1. Starship Troopers: Terran Command
  2. News

Starship Troopers: Terran Command News

Next? Slitherine

Slitherine Next, the spiritual successor of our Home of Wargamers events, is coming soon.
Save the date: December 13th at 4 pm GMT on Twitch

It'll be the perfect occasion to learn more about upcoming games and get an insight directly from the developers.

It will be 100% live: there will be no pre-recorded segments and we'll have a level of interaction with the players like never before. You'll be able to ask us anything and be answered directly by the developers.

Stay tuned for the full schedule!

The free update Chemical Reaction is out now

[h3]Chemical Reaction Update[/h3]

After a period in Open Beta, we are releasing the Chemical Reaction Update for everyone.

Containing three new scenarios, one new unit type and the target priority setting, this is the largest free update so far.

[previewyoutube][/previewyoutube]

Let's have a look at its content:

- Three new scenarios, two of which make use of the first incarnation of a new high-score system;
- One new unit type: Chemical Troopers; this unit is currently only available in the new scenarios, but there are plans to include it in future content as well. It's a squad of expert troopers using biochemical weapons, which they use to great effect for exterminating anything with more than two legs;
- The Target Priority setting (TPS); units can be set to prioritize firing at specific enemy types instead of aiming for the nearest target. For instance, if you want to automatically target Spitter Bugs with your Snipers, TPS allows you to avoid that level of micromanagement.

You can find the full changelog here.

[h3]The New Missions[/h3]

Chemical Reaction
Arachnid test subjects have broken out in a chemical lab and are now running amok throughout the facility. You are being sent down with a small squad, including several units of the new Chemical Troopers. While the incident is unfortunate, the situation provides an excellent opportunity to field test their new weapons.




Expanding Gases (Survival mission)
The Mobile Infantry conducted a large field experiment with the new chemical weapons after successful lab trials. They will be used to clear an industrial complex and defend it against endless Arachnid attack waves. Killing bugs will grant "requisition points," which can be used to request new units, open gates to new areas, or increase your War Support. The experiment's success will be determined by how long you survive.



Lethal Propellant
As the Chemical Troopers continue to provide their value on the battlefield, Terran Command has sent them down into a large canyon crawling with Bugs.
Lead them along the rocky trail to clear out all hives, but carefully decide when to push and when to hold: More and more Arachnid hordes are entering the canyon from the rear!



[h3]Open Beta Branch[/h3]

If you are on the Open Beta, you don't need to opt out in order to download the update. You have exactly the same version of the game as players who are not and are now downloading the new update.
In fact we would be extremely grateful if you could stay on the Open Beta branch, because we are going to be needing more testers for future content very soon.

[h3]Chemical Reaction Stream[/h3]

Later this week we are going to showcase the new update and play all the three scenarios live on Twitch.

Join us on Friday November 18 at www.twitch.tv/slitherinetv at 10 pm GMT.

[h3]20% off discount[/h3]

Last but not least, the game is at 20% off until November 21, so if you're still on the fence this would be the best time to get on Kwalasha and join in the war effort. Service guarantees citizenship!

https://store.steampowered.com/app/1202130/Starship_Troopers_Terran_Command/

Two new free scenarios available for testing in the Open Beta

We have a surprise for all players - two new free scenarios have been added to the Open Beta. They are called Lethal Propellant and Expanding Gases.

You can start playing them right away, all you need to do is to opt in the Open Beta following this procedure:

- Right click on Starship Troopers: Terran Command in your Steam Library
- Click on Properties
- Click on Betas
- Click on drop-down menu and select "Beta - Open Beta"
- Then Steam should automatically update the game and download the beta

We are looking for good and honest feedback of any kind on the new scenarios, so any help is really appreciated.

And now for a look at the new scenarios...

[h2]Expanding Gases[/h2]

Following successful lab trials, the Mobile Infantry is conducting a larger field experiment with the new chemical weapons. They will be used to clear an industrial complex and defend it against endless Arachnid attack waves.

Killing bugs will grant "requisition points", which can be used to request new units, open gates to new areas or increase your War Support. The success of the experiment will be determined by how long you manage to survive!



[h2]Lethal Propellant[/h2]

As the Chemical Troopers continue to provide their value on the battlefield, Terran Command has sent them down into a large canyon crawling with Bugs.

Lead them along the rocky trail to clear out all hives, but carefully decide when to push and when to hold: More and more Arachnid hordes are entering the canyon from the rear!

Join the Chemical Reaction Open Beta

Chemical Reaction Update - Open Beta


Starting today, anyone can opt in the Open Beta for the next update, containing a new scenario called Chemical Reaction and a new unit type: the Chemical Trooper.

It also includes a highly requested feature: the option for units to prioritize certain types of enemies automatically.





We need all the feedback we can get and the sooner we can add that extra touch of polish the sooner we can release it officially and move on to new content and features, so don't hesitate and opt in the beta with this procedure:

- Right click on Starship Troopers: Terran Command in your Steam Library
- Click on Properties
- Click on Betas
- Click on drop-down menu and select "Beta - Open Beta"
- Then Steam should automatically update the game and download the beta

If you'd like to tell us what you think, we will be collecting all the feedback on Discord, so don't forget to jump on our Discord channel if you haven't done it already.

Full changelog: New Content

- "Chemical Reaction" scenario: Available in the scenario selection screen. This focuses on the new Chemical Trooper unit type.
- Chemical Trooper: New unit type. Currently only available is the special "Chemical Reaction" scenario.

Gameplay

- Target Priority setting: Units can be set to prioritize firing as specific enemy types instead of aiming for the nearest target
- Construction ghost material (color)
- Weapons that don't do friendly fire can no longer hit or damage neutral (grey) units

Fixes

- Various localisation fixes
- Various scenario trigger fixes
- Various fixes for unit death animations

Scenario Editor news


We're looking into preparing a special live stream in which we'll showcase how the scenario editor works, so be on the lookout for that...

In the meantime, in case you missed it, we've made a short video in which we show the scenario editor in action.

[previewyoutube][/previewyoutube]

Join the Beta for the Scenario Editor! Service guarantees citizenship.

Come on you apes, you wanna live play forever? We're going to wager that the answer to that is "yes".

If you looked at our roadmap you'll know that we have some serious plans for the future of the game. The team is busy with development and they're making real progress - we're looking forward into telling you more, soon.

Today though we're in need of players willing to help us test the first beta version of a highly requested feature: the Scenario Editor.

[h3]Scenario Editor Closed Beta[/h3]

The editor beta will give you full access to the in-game scenario editor, the same tool that was used to create all the official scenario content for the game.

It will also include a few basic example scenarios that provide a starting point for your own creations or a means to learn how the trigger system works. Beta testers will also be in direct touch with the developers to provide help and tips on how to use the editor.

As a beta tester you’ll be allowed to share your custom scenarios publicly on the STTC Discord channel or through any other means or platforms of your own choosing. Steam Workshop support will not be available from the start but we are considering to add this in a future update.

You can register for the editor beta here. Please note that if you previously applied to any of the old betas for the game you will need to re-apply.