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NARAKA: BLADEPOINT Update – April 27th, 2023

Dear players,

The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 04/26/2022 23:00 (UTC) to 04/27/2022 03:00 (UTC). We suggest you log out in advance and enter the game again after the maintenance.

The details for this update are as follows:

[h2]New Showdown Chapter[/h2]
[previewyoutube][/previewyoutube]

I. New Boss: Omnius·Aureate
Challenge the Aureate form of Omnius in the Celestra of the Morus Isle, there are new levels and new stories await!

More than 10 new "Thunder Omens" have been added in the Hard and Nightmare modes.

II. New Hero: Yueshan
Overcome challenges in Showdown as the almighty general, with a new "Counter" skill. Counterstrike combo will be enhanced when equipped with an exclusive Souljade.

III. New Feature: Souljade Recast
Epic and Legendary Showdown Souljades can be recast by consuming another Showdown Souljade of the same quality. After recasting, the attributes of the new Souljade will be randomly selected and combined from the consumed ones, and the values will be random (affected by the original attribute). After recasting, you can choose to keep the original attributes or accept the new ones generated by the recast.

If the number of attributes in the newly created Souljade is less than 4, there is a chance to get an extra attribute and possibly yield an additional powerful rare attribute. Please refer to Narakapedia - Showdown - Buffs - Rare Attribute for further details.

//Dev Note: The attributes of the Showdown Souljades are a crucial part of the development of the Showdown. However, obtaining the desired attributes (and ideal values) through specific combinations of Souljdes has been overly random and difficult. Therefore, we have introduced the recast system to help players develop attributes in a more purposeful and enjoyable way.

IV. Huge selection of new Showdown Souljades
The new version offers over 30 new Showdown Souljades to collect and enrich your game.
New elemental attribute [Thunder-wielding]: The Thunder strikes of Omens or monsters can accumulate a 'ThunderShock'. When it reaches its maximum, it will trigger a Divine Thunder that can cause electric shock and stagger effects.

When equipped with a Thunder-wielding Souljade, ThunderShock accumulates at a slower rate and can trigger Divine Strikes to attack monsters.

V. Opening Hours
After this update, the Showdown will be open continuously from April 27th to May 7th (with no changes to daily opening hours). The weekend-only schedule will resume after May 7th.

[h2]Brand New Content[/h2]
I. Limited-time Event: Cultivation Master
Event Time: From April 27, 2023 Update to May 10, 2023 at 20:00 (UTC)

Event Rules:

  1. Each day, you may choose one of the two Cultivation Zones.
    • Nether Abode: If you gain positive Scores in the ranked match, you will get a 25% Score bonus. (Diminish 1 Eurekas).
    • Fiery Mountainside: If you gain negative Scores in the ranked match, your Scores deducted are halved. (Diminish 1 Eurekas).


    If you get 0 Score, it doesn't consume Eurekas.
    You can choose only one type each day, and once chosen, it cannot be changed.

  2. You will receive 1 Eureka once you've made your choice.
  3. An additional Eureka is granted for each event quest you complete. These quests are in 7 groups and each is available in turn at different times. The next set of quests can be unlocked only after completing the former ones.
  4. Eurekas gained are valid for that day only. They do not carry over to the next day, so please use them in time.
  5. Complete more quests to win more great rewards.


II. Limited-time Event: There! A Cabbage Dog!
Event Time: From April 27, 2023 Update to May 24, 2023 at 20:00 (UTC)

Event Rules:
  1. During this event, sign in for 7 days in total to get rewards including limited-edition Accessory, and limited-edition Mark of Victory.
  2. Play the game "Dig! Cabbage Dog!" minigame to win rewards like crossover event-themed Bubble and Regular Treasure Choice Gift!


III. Limited-time Event: Immortal Wrath
Event Time: From April 27, 2023 Update to July 10, 2023 at 20:00 (UTC)

Earth shakes, mountains move: a glimmering torrent rushes forth to the Immortal's Temple of the Heralds' ancestors...

Event Rules:
Gain Gild Seal by completing quests during the event to redeem great event rewards.
Notice: Event quests only refresh when Showdown mode is available. But you can redeem rewards when it's closed.

IV. Limited-time Event: The Phoenix Soars
[previewyoutube][/previewyoutube]
Event Time: From April 27, 2023 Update to May 17, 2023 at 20:00 (UTC)

Unchained, with the spirit of a phoenix! NARAKA: BLADEPOINT has joined hands with the Taishun People's Government of Wenzhou, Zhejiang province. Ms. Lan Xiaolu, an inheritor of the traditional She Ethnic Group culture, joins us in releasing the [She Ethnic·Phoenix Princess], a crossover series including Justina Gu outfit, avatars, and much more.

Event Rules:
Find out more about the crossover event on the feature page, and watch our special crossover teaser: 'A Phoenix Returns to Roost'!


V. New Season: Reckoning
The Untamed season will come to an end on April 27th, 2023 at 00:00:00 (UTC), and the rank of this season will be settled. Thank you all for your suggestions during the Untamed Season, we will work harder to bring a better gaming experience! 

The details of season rewards and the reset of scores are as follows. Players will be able to claim the rewards after the update of the new season. 

Season Rewards:
Season rewards will be awarded based on the highest rank gained in The Herald's Trial (Solo, Duos or Trios) during the Untamed Season.



The Avatar rewards for the Asura and Unrivaled Asura ranks are differentiated by Solo, Duos, and Trios, and can be earned repeatedly across various game modes.

Season Rewards:
Wuchen Epic Outfit [Alchemist Apparel·Stamp]

Legendary Musket Skin [Gilded Scorpion]

Epic Background [Resounding Roar]


Score Reset
1. Scores in The Herald's Trial (Solos, Duos or Trios) will partially carry over to the new season.


2. Kill Score, Survival Score, and Hero Score will partially carry over to the new season, with a greater ratio being carried over for those with lower scores.


Thanks to all for supporting NARAKA: BLADEPOINT and we value your feedback so much. The new season is coming, welcome to explore!

[h2]Hero Adjustments[/h2]
I. Akos Hu
  1. Akos Hu is now immune to hit damage during the preparation stage of [Roar] before the shock takes effect. (Originally Akos Hu would get a 70% damage reduction.)
  2. Reduced [Roar: Blast]'s CD from 28 sec to 22 sec.
  3. Increased [Roar: Terror]'s CD from 20 sec to 25 sec. Slightly put off the time when Akos Hu can interrupt the shockwave and narrowed [Roar: Terror]'s effective range.
  4. During the ultimates [Feral Frenzy] and [Feral Frenzy: Grab], Akos Hu will get a 30% damage reduction during Tiger Leap and a 70% reduction while launching Pounce Strikes.
  5. Optimized the issue where [Feral Frenzy]'s tiger strikes would be blocked by low barriers.
  6. The chain binding effect of [Feral Frenzy: Lockdown] will no longer restrict players' interaction with teleport mechanisms.


II. Valda Cui
  1. Greatly reduced the startup frames of [Haze: Array]'s Tide Traps, changed the Skill's Focus to Golden, and adjusted its CD to 25 sec.
  2. [Nether Nightmare: Smite] now has the following new effects:
    • Knocks back enemies and protects herself with Water Energy that lasts for 16 sec, during which she can launch water spear attacks repeatedly.
    • Tap the Skill button to throw water spears with a binding effect to trap enemies with [Dragon's Coil] at a low height for 2 sec.
    • Hold the Skill button to aim.
    • Enemies hit by water spears will be inflicted with the [Soaked] effect. Bound enemies will get off the control after being attacked and get immune to [Dragon's Coil] for 3 sec.
    • Enemies with Ultimate Focus can't be bound.
    • [Soaked]: Decreases enemies' Attack by 5% for 10 sec, and immediately triggers all remaining [Burn] damage (Maximum 400).
  3. After being bound by the Tide Traps of [Haze] and all its derived Skills, enemies will get immune to Bind for 2.5 sec.
    • //Dev Notes: Valda Cui's [Haze: Array] was hard to play a part in combats for various reasons. Therefore, we have lowered its threshold to ensure it can produce stable effects. So, we have redesigned [Nether Nightmare: Smite] to make Valda Cui's combat skills more flexible.
  4. The protection of [Nether Nightmare] and all its derived ultimates will no longer decay over time. Now it has a fixed duration for different skills:
    • The protection of [Nether Nightmare] can last for 15 sec at most;
    • The protection of [Nether Nightmare: Bind] can last for 12 sec at most.
  5. Removed Valda Cui's performance of being teleported in the air during [Nether Nightmare] and [Nether Nightmare: Bind].
  6. Reduced [Haze]'s CD from 15 sec to 18 sec.


III. Viper Ning
  1. Adjusted the Defense Focus of [Yushan Enigma: Lockdown] from Blue to Golden.
  2. Adjusted the related performance of [Yushan Enigma: Enfeeble]:
    • Upgraded the Focus level of [Yushan Enigma: Enfeeble], from interrupting common attacks to interrupting golden Focus strikes.
    • Increased the Damage Multiplier of from 1.0 to 3.5 and the hit effect has been changed to knock airborne.
    • Increased CD from 15 sec to 20 sec.


IV. Kurumi
Now Kurumi can cast [Sacred Circle: Rapid Healing] when attacked.

V. Tianhai
Increased the Attack Focus of Vajra skills under all Ultimate Talents. Now it can interrupt golden Focus strikes instead of common attacks.

VI. Tarka Ji
Now after Tarka Ji casts his ultimate, he will perform a 1st stage dodge after getting up from the ground.

//Dev Notes: There were inconsistencies in the rules governing Tarka Ji's actions when he got up after being knocked down, which occasionally resulted in unexpected performance. Therefore, we have standardized the rules for getting up to ensure that both Tarka Ji and his enemies can understand the moves more precisely.

[h2]Weapon Adjustments[/h2]
I. General Adjustments
  1. Slightly advanced the interruptible time point for all weapon repair.
  2. Slightly put off the timing for dodge after switching weapons in mid-air.


II. Polesword
  1. Slightly increased the recovery frames after the 1st stage charged [Torrent Flow]. Slightly shortened enemies' stagger time. Reduced the Damage Multiplier from 6.14 to 5.33.
  2. Reduced the Damage Multiplier of the 1st stage charged [Wave Breaker] from 5.22 to 4.7.
  3. Optimized the motion of follow-up strikes of [Torrent Flow].


III. Spear
  1. Slightly adjusted the hit performance of horizontal strikes and the 2nd vertical strikes to airborne objectives, to chain the strikes of the two stages more smoothly.
  2. Slightly shortened the startup frames of [Dragonslayer].
  3. Increased the Damage Multiplier of [Dragonslayer] from 2.51 to 3.53; Reduced the Damage Multiplier of [Nezha] from 4.64 to 3.62.


//Dev Notes: The Spear's precise charged strikes and follow-up combos are often affected by complications in the battlefield, resulting in unstable effects. We have therefore adjusted the damage distribution of the moves to increase the efficiency of its output.

IV. Staff
  1. Slightly adjusted the hit performance of horizontal strikes and the 2nd stage vertical strikes to airborne objectives, to chain the strikes of the two stages more smoothly.
  2. Added the absorption effect to [Heaven Uproar].
  3. Now [Stanchion·Rising Cloud] will knock back enemies instead of knocking them airborne when they stand.


[h2]Souljade Adjustments[/h2]
I. Buff Souljade
Optimized the sound effect of [Stormstride Sword] and [Stormstride] when they hit enemies.

II. Spear Souljade
  1. Slightly reduced the start-up frame of [Heartstopper Kick].
  2. Increased the Damage Multiplier of [Heartstopper Kick] from 1.81 to 3.53


III. Polesword Souljade
Reduced the Damage Multiplier of [Blistering Edge]'s 1st stage from 4.38 to 3.94.

[h2]In-game Adjustments[/h2]
I. BOT Mode Adjustments
Increased AI opponents' use frequency of blue Focus Strikes at the Easy level.

II. Team's Info Page
Added a switch to block the in-team chat channel.

III. Training Ground Adjustments
Combined Rift Dealers on Training Ground and added category tabs to display items of different types.

[h2]Out-game Adjustments[/h2]

I. New Option Added
1. Added the option of Auto-Switch Weapon after being Countered to Settings-Game-Combat. When it's on, the system will help players equip the first melee weapon in Weapon Bag automatically after being Countered or Disarmed.

//Dev Notes: We added the option to make sure players can toggle to spare weapons quickly in combats after being Countered. It can be turned on or off in Combat.

2. Added the option of Sort by Pick Up in Weapon Bag to Settings-Game-Combat. When it's on, players can drag weapons in their Weapon Bags to sort them freely. By default, weapons in Weapon Bags will be sorted by the time they are put in.

II. Personal Info Page Upgrade
  1. A brand-new interface is applied.
  2. Added stats display of more game modes. (Some data will be reset due to a lack of history.)
  3. Players are allowed to customize which game mode is displayed by default.


III. Adjustments to the unlocking requirements of some Features and Gameplay
  1. Now players can unlock Custom Room at Level 2.
  2. Now players can unlock RANK at Level 20.


IV. Hero Badge
1. Added new levels to Hero Badges including [Cotton Finery] and [Formidable Cache].

V. New Videos
  1. Outfits
    • Added CG videos for [She Ethnic·Phoenix Princess], [Longmen·Flying Immortal], [Huaxia Armors·Qin Epithet], and many other outfits.
  2. Battlepass
    • You can now play introduction video for the current Season on the battlepass interface.


VI. Season Settlements
  1. Season Rewards
    • Added season reward interface. Check it in Reckoning-Season Rewards.
  2. Season Stats
    • Added season stats to Shadow Surge mode


[h2]Showdown Adjustments[/h2]

I. Levels
  1. Adjusted the recommended Sense levels of some stages to streamline the gaming experience in Showdown.
  2. Meanwhile, we have reconstructed the unlocking hierarchy of levels. Following the update, certain levels may be locked until players complete their prerequisite stages.


II. Monsters
Optimized the window of clashing with Thunderspawn, Bindspawn, Cursespawn.

III. Hero
  1. Slightly increased the damage multipliers of Tianhai's ultimate:
    • Vajra: increased the damage multipliers of melee grab from 1.5 to 2.
  2. Slightly increased the damage multipliers of Ground Stomp:
    • Increased the damage multipliers of Ground Stomp (with one enemy in hand) from 5 to 7.5.
    • Increased the damage multipliers of Ground Stomp (with two enemies in hand) from 12 to 18.
  3. Increased the damage multipliers of counterstrike combo when equipping with [Titan's Call·Soul Seeking] from 16 to 18.
  4. Increased the base health of Vajra from 3000 to 6500.
  5. Increased the armor conversion rate for Tianhai transforming into Vajra from 100% to 160%.


IV. Omens
Slightly lowered the Luck provided by Omens.

V. Enigma Domain
Weakened monsters at strongholds near the main area of Eventide Temple.

VI. Showdown Souljade Drops
  1. Increased the drop probability of high-quality Souljades and proportion of Legendary Showdown Souljades in non-Enigma Domain stages of Showdown.
  2. Lowered the drop probability of high-quality Souljades in Enigma Domain stages of Showdown.


//Dev Notes: There was a far higher drop probability of high-quality Souljade in Enigma Domain than in other stages, which means that it was extremely hard for players who preferred non-Enigma Domain stages to get high-quality Souljades. Therefore, we have balanced the drop probability for two types of stages to improve players' gaming experience.

VII. Showdown Souljade
  1. Added the Recommended Souljade Set
    • Players can use the recommended Souljades sets provided by developers or popular Souljades set among players through the button Recommended. With one tap and you can quickly auto-equip the sets.
  2. [Quick Charge]
    • Increased the Damage Reduction Multiplier of the Pistol's charged shots from 15% to 25%.
  3. [Assassin's Lunge]
    • Decreased the Damage Multiplier from 3.17+0.35*3 to 2.38+0.26*3.
  4. [Quick Attack]
    • Decreased the Attack Bonus Multiplier from 20% to 15%.
  5. [Detonating Rounds]
    • Decreased the Damage Multiplier of delayed explosion from 1.15 to 1.
  6. [Scattershot Enhance]
    • Decreased the Damage-Rage Transformation Multiplier by 30%.
  7. [Bounce Shell]
    • Increased the Damage Boost Multiplier of shells from 10% to 15%.
  8. [Crossbow Augmentation]
    • No more reduction on bullet damage
  9. [Warrior]
    • Increased the duration from 3 sec to 5 sec.
  10. [Heavy Sword Sap]
    • Increased the Damage Multiplier from 11.37 to 13.38.


VIII. New and Removed Effects
Showdown Souljades now have 14 brand new attributes and 3 new rare ones. The new Showdown Souljades will not change the following attributes:
  • Attributes related to the range and speed of the Grappling Hook;
  • The initial health and health loss speed of Cairns.
  • Health after rebirth, etc.


1. New Attributes
  1. Damage Boost of Melee Weapons:
    • The damage of specific melee weapons' strikes are boosted. Damage boost attributes of different melee weapons repel each other when they are generated, but cause no impacts when they are recast. (For example, "Longsword Damage Bonus" and "Katana Damage Bonus" won't be simultaneously generated.)
  2. Damage Boost of Ranged Weapons:
    • The damage of specific ranged weapons' strikes are boosted. Damage boost attributes of different ranged weapons repel each other when they are generated, but cause no impacts when they are recast. (For example, "Cannon Damage Bonus" and "Repeating Crossbow Damage Bonus" won't be simultaneously generated.)
  3. Charged/Non-charged DMG to Aegis Bonus
  4. Ice Blast/Divine Strikes Damage Bonus
  5. Increase DMG to Boss/Non-Boss monsters
  6. Reduce DMG taken from Boss/Non-Boss monsters
  7. Vitalia/Armor Powder Recovery Bonus
  8. Counter/Defuse trigger Recovery
  9. New Rare Effects
    • [Windfall]: increases the possibility of extra sub-attributes of the Souljade.
    • [Moderation]: reduces Skills' CD by a percentage after dealing elemental damage.
    • [Scorching]: enables melee strikes to inflict the burning effect of different levels on enemies after Counter.
  10. Elemental Effect Adjustments
    • Reduced base Damage Multipliers of Ice Blast from 2 to 0.58.
    • Increased damage bonus provided by every Ice-wielding level from 17% to 100%.
    • Damage provided by 6-level Ice-wielding remains relatively consistent before the updates.
    • Sense Level

Increased the max level of Sense to 500.

[h2]Store Updates[/h2]
I. BATTLEPASS Updates
[previewyoutube][/previewyoutube]
[Reckoning] BATTLEPASS is now available, which includes a variety of valuable items and skins! Players can obtain more rewards by unlocking the Advanced Hidden Treasure! You can get a Treasure Scroll at the price of 1200 Gold and a Glory Scroll at 2840 Gold.

II.New Items in Showdown Store
  1. Legendary weapon skins [Flaming Ash·Burning] and [Flaming Ash·Scorching] are now available in Showdown Store.
  2. Showdown Seals can now be redeemed in the event [Immortal Wrath].


III. New Pack
Newly added Justina Gu exclusive Pack [Phoenix Princess], including Legendary outfit [She Ethnic·Phoenix Princess], Legendary Accessor [She Ethnic·Phoenix Crown], Epic Hairstyle [Phoenix Song]. Standard price: 3,500 Gold; Now: 1,800 Gold.

IV. New Discounts
  1. Newly added Polesword Legendary Skin [Napa Cabbage]. Standard price: 1,500 Gold; Now: 1,250 Gold.
  2. Newly added Feria Shen Legendary Outfit [Orchid Moonlight]. Standard price: 1,800 Gold; Now: 1,500 Gold.
  3. Newly added Justina Gu Legendary Outfit [She Ethnic·Phoenix Princess]. Standard price: 1,800 Gold; Now: 1,200 Gold.
  4. Newly added Justina Gu Legendary Accessory [She Ethnic·Phoenix Crown]. Standard price: 1,200 Gold; Now: 800 Gold.
  5. Newly added Justina Gu Epic Hairstyle [Phoenix Song]. Standard price: 500 Gold; Now: 300 Gold.
  6. Kurumi Legendary Outfit [Sundo Miko]. Standard price: 1,800 Gold; Now: 1,500 Gold.
  7. Tianhai Legendary Outfit [Ivorius]. Standard price: 2,400 Gold; Now: 1,500 Gold.
  8. Greatsword Legendary Skin [Evil Bane]. Standard price: 1,800 Gold; Now: 1,500 Gold.
  9. Staff Legendary Skin [Beggar's Staff]. Standard price: 1,500 Gold; Now: 1,250 Gold.


V. Discounts End
  1. Staff Legendary Skin [2674·Plasma Saber Mk II] has returned to its standard price of 1,500 Gold.
  2. Justina Gu Epic Pose [2674·Bio-Tech] has returned to its standard price of 500 Gold.
  3. Viper Ning Epic Pose [2674·Holo Dancers] has returned to its standard price of 500 Gold.
  4. Justina Gu Epic Mark of Victory [2674·Cryobiology] has returned to its standard price of 1,200 Gold.
  5. Viper Ning Epic Mark of Victory [2674·Yushan Group] has returned to its standard price of 1,200 Gold.
  6. Justina Gu Legendary Outfit [2674·Frost Drift] has returned to its standard price of 1,800 Gold.
  7. Viper Ning Legendary Outfit [2674·GasViper] has returned to its standard price of 1,800 Gold.
  8. Dagger Legendary Skin [2674·Shiver] has returned to its standard price of 1,500 Gold.
  9. Justina Gu Legendary Accessory [2674·Visor] has returned to its standard price of 1,200 Gold.
  10. Viper Ning Legendary Hairstyle [Freelance Hacker] has returned to its standard price of 800 Gold.
  11. Justina Gu Epic Hairstyle [Lab Specialist] has returned to its standard price of 500 Gold.
  12. Katana Legendary Skin [Gale's Edge] has returned to its standard price of 1,500 Gold.


[h2]Bug Fixes[/h2]
I. Hero-related Bugs
  1. Optimized the issue where [Feral Frenzy: Lockdown]'s chains would be stretched if Yoto Hime slashed at the edge of the flag array.
  2. Fixed the issue where there were mistakes in the description of Temulch's Zephyr Wisp.
  3. Fixed the issue where the duration of 5% attack boost effect went wrong when Justina Gu casts [Arctic Wraith] and [Arctic Wraith: Blizzard].


II. Battle-related Bugs
Fixed the issue where AI opponents might stop attacking for a long time at the Easy level of BOT Mode.

III. Voice-related Bugs
Fixed the issue where players couldn't block teammates' voices on the map page in matches.

NARAKA: BLADEPOINT Update – April 13th, 2023

[h2]Dear players,[/h2]


The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Apr 12th, 2023 at 23:00 (UTC) to Apr 13th, 2023 at 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.

The details for this update are as follows:

[h2]Brand New Content![/h2]
[previewyoutube][/previewyoutube]
I. Akos Hu's new Skill [Roar: Terror] and Ultimate [Feral Frenzy: Lockdown] are now available! 1. Skill [Roar: Terror]
Akos roars like a tiger, unleashing a continuous shockwave towards the aimed direction. Deal damage and [Terror] enemies, making them unable to move.
  • When affected by [Terror], enemies will be immune to further [Terror] effect after being attacked or when the effect ends.
  • During the shockwave, Akos can stop it at any time.


2. Ultimate [Feral Frenzy: Lockdown]
Create a banner array that lasts for 15 sec, chaining enemies to the banner.
  • The chain pulls back enemies who struggle to escape, but can only take effect twice.
  • Relocation skills (excluding Wuchen's Teleport) are disabled while chained to a banner.
  • [Lunge] towards the aimed direction. Can be used 3 times.
  • [Lunge] at a banner to climb on it and launch a Tiger-Claw Scale Rush in Golden Focus.

[Lunge] at a banner can be used under attack.

[h2]II. Map Updates[/h2]
With the advent of spring, peach and pear flowers at Pool of Cleansing on The Morus Isle have bloomed. Go and enjoy the springtime.

[h2]III. Justice Chamber Optimizations[/h2]
1. The max initial number of Justice Chamber members has been expanded to 15.
2. Added the level system to Justice Chamber, which now can rise to a maximum level of 20 by accumulating experience. The activeness points of the Justice Chamber will be transformed into equal experience.
3. New contents added to Justice Chamber Store, unlock more rewards with the levelling up of Justice Chamber.
4. More benefits will be unlocked with the increase of Justice Chamber's level, such as a higher upper limit of members, more Justice Coin rewards, advanced Justice Store, account experience bonus, intimacy bonus and Showdown luck bonus.

[h2]IV. Clash League[/h2]
1. Rules: 1) Basic Rules
Same as the rules of NARAKA: BLADEPOINT official tournaments.

2) Time
Available Time: From Apr 12, 2023 at 20:00 to Apr 26, 2023 at 6:00 (UTC).
  • NA Server: 1:00 - 3:00 (UTC) every day
  • EU Server: 19:00 - 21:00 (UTC) every day
  • AS Server: 12:00 - 14:00 (UTC) every day
  • SEA Server: 13:00 - 15:00 (UTC) every day

Redeem Reward: From Apr 12, 2023 at 20:00 to May 2, 2023 at 20:00

3) Stage
  • The games are divided into Preliminary, Semifinals and Finals stages.
  • Scoring 6.0 or higher in a single game of preliminary advances the participants to the semifinals, and scoring 6.0 or higher in a single game during the semifinals advances the participants to the finals.


4) Rounds
  • A round ends when you fail to advance or complete the finals.
  • You will start over from preliminary after a round ends.


5) Reward
  • Get League Coins based on the survival time and individual scores for the round. Use League Coins to redeem for rewards in the Redeem store.
  • As the clash league ends, players can get extra rewards according to their Justice Chamber Total Score.
  • Advancing to Finals or winning in the Finals unlock exclusive Hero Badges.


6) Matchmaking Rules:
  • Only chamber members playing in the same stage can join the game together.
  • Cannot fill party.


2. Score Rules: 1) In-match Score
In-match Score = Ranking Score + Eliminates by the Team*Ranking Multiplier
*Eliminates: A player being killed to Death (one's Cairn runs out of Health with or without Rebirth chance) is regarded as an Eliminate.

2) Round Score
Round Score is the sum of all game scores within the round.

3) Justice Chamber Total Score
Justice Chamber Total Score is the sum of all members' in-match scores gained in the chamber.

The ranking coefficient and ranking score according to different rankings are as follows:


[h2]Hero Adjustments[/h2]
I. Feria Shen
1. Optimized the performance of Bronze Mech's jump by adding a jet propulsion effect to its back.

II. Akos Hu
1. Now his Pounce and other Tiger-claw Strikes will no longer be triggered when equipped with ranged weapons.

III. Valda Cui
1. Optimized the hit determination of [Nether Nightmare] and [Nether Nightmare: Smite]'s Great Wave.

[h2]Weapon Adjustments[/h2]
I. Spear
1. Slightly relaxed the restriction on [Dragonslayer]'s perfect use timing.

II. Staff
1. Slightly relaxed the restriction on [Stanchion·Rising Cloud]'s perfect use timing.

[h2]In-game Adjustments[/h2]
I. Feature Optimizations
1. Adjusted some of the maps where players can select spawn points in Holoroth.
2. Optimized the display of tips on the loading screen. Besides, certain unnecessary tips will be filtered out according to players' use of input devices (keyboards and mice/controllers).

II. Mechanism Adjustments
1. Dandelions can now be picked up repeatedly. They will regrow after all have been picked in every area.

III. BOT Mode Adjustments
1. Decreased the possible Hero types that AI opponents will use at the Easy level.
2. Now AI opponents have a chance to yield Legendary Souljades, especially at the Easy level.

IV. Realm of Yang
1. Removed Realm of Yang from Quick Match Mode of The Herald's Trial.
(Ranked Mode and BOT Mode remain unchanged.)
2. Adjusted the number of first-round Morus' Blessing in Quick Match Mode of The Herald's Trial back to two (2).

[h2]Out-game Adjustments[/h2]
I. New Settings in Custom Room
1. In Custom Room, you can turn off Shadow Corruption settings in the Ranked Mode.
2. In Custom Room, you can Ban Grappling Hook in all modes.
3. In The Bloodbath mode, you can now toggle the settings as following: Restore Health and Armor upon defeating, restore weapon durability upon defeating, remove Biding Fury upon defeating, block Morus' Blessing and Souljade Rift Dealer.

II. Cross-rank Team Up Restrictions
In the Duos and Trios modes of the Herald’s Trial, matchmaking fails if the rank gap between team members exceeds two major ranks. For instance, if the lowest-ranked player in the team is Gold, they can only join teams with players of Solar rank or below.

Dev Notes: We’ve implemented this team-up restriction to prevent the huge gaps that may arise within a party. This way, players can enjoy a fair and balanced gameplay experience.

III. Team Up
Cross-rank restriction rules will be imposed on the upper and lower limits of the recruitable players when creating teams in Ranked Mode.

IV. Optimizations of Illume Project 2674 Event
1. Slightly raised the volume of the event page's BGM.
2. In some of the dialogues, the options that have been chosen will be marked.

V. The In-Game Wiki: Baizepedia is ready now!
1. Baizepedia will include such official content as tutorials, weapon introductions and hero walkthroughs to help beginners learn about and get familiar with all kinds of techniques.
2. Players can access Baizepedia on such pages as Hero, Weapons and Training Ground to check whatever they need.
3. After each match, Baizepedia will recommend the most suitable walkthroughs to players based on their performance, proficiency in using the chosen Heroes and rank scores.
Baizepedia will be continuously updated in the future to cover more content such as Showdown. Please wait and see!

[h2]Showdown Adjustments[/h2]
I. Enigma Domain Adjustments
1. Narrowed the alert range of all monsters in Enigma Domain to make players less detectable.
2. This round of Enigma Peak has been extended to April 23.

[h2]Feature Optimizations[/h2]
I. Client
We will optimize the performance of multi-threaded disk reading to gradually reduce game stuttering caused by resource loading, thus improving game fluency.

[h2]Store Updates[/h2]
I. New Packs
[previewyoutube][/previewyoutube]
  1. Newly added Justina Gu Exclusive Pack [Frost Drift], including Legendary Outfit [2674·Frost Drift], Dagger Legendary Skin [2674·Shiver], Legendary Accessory [2674·Visor], and Epic Hairstyle [Lab Specialist]. Standard price: 5,000 Gold; Now: 3,200 Gold.
  2. Newly added Viper Ning Exclusive Pack [Digital Serpent], including Legendary Outfit [2674·GasViper] and Legendary Hairstyle [Freelance Hacker]. Standard price: 2,600 Gold; Now: 1,850 Gold.



II. Added New Discounts
  1. Newly added Staff Legendary Skin [2674·Plasma Saber Mk II]. Standard price: 1,500 Gold; Now: 1,250 Gold.
  2. Newly added Justina Gu Epic Pose [2674·Bio-Tech]. Standard price: 500 Gold; Now: 350 Gold.
  3. Newly added Viper Ning Epic Pose [2674·Holo Dancers]. Standard price: 500 Gold; Now: 350 Gold.
  4. Newly added Justina Gu Epic Mark of Victory [2674·Cryobiology]. Standard price: 1,200 Gold; Now: 750 Gold.
  5. Newly added Viper Ning Epic Mark of Victory [2674·Yushan Group]. Standard price: 1,200 Gold; Now: 750 Gold.
  6. Newly added Justina Gu Legendary Outfit [2674·Frost Drift]. Standard price: 1,800 Gold; Now: 1,500 Gold.
  7. Newly added Viper Ning Legendary Outfit [2674·GasViper]. Standard price: 1,800 Gold; Now: 1,500 Gold.
  8. Newly added Dagger Legendary Skin [2674·Shiver]. Standard price: 1,500 Gold; Now: 1,250 Gold.
  9. Newly added Justina Gu Legendary Accessory [2674·Visor], comes with Justina Gu Legendary Gesture [2674·Mini Workshop]. Standard price: 1,200 Gold; Now: 1,000 Gold.
  10. Newly added Viper Ning Legendary Hairstyle [Freelance Hacker]. Standard price: 800 Gold; Now: 650 Gold.
  11. Newly added Justina Gu Epic Hairstyle [Lab Specialist]. Standard price: 500 Gold; Now: 400 Gold.
  12. Added Katana Legendary Skin [Gale's Edge]. Standard price: 1,500 Gold; Now: 1,250 Gold.


III. Discounts End
  1. Feria Shen Legendary Accessory [2674·Mech Prototype] has returned to its standard price of 5,200 Gold.
  2. Legendary Grappling Hook Skin [2674·SkyClaw 3000] has returned to its standard price of 1,200 Gold.
  3. Dual Blades Legendary Skin [Gourmet's Feast] has returned to its standard price of 1,500 Gold.
  4. Feria Shen Legendary Outfit [2674·CyberKitty] has returned to its standard price of 1,800 Gold.
  5. Feria Shen Legendary Accessory [2674·GiantKitty] has returned to its standard price of 1,200 Gold.
  6. Feria Shen Legendary Accessory [2674·Heart Tail] has returned to its standard price of 900 Gold.
  7. Feria Shen Epic Hairstyle [Mech Pilot] has returned to its standard price of 500 Gold.
  8. Epic Kill Announcement [Meow Meow] has returned to its standard price of 300 Gold.
  9. Kurumi Legendary Outfit [Cirrus Fairy] has returned to its standard price of 1,800 Gold.
  10. Kurumi Legendary Accessory [Mystic Tanuki] has returned to its standard price of 1,200 Gold.


IV. Spectral Silk Store Updates
  1. Newly added Tarka Ji Legendary Gesture [2674·Motor Helmet], with the price of 9,000 Spectral Silk.
  2. Newly added Epic Background [Stellar Plaza], with the price of 2,000 Spectral Silk.


[h2]Bug Fixes[/h2]
I. Hero-related Bugs
1. Fixed an issue where Tarka Ji would sometimes sprint abnormally after dodging.

II. Battle-related Bugs
1. Fixed an issue where Heroes would perform on-beam gestures after a successful Counter on beams.

NARAKA: BLADEPOINT Update –March 30th, 2023

[h2]Dear players,[/h2]

The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Mar 29th, 2023 at 23:00 (UTC) to Mar 30th, 2023 at 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.

The details for this update are as follows:

[h2]Brand-new content![/h2]
I. Limited-time Event: Illume Project 2674
[previewyoutube][/previewyoutube]
Event time: Mar 30th, 2023 - Apr 26th, 2023 at 20:00 (UTC)
In the year 2674, mega-corporations have developed into financial behemoths that rule over all of Astra. What does the future of our world hold in store?
1. During the event, head to the Club in Astra to accept quests and obtain Energy Cubes. Every day, up to 3 quests can be accepted from the 8 quests.
2. Gather Energy Cube to receive loads of event rewards, and unlock the plots in Illume Project 2674 event.
3. Quests cannot be accepted once the event is over. However, you can still unlock story plots with your Energy Cubes.

[h2]Hero Adjustments[/h2]
I. Akos Hu
1. During [Feral Frenzy] and [Feral Frenzy: Grab], Akos Hu can now perform Tiger Leap by Jumping or Double Jumping without sprinting first. The maximum height of the Tiger Leap is also increased.
2. Enriched the movement performance of Tiger Leap.
3. Adjusted the airborne Horizontal Strike during a Tiger Leap. It can now interrupt the attack of enemies under Tiger Leap status.
4. Increased the effective range of the 3 consecutive tiger strikes under the ultimate [Feral Frenzy].
5. Purple Focus Pounce will no longer trigger the Stone Form of Greatsword.
//Dev Note: Before the adjustment, Akos Hu had to sprint to Tiger Jump, and a Double Jump would cancel it, resulting in great restrictions on Akos Hu's actions during combat. We want to free him from these restrictions so that he can unleash the true power of "The Rebel Claw." We will continue to monitor the combat experience of Akos Hu and his opponents.

II. Justina Gu
1. Increased the duration of [Arctic Wraith] and [Arctic Wraith: Blizzard] from 20s to 30s.
2. In Duos modes, after casting [Arctic Wraith], the usage attempts of [Shadowswipe] are reduced from 4 times to 3 times.
3. After casting [Arctic Wraith: Frostwind], the CD of rage gaining through auto restoration or attacking is reduced from 8s to 2s.

III. Wuchen
1. After casting [Tai Chi Rift], the special effect of a successful Teleport is enlarged in height.
//Dev Note: Currently, Wuchen's Ultimate [Tai Chi Rift] brings a high fault tolerance to the team, which becomes more important in matches that require higher ranks. This has led to a slow combat pace and a long confrontation time. So we adjusted that when Wuchen casts [Tai Chi Rift] in some flat terrain, it becomes more visible to the enemy teams, thus accelerating the combat pace.

IV. Valda Cui
1. The water spear of [Nether Nightmare] and the Vertical Strike water spear of [Nether Nightmare: Bind] can now hitstun Vajra, Almighty General, and Bronze Mech in any status, in which:
(1) The water spear of [Nether Nightmare] will put the enemy into a heavy staggered status.
(2) The Vertical Strike water spear of [Nether Nightmare: Bind] will put the enemy slightly staggered.

V. Takeda Nobutada
1. [Mythic Grab: Takedown] will no longer grab the weapon of the enemy, and the damage multiplier is reduced from 2.4 to 1.4.
2. [Demonic Aid]'s airborne Demonic Strike damage is reduced by 40%.
3. [Demonic Aid: Teleport]'s hitstun effect on Vajra, Almighty General, and Bronze Mech is enhanced.
4. [Demonic Aid: Engulf]'s Demonic Strike damage is reduced, the rate of converting damage into Health is increased, and Health restored from Demonic Strike remains unchanged.

VI. Yueshan
[Line Breaker: Ambition]'s startup and recovery frames are accelerated, and the jump height is reduced.

[h2]Weapon Adjustments[/h2]
I. Polesword
1. Slightly shortened the required time of a successfully charged vertical strike.
2. Increased the Rush distance of a sprint horizontal strike, and reduced the damage multiplier from 2.59 to 2.17.

[h2]Combat Adjustments [/h2]
I. Now, when sliding on the slope, you will gain a higher speed and a longer sliding time.

II. One can't pick up items or switch weapons when being stunned.

III. Added a "Collision" mechanism for explosive ranged attacks. Here are the rules:
1. When the explosive ranged attacks from different teams hit each other, they will explode in advance and cause corresponding effects on nearby enemies.
2. Only explosive ranged attacks in the same group will trigger the above effect upon a joint hit. The current grouping is as follows:
Group 1: Burst Arrow Souljade;
Group 2: The Awakening Souljade;
Group 3: Cannon and its Souljade;
Group 4: Swarm and basic shoot of Feria Shen's Bronze Mech;
Group 5: Ballista and cannon shoot of Feria Shen's Bronze Mech;
Group 6: Valda Cui's water spear attacks under all her ultimates;
Group 7: Tarka Ji's [Inner Fire: Gigaflame].

[h2]In-game Adjustments[/h2]
I. In-game
1. In the scenes of The Bloodbath, Troves will be automatically removed if no one picks them up within 2 minutes.
2. In The Herald's Trial, Quick Match, BOT Mode, and Shadow Surge, an arrow indicator is added to the line between the character and the preview Shadow Corruption on the map.

II. Illegal teaming detection
1. We've used an AI system to detect illegal teaming behavior more accurately and quickly.
2. Players detected to have illegal teaming behavior will be subject to certain matchmaking restrictions and punishment will be enforcved promptly.

[h2]Out-game Adjustments[/h2]
I. Free Training Adjustments
1. Added Auto-repair for Weapon Durability and Auto-replenish for Grappling Hook (Functions are on by default. You can turn them off in Training Ground Settings.)
2. Added Damage Statistics. You can reset the stats when resetting training opponents.
3. Adjusted interfaces related to the Outfit trial. You can now try on outfits of heroes who are not currently on trial and whom you don't own.

II. Team-up
1. Added Quick Join function.
2. In the lobby, "Create Party" is adjusted to "Find Party" which allows you to enter the Team-up interface.

III. Reputation Score System Adjustments
1. In the game, the multiplier of extra Reputation Score deduction for an early exit in the last stage of the preparation phase countdown is increased from 1.5 to 2.
2. The Reputation Score deduction base for an early exit in the game is increased from 400 to 600 points.

IV. Demo Videos
Now the demo videos of Hero's Talents in Showdown will be played after clicking.

V. Custom Room
Settings of the custom room can be saved as preset for easy use.

[h2]Showdown Adjustments[/h2]
I. Combat Adjustments
Reduced the number of [Omnius·Hell Scorch]'s ghost monsters and reduced the damage of the last strike.

II. Enigma Domain Adjustments
1. Now the boss can only be enhanced three times. The boss's Sense level and the remaining enhancing chances will be displayed along with its Health on the right.
2. Adjusted the ambient lighting in Enigma Domain mode.
3. Optimized the issue where the boss in Ephemeros would not be back in time after falling off the cliff.
4. Increased Ice Wind when triggering the Ice Wind Omens.

III. Added Showdown Store
1. Players can get Showdown Seal from the limited-time events. (Those events will be open from time to time. Now players can get Showdown Seals in the Snow of Yushan event.)
2. Players can use Showdown Seal to redeem item rewards.
3. Showdown Store will update irregularly.

[h2]Settings[/h2]
I. Added Camera Vibration Feedback option for Ranged Weapon
Players can choose whether to have screen vibration when shooting with a ranged weapon, depending on the type of weapon in use. Taking into consideration of players' habits, we've set the option off by default for those who already have the corresponding characters.

II. Integration of the Settings interface
We've integrated 'controls' and other settings. It's now much easier for players to switch between different setting pages.

[h2]Feature Optimizations[/h2]
I. Client
Optimize the process of loading character resources to reduce lags.
(Note: This patch will be larger than usual as we have rearranged a more efficient file distribution system for character resources)

II. Out-game
1. Optimized the background music played when obtaining Extreme rewards in the Treasure Pavilion.
2. Added videos of Viper Ning Legendary Outfit [Operatic Legend·Madam White Snake] and Justina Gu Legendary Outfit [Operatic Legend·Madam Green Snake].

[h2]Store Updates[/h2]
I. New Packs
1. Newly added Feria Shen Exclusive Pack [CyberKitty], including Feria Legendary Outfit [2674·CyberKitty], Feria Legendary Accessroy [2674·GiantKitty], Feria Legendary Accessory [2674·Heart Tail], Feria Epic Hairstyle [Mech Pilot]. The standard price of the pack is 4,400 Gold. Now 2,880 Gold.
[previewyoutube][/previewyoutube]

II. Added New Discounts
1. Newly added Feria Shen Legendary Accessory [2674·Mech Prototype]. Equipping it will alter the look of Bronze Mech under the ultimate "Mech Mayhem". Standard price: 5,200 Gold; Now: 3,350 Gold.
2. Newly added Legendary Grappling Hook Skin [2674·SkyClaw 3000], Standard price: 1,200 Gold; Now: 1,000 Gold.
3. Newly added Dual Blades Legendary Skin [Gourmet's Feast]. Standard price: 1,500 Gold; Now: 1,250 Gold.
4. Newly added Feria Shen Legendary Outfit [2674·CyberKitty]. Standard price: 1,800 Gold; Now: 1,500 Gold.
5. Newly added Feria Shen Legendary Accessory [2674·GiantKitty]. Standard price: 1,200 Gold; Now: 1,000 Gold.
6. Newly added Feria Shen Legendary Accessory [2674·Heart Tail]. Standard price: 900 Gold; Now: 750 Gold.
7. Newly added Feria Shen Epic Hairstyle [Mech Pilot]. Standard price: 500 Gold; Now: 400 Gold.
8. Newly added Epic Kill Announcement [Meow Meow]. Standard price: 300 Gold; Now: 200 Gold.
9. Kurumi Legendary Outfit [Cirrus Fairy]. Standard price: 1,800 Gold; Now: 1,500 Gold.
10. Kurumi Legendary Accessory [Mystic Tanuki]. Standard price: 1,200 Gold; Now: 900 Gold.
 
III. Discounts End
1. Akos Hu Legendary Outfit [Hero's Robe] has returned to its standard price of 1,800 Gold.
2. Polesword Legendary Skin [CloudSparrow Guardian] has returned to its standard price of 1,500 Gold.
3. Dual Blades Legendary skin [The Simurgh Scythe] has returned to its standard price of 1,500 Gold.
4. Akos Hu Legendary Accessory [Felt Hat] has returned to its standard price of 1,200 Gold.
5. Tarka Ji Legendary Hairstyle [Ignis] has returned to its standard price of 800 Gold.
6. Akos Hu Legendary Background [Lord of Jungle] has returned to its standard price of 600 Gold.
7. Akos Hu Epic Accessory [White Tiger Mask] has returned to its standard price of 400 Gold.
8. Wuchen Legendary Outfit [Incompletion Robe] has returned to its standard price of 1,800 Gold.

IV. Spectral Silk Store Updates
1. Newly added Wuchen Legendary Accessory [Coin Chain] with the price of 12,000 Spectral Silk.

[h2]Bug Fixes[/h2]
I. Hero-related Bugs
1. Fixed the issue where Temulch's [Zephyr Prison] would not block enemy bullets in some cases.
2. Fixed the issue where the effective time of the Bronze Mech's explosive strike was abnormal in some cases.
3. Fixed the issue where the attack could directly damage the pilot if it hit a certain part of the Bronze Mech's back.

II. Battle-related Bugs
1. Fixed the issue where player cannot close the bag when being affected by controlling skills with the bag open.
2. Fixed the issue where player can use Grappling Hook to cancel the hitstun caused by Clash and other attacks.

III. In-game Bugs
Fixed the issue where 'weakness' gained from the Shadow Corruption is not removed when entering into the Realm of Yang.

IV. Weapon-related Bugs
Fixed the issue where effect of [Katana Sap] may disappear if interrupting it in advance.

V. Showdown Bugs
1. Fixed the issue where monsters would abnormally enter the invincible status and return to the respawn location.