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Changelog for Hotfix #29 v.0.8.1.2

The revision of Hotfix #29 is STILL 729115

This hotfix should not trigger shader recompiling. Dedicated servers do not need to be updated.

Changelog

⦁ Fixed the card cluster loader, which could cause several GPU crashes when attempting to load a world.

Still Working On It

We are aware that many players are reporting exceedingly long VFX shader compilation times, and are working on these, along with many other improvements such as performance for lower-end computers, to add them to future updates.

Enshrouded Update 7 gamescom Teaser

Greetings, Flameborn!

Enshrouded was just part of the gamescom Opening Night Live showcase, and we teased what's coming next for Embervale! If an image is a thousand words, please feast your eyes on this short video, the equivalent of 1.8 million words that we're very proud of...

[previewyoutube][/previewyoutube]


Enshrouded Summer Games Contest


In case you missed it, while we're working on Update 7, we're also hosting a mini-games creation contest, where players are invited to build a mini-game and share it with us on our Discord! All the rules can be found here, and winners will get immortalized in the game, as well as win 100€ vouchers for our merch store!


That's all for today, but we think it's already quite a lot. We'll be back soon enough with more info and teasers about Update 7, but for now, we gotta keep cooking...

We hope you enjoy the rest of your summer, and we'll see you this fall!

The team at Keen Games

Join The Enshrouded Summer Games Contest!

[h3]Greetings, Flameborn![/h3][p][/p][p]We've created an official contest for players to flex their creative muscles! This contest is all about fun, and builders are tasked with using Enshrouded to make their own in-game minigames! Things like obstacle courses, puzzles, mazes, or whatever else you can think of. So long as it loosely can be considered a 'game,' it counts![/p][p][/p][p]We've got more details below, but if you're not a fan of reading, check out this handy video to get all the juicy details delivered to your brain in glorious audiovisual form![/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]But you won't just be competing for fun, we've also got prizes! There will be 10 winners in total, 5 chosen by our panel of content creator judges, and 5 chosen randomly from the pool of all participants. So, just by entering, you'll have a chance to win! There will be one extra winner awarded to whoever can make the best YouTube video about their build.[/p][p][/p][p]All contest winners will receive a voucher for the Enshrouded Merch Store, valued at €100 each! They will also be immortalized in-game forever as part of the Embervale Hall of Fame. The contest will run until September 14th, 2025, when the winners will be chosen by our content creator judges: Kontreck, who has a deep love for mega projects of all kinds, the Pratfall gang, whose love for minigames inspired us to make this contest, and TheFoxeur, who has been streaming Enshrouded for the French audience on Twitch![/p][p][/p][p]For the full list of rules and details, or just to check out other player's builds when they get submitted, head on over to our Official Discord Server and check out the #summer-games-contest channel![/p][p][/p][p]We can't wait to see what our players can build, and what games you can come up with! Until next time, Flameborn...[/p][p][/p][p]The Keen Team[/p]

Changelog for Hotfix #28

The revision of Hotfix #28 is 729115

Changelog
  • Fixed an issue that could lead to an unloadable world when there were too many objects (we’re talking thousands, not hundreds!) placed in the player base. We changed the logic of how the objects are loaded, which should prevent games from being unloadable in the future.
  • Fixed an issue that could cause building shapes to no longer function after placing and destroying a large number of Flame Altars.


Still Working On It

We are aware that many players are reporting exceedingly long VFX shader compilation times, and are working on these, along with many other improvements such as performance for lower-end computers, to add them to future updates.

Changelog for Hotfix #27

[p]The revision of Hotfix #27 is 716889[/p][p]Greetings Flameborn![/p][p]Today’s hotfix comes with a batch of new fixes, most of which are aimed at reducing some of the more common crashes we’ve been seeing.[/p][p][/p]
Changelog
  • [p]Fixed an issue that prevented starting the dedicated server executable directly from the Steam library. [/p]
  • [p]Fixed a crash that could occur when playing on worlds with large player bases for long periods. [/p]
  • [p]Fixed a crash that could occur when using specific audio hardware. [/p]
  • [p]Updated the recommended driver for Nvidia graphics cards to the latest, as it helps with stability on the RTX 50 series.[/p]
[p][/p][p][/p][p]As always, if you are still experiencing  issues, please reach out to our support team so we can fix more of these and add them to our next changelog. If you have already done so, thank you for helping us out! We'll triage and analyze your reports to get you back into Enshrouded as soon as possible.[/p][p]
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