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Mad Experiments: Escape Room News

Update 1.41 for PC / MacOS / Linux

Hey everyone,

Here are the first patch notes for v1.41. The large majority of you are having a smooth ride but on some specific occasions, few bugs appeared.

[h2]Patch notes 1.41:[/h2]
- Updated Unity Engine to 2019.3.10f1

- Bug: Fixed a rare issue that could occur if multiple clients disconnect during the end scene
- Bug stuck: Fixed collision to avoid getting stuck in the generator room
- Bug: The picture of Hildegarde will now properly appear

- UI: Fixed some UI issue on EndScreen

- Networking: Fixed errors if a client disconnects from the game then reconnects
- Networking: Improved how some puzzles are handled in multiplayer
- Networking: Optimizations on the Player


[h3]Know Issues on macOS & Linux[/h3]
The cursor could be off-centered, which makes picking up objects and interacting a pain.
For now, there is a workaround: In the visual settings, try to change the game's resolution or screen aspect (full screen seems to be the most stable).
It's a complicated issue as the bugs come from the 3D engine that I use. I tried to write specific code for this issue for both Mac and Linux but I didn't succeed to fix it yet. I will definitely keep you updated!


Thank you for your support and your patience!

Stay safe and sharp!

Mad Experiments: Escape Room is available today!

Mad Experiments: Escape Room is OUT!


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OH MY GOD! The game is finally available! Thank you again for the support you gave me since the beginning!

A development roadmap will be available soon, I already can say that these features will be added: Relax Mode (no time-limit), controller support, skins for your character, more languages, more achievements, etc.
And of course, Chapter 2 will be added in May/June :)

Keep in mind that this is an Early Access version so you might encounter nasty bugs. Please report them by pressing F11, or send me an e-mail to [email protected]

HAVE FUN!



Patch notes 1.26 to 1.37

Hey everyone,
Sorry I usually share the patch notes on Discord but I've forgot to post them here.
I will do my best to post the updates as soon as their release!

Patch notes: 1.26 to 1.37
- Settings: Added FoV in visual settings menu
- Settings: You can now choose to Hold or Press to crouch
- New ambient music system
- 1 big new soundtrack + 3 new small tracks that play randomly in the room
- A bunch of sound effects on every objects of the room
- Settings: the sliders should now work properly when you have a controller plugged to your computer
- Updated feedback form
- Player moves a bit faster
- Various optimizations of the main menu and room
- Networking improvements
- Various fixes and improvements

For the latest, join us on Discord: https://discord.gg/mFCWNmb

The making of Room 2 is going well, along with adding a few surprise for release in Early Access ;)

Early Access starts on April 16th!

Mad Experiments: Escape Room is OUT on APRIL 16th!




I've been on full throttle on Mad Experiments: Escape Room (MEER) before the quarantine but since it started 3 weeks ago, my working time has been drastically reduced, from 8-10 hours a day to 2-3h because of quarantine family time :)

I would never have the time to finish the 2nd room for the end of April so instead of delaying, I thought I could help people to connect with their friends and family by releasing the first room on Steam, on April 16th!

The 2nd room will be added for free in May/June. I'm sorry for the delay but I can't deliver the 2nd room in its current state, it's not even beta-ready.

Game development is an art that takes time because to build something great, you have to iterate a lot. You sometimes have to start things from scratch if what you had in mind just doesn’t work as expected.
As a solo dev, every iteration takes a toll on the development progress, hence the enormous amount of time required to build a game.

I thank you for the support you gave me since the beginning
Stay tuned I have few little surprises to share in the coming days and weeks ;)



Release of the game in April 2020 - Follow and Wishlist to get notified!

Release in April 2020!

The game will release with an additional 1-hour room in April 2020! Don't forget to wishlist and follow to support the game and get notified when it's released!

I intensively patched the game in December and January to make it stable and more user-friendly. The visual quality has improved along with performance, puzzles and clues have been refined.
TLDR: The game is in a very good state, now it's time to make Room 2!


What a crazy beta!

I never imagined receiving such warm and passionate support about players.
During the last 90 days, thousands tried the game, and hundreds gave me feedback and reported bugs. THANK YOU!

Join us on our Discord for the latest news, giveaways, community events and surprises to come :)