/p][p] [/p][previewyoutube][/previewyoutube][p][/p][p][dynamiclink][/dynamiclink][/p]

Watch our Official New Launch Trailer!

Watch this…
[p][/p][previewyoutube][/previewyoutube][p][/p][p]That’s right! Deathground is coming to Early Access next week on 7th Oct! Here’s a little breakdown of some of the big FAQs.[/p][p][/p][h2]How much will Deathground cost?[/h2][p][/p][p]Deathground will be launching into Early Access at an initial price of $14.99 / €14.79 / £11.99. And there will be a discount for the first two weeks![/p][p][/p][p]We want to make this game as accessible as possible. We hope that this starting price helps you and your squad enter the Deathground sooner and get stuck into our starting missions straight away. [/p][p] We will be evaluating Deathground’s price later down the line, and it will most likely increase as we develop towards 1.0 and introduce some major updates. Essentially, this is going to be the lowest base price Deathground will ever be. With early buyers getting the most value - as Deathground is a one-time purchase, you’ll be getting all future content throughout Early Access at no extra cost![/p][p][/p][h2]What’s included in Early Access?[/h2][p][/p][p]Here's our roadmap where you can see the base content provided in this Early Access release and a little teaser of the journey ahead...[/p][p] [/p][p]FULL SIZED VERSION HERE[/p][p]Early Access allows players to jump in early, experience the tension, and help shape the game's future. Your feedback will be essential in guiding the expansion of new features, dinosaurs and maps as well as refining the balancing difficulty and overall horror experience.[/p][p][/p][p]We're really looking forward to getting the game in your hands next week! [/p][p][/p][h2]Until next time…[/h2][p][/p][p]Cheers for checking in! As always, here's your reminder of where else you can find us: Join us and the rest of the community over on Discord. Watch more behind-the-scenes on TikTok, Instagram and YouTube. Follow us on Facebook, X/Twitter, Threads and Bsky. See you there![/p][p][/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Deathground is coming to Early Access this October!

Watch this…
[p]We hope this teaser whets your appetite. Deathground is releasing into Early Access on Steam (PC) in October 2025![/p][previewyoutube][/previewyoutube][p][/p][h2]Early Access Release Date - October 2025[/h2][p]Now, if you’re all thinking ‘Wait, October isn’t in Q3?!’, well then you’d be absolutely correct! So, why the last-minute shift in the date?[/p][p]Our original target release date had been set for a while, but as we moved closer, various factors including the timing of the Steam build approval process and our marketing plans didn’t quite align. Given the tight schedule and rather than rush things or launch without the proper visibility and support, we decided it was better to shift the date slightly (only just!) and avoid the Autumn Sale to give the game the launch it deserves.[/p][p]With all that said, our Early Access release date is going to be announced later this week in our Official Early Access Launch Trailer![/p][p][/p][h2]The Silver Lining[/h2][p]We’ve been fixing bugs left, right and centre at a rapid pace thanks to the fantastic feedback and bug tickets submitted over on our Discord - and we’re not going to slow that pace any time before launch. We’ll be using this extra time to add a little more finesse and some features that we were going to include post-launch. More news over the next week![/p][p][/p][p][/p][p]Speaking of news…[/p][p][/p][h2]The Raptors are going on a press tour![/h2][p]Excitingly, content creators and press will finally be getting their hands on Deathground soon. We’ll be anticipating their reactions but we’re very much committed to taking onboard open and honest feedback and previews, and want to give these groups time to play and produce their respective content before launch.[/p][p]
[/p][p]Alongside all that, we’ll be posting a daily Deathground mini-update here in our Community Hub, leading up to launch. In these mini-updates, we’ll pull back the curtain on development progress and showcase lots of different things, including gameplay details, behind-the-scenes, developer interviews and Q&A. Additionally, what’s in store for the future of Deathground on the road to V1.0 with the reveal of our official Early Access roadmap. Exciting stuff, right?![/p][p][/p][h2]DevGround Episode 6![/h2][p]And if you haven't already seen it, our latest Devlog is also available to watch in full on YouTube![/p][previewyoutube][/previewyoutube][h2]Until next time…[/h2][p]Cheers for checking in! We truly appreciate your support throughout the years and especially during this time as we race down the Deathroad to release! [/p][p]As always, here's your reminder of where else you can find us: Join us and the rest of the community over on Discord. Watch more behind-the-scenes on TikTok, Instagram and YouTube. Follow us on Facebook, X/Twitter, Threads and Bsky. See you there![/p][p][/p][p]Wishlist![/p][p][/p]

New operatives enter the Deathground!

[p]Hey everyone! Before the highly anticipated release date, we have a final gift for you![/p][p][/p][p]The operatives roster is expanding![/p][p][/p][p]We’re thrilled to announce that two fan-favorite characters are making their way from Kickstarter concept art into the Deathground. And they’ll be available to everyone.[/p][p][/p][p]That means you’ll now have six unique operatives to choose from at Early Access launch, giving you more variety and more ways to face the carnivorous dangers ahead.[/p][p][/p][h2]Finn Voss – “The Observer”[/h2][p][/p][p] Once a military photographer and war correspondent, Finn knows how to keep her cool in the face of chaos. Her expertise in documenting wildlife threats makes her the perfect witness to Deathground’s living dinosaurs. Armed with the Motion Detector, she spots danger before it spots you (hopefully).[/p][p][/p][p][/p][p][/p][h2]Cooper Calloway – “The Hunter”[/h2][p][/p][p]Hailing from the Australian Bush, Cooper is a specialist in tracking and neutralizing high-risk fauna. Where Voss observes in silence, Calloway acts decisively, ready to get his hands dirty when survival is on the line. His weapon of choice: the Rifle.[/p][p][/p][p][/p][p][/p][p]And this is just the beginning. We’re planning additional items and loadout options in the future to keep your strategies fresh and exciting.[/p][p][/p][p]This expansion was made possible thanks to the incredible support of our backers. Bringing these two characters to life - modelled, textured, animated, and fully playable day 1 - was our way of honoring that early support and making the launch even stronger.[/p][p][/p][p]We can’t wait for you to experience them when Deathground enters Early Access. Stay tuned! Wishlist Deathground today and don't miss the release![/p][p]
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September 2025 – Time to enter the Deathground! (Almost)

Attention, Operatives - Stand by for instructions
[p]We’re excited to bring you a fresh batch of intel directly from the depths of Deathground. It’s been a little quiet recently, but that radio silence is because we’ve been hard at work during the closed Beta, in preparation for the upcoming launch. Buckle up operatives, things are about to get deadly![/p][p][/p][h2]Release Date Looming – September 2025[/h2][p]The number one thing you’ve been asking: When is the game launching?

Like a ravenous Raptor chomping at the bit - we know you’ve been patient! But, well, here it is: Deathground is launching into Early Access this September.

The exact release date reveal is just around the corner and we’ve been working on a brand new trailer, a final pre-release episode of ‘Devground’ and an update to the Steam store page - which will showcase the tension, the atmosphere, the chaos and of course - the release date. (Finally!)[/p][p]Content Creators can even apply to get their hands on a pre-release preview build of Deathground. If you’re a streamer or gaming influencer you can still apply for ‘Phase 3 - Closed BETA’ access using this form.[/p][p][/p][h2]Early Access: What to Expect[/h2][p]We want to be clear: Deathground is launching into Early Access. This means:[/p]
  • [p]It’s already shaping up into a tense, atmospheric survival experience.[/p]
  • [p]But it’s also still in active development. There will be bugs, rough edges, and constant updates.[/p]
  • [p]Early Access is just the beginning — we’ll be building this game alongside you and have already added several fantastic suggestions and ideas from our wonderful community.[/p]
  • [p]Most importantly, we’re a small team focused on developing and improving Deathground, as such we’re really excited for you to get your hands on it.[/p][p][/p]
[h2]So, how’s that Beta been going?[/h2][p]Since the Deathground closed Alpha period concluded at the end of July (more on that here), testing with our Kickstarter Beta-pledged backers has been going strong.[/p][p]Over the Alpha and Beta periods we’ve come a long way, and that's thanks to the invaluable feedback and suggestions across Steam, Discord and social channels - your input has helped us shape the gameplay experience while we balance, fix bugs, and polish the release build of the game.[/p][p]In recent months especially, we’ve made performance a high priority with our goal being to make sure the game runs smoothly for as many players as possible. This remains a core focus, and we’re committed to pushing performance further as development continues.[/p][p][/p][p]Take a peek at some screenshots from across the Deathground:[/p][carousel][/carousel][p][/p][h2]The Road Ahead[/h2][p]This is just the start of the journey. Expect patches, updates, new dinosaurs, and more terrifying challenges after launch.[/p][p][/p][p]Stay alert, operatives. The dinosaurs are waiting.[/p][p][/p][p]Cheers for checking in! As always, here's your reminder of where else you can find us: Join us and the rest of the community over on Discord. Watch more behind-the-scenes on TikTok, Instagram and YouTube. Follow us on Facebook, X/Twitter, Threads and Bsky. See you there![/p][p][/p][p]Wishlist![/p][p][/p]