1. Warnament
  2. News
  3. Update v.1.0.7 – New Units, Fixes

Update v.1.0.7 – New Units, Fixes


Hello everyone — we’ve released a small patch that includes new units, a new building, tech branches, and several other improvements.
[h2]Gameplay & Balance
[/h2]Two new units have been added:
  1. Cavalry — receives a flank attack bonus and can move through two provinces per turn (can do so even when moving next to enemy units).
  2. Submarine — deals increased damage to aircraft carriers and battleships, and is immune to long-range naval attacks (e.g., battleship volleys).

These additions expand tactical options and counterplay possibilities for units.
[h2]Buildings & Progression[/h2]
  1. New building: Stable — required to produce Cavalry units.
  2. Two new tech branches have been added, related to the new units, to support progression and unlocks.

[h2]Interface & Quality of Life[/h2]
  1. Added a hint for the current turn: it now indicates that the winner will be determined on turn 100, but players can choose to continue the game if they wish.

[h2]Fixes & Improvements[/h2]
  1. Fixed an issue with the /generate_translation command when the scenario contained countries without a capital.
  2. Fixed various UI bugs for smoother performance.


[h3]How to join the development?
[/h3]Want some more Warnament? We got you! Here's what you can do: