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Immortal Life’s May-June Roadmap



Hi, brothers and sisters!

We are super excited about your warm welcome and support during the Early Access release of Immortal Life. As you are well aware, our journey has just begun as the game entered last Thursday its Early Access stage. There’s a long and exciting road ahead of us, and we already planned several content updates and new features that will be added before the full release date.

Our team got over 130 feedback and 95 bug reports during these first 55 hours. Over 70 bugs have already been fixed and we also implemented into the current game build 5 changes based on your most relevant suggestions. In essence, your comments will always have an impact on the game!

Here and today, we’d like to discuss the problems our gamers are concerned about and share some thoughts we have about what Immortal Life should become in the future.

So here we go!

[h3]1. Battle system [/h3]

We’re not meant to become an action game, but the whole team thinks that you deserve a better designed and more complete battle system, to make your adventures in the caves much more satisfying.

We will redesign part of it in the future, but please understand this battle system might take more than one update to be complete because we plan to work on it for a long time. If you have any feedback or suggestion about how it should be, we’re always willing to listen to your voice.

[h3]2. What about the cultivation content? [/h3]

We know that only using the watering gourd and attending to lessons at the Guiyun sect headquarters is far away from the experience you expected to live in Immortal Life. For that reason, the world of cultivation will be the main subject of the new content update coming up in the following weeks. Stay tuned to learn more about this surprise!

[h3]3. Why I am the only character working on everything?! [/h3]

We’re terribly sorry for letting some of our gamers feel this. We are about to make the Guiyun Sect a place more homely place with the help of your caring brothers and sisters: they will start texting you at random moments of the day to know what you’re up to. Also, we would also introduce a new game design dedicated to the Guiyun Sect, and this would just be the beginning!

Our goal is to make a game that allows you to have an enjoyable and relaxing time in your immortal life, so please keep supporting the project as we walk toward our goal.

[h3]4. This game is too complex for me! [/h3]

We already include 2 new actions that make your life much easier, which are allowing you to use left-clicking to plant seeds, harvest, etc., and the long-pressing the button E to cut down the trees or mining.

But this is just the beginning. In a future update, we’d include new actions with more cultivation feeling in it. In fact, we already heard some fascinating feedback from our community that really draws our attention. We would love to implement them, so please stay patient with us until we can complete them. You should see some new action in the May Update.

[h3]5. My warehouse is too small [/h3]
Yes, we know you all need more slots to keep your crops. With the new update coming today or tomorrow, you won’t need to worry anymore! It’s going to extend the space of your warehouse. And more storage methods, Items, and buildings are coming to you in the next 1-3 weeks!


[h3]6. The main story is too short, will you add new content? [/h3]

After you pass the first 25 – 30 hours, you might feel there’re not many things to do.
But don’t worry about it, because in our upcoming major update in May you will enjoy more new missions related to the main quest, more content about your wonderful new brothers and sisters, attractive collections, and even a special event!

[h2]Roadmap for May and June[/h2]

For more information, here’s a visual scheme of our Roadmap for May and June:



Are there any new features that you would like to see implemented in Immortal Life during the following weeks? Both YiFang Studio and 2P Games would love to hear your feedback, so don’t hesitate to drop us a line in the comments or share your thoughts via Discord.


Best regards,
YiFang Studios and 2P Games