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Content Updates & 1.0 Release Date

Hello!

First I want to announce that For The Warp is leaving early access this Monday, March 28!

Also the game is now available on Nintendo Switch!

The 'Infinite Update' was released last week so here is the short change list:

  • 'Infinite' Hardcore levels. Each time you beat the game the hardcore level increases
  • Changed keyboard shortcuts during combat. 'E' - Ends turn, 'A' - Play Deck, 'D' - Deck, 'ENTER' - Use selected card
  • Minor fixes and changes for upcoming updates


With the 'infinite' hardcore mode levels you get increasing difficulty after you beat the game with any ship.

Hardcore Mode levels:

  • Enemies give more damage as each level increases with a cap at level 5.

And these are specific difficulty modifiers that unlock once you reach that level:

3: Only repair 25% arriving at new systems
5: Repair costs increased
7: Lower credit rewards on victories
10: No repair at new systems
11: Repair costs increased
13: Regular enemies gain higher shield
15: Bosses gain higher shield
17: Aggressiveness for all enemies increased
20: All Bosses and Elites deal more damage
23: All Bosses deal even more damage
25: Final Boss deals ludicrous amounts of damage
27: Enemy Support ships heal more
30: All Bosses deal ludicrous amounts of damage


If you're interested in testing the upcoming 1.0 version, there is already a build in the test branch!
Just right click on the game in your Steam library -> Properties -> Betas -> Select 'test-test' on the drop down.

While the 1.0 version will be mostly feature complete, there is still at least one planned update to be released later this summer, with some events that didn't made the cut and Steam Deck support.

Thank you!