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  3. Time for a coffee break!

Time for a coffee break!


Back when we created a working prototype of the game - the interaction which ended up becoming the cassette deck level - we came up with the problem of choosing which objects would make it to the final game. There were so many cool ideas thrown about: a set of dolls, a skateboard, Scalextric, an orrery etc. But we had to combine cool objects, that had interesting interactions and would make sense in the story. And that's when we created THE COOL BOARD! It had two axes: Cool, and Risky.

One of the winners, that everyone loved and wanted in the game, was too complex. There was no way to fit it into the story in a way that wouldn't break up the pacing and take us too long to finish. So we decided against it. Until now.

We hope you enjoy this new update, it's free of charge so just make sure your game has finished updating and if you finished Assemble with Care you should be able to see it in the level select. From all of us here at ustwo games, we hope you are all doing well and keeping safe. This new level has made us nostalgic of the office and reminded us of how good it was when we were all hanging out and working together. We'll be together again!


Your friends at ustwo games