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Enshrouded News

Enshrouded Hits THREE MILLION PLAYERS!



Greetings, Flameborn!

It's been almost 8 months since Enshrouded released in Early Access, and today we are overjoyed to announce that the game has surpassed 3 million players! In this span of time, our team has delivered 3 major updates, 4 patches, 16 hotfixes, as well as community events and contests.

After we reached the million players within 4 days, and 2 millions within a month, we're still amazed at the reception Enshrouded is getting. The game keeps reaching new players through word of mouth, and the trust you have shown in our studio is humbling. As before, we deeply thank you.

The team is hard at work continuing to grow the game while in Early Access, with our full launch on PC, Playstation and Xbox consoles planned for 2025.

Keep letting us know what you want to see next for Enshrouded by upvoting your favorite suggestions or adding your own, and reporting issues you come across!

Onwards to the next milestone,

The Keen Team

Changelog for Hotfix #16

Version number: 558123

  • Fixed the issue with the mysteriously vanishing weapons. In melee combat, spamming the drinking potion action while attacking could result in the drinking action being applied to the wrong item if done at a very precise moment. Essentially, the player “drank” their own weapon. Big gulp. The issue was introduced when we worked on improving the timing of switching between attacks and drinking potions. Making games is hard and this is just one example. Keep following our patch notes for more exciting game dev stories!!
  • Note that unfortunately weapons that disappeared this way have been thoroughly digested and are gone. We're sorry about that.
  • Fixed a temple at the border between Nomad Highlands and Kindlewastes that was buried by a landslide. You should now be able to walk its halls without having to excavate them first.
  • Fixed a non-interactive grapple hook anchor in the Nomad Highlands Hollow Halls.
  • Fixed that the game could freeze up when swinging with the grappling hook in the settlement Willow Crush and potentially in other locations.

Changelog for Hotfix #15

Version number: 556085

Changes
  • Fixed a reason for very rapid UI sound repetitions when using construction hammer, bows, or staffs. And to avoid any rumors - no, these were not secret Geiger counters going off…
  • Fixed that opening the glider is possible while climbing.
  • Fixed an issue that caused the skill Updraft to not trigger when the jumping was triggered too fast after starting to glide.
  • Fixed an issue that could lead to individual props not being recognized for crafting requirements in large player bases.
  • Fixed missing furniture recipes
  • The recipes for the mannequin props now have additional unlock conditions. They now also unlock when the Revelwoods Ancient Spire has been discovered.
  • One of the collectibles in the Hollow Halls was hidden behind stone. It can now be found behind rubble.
  • Reduced the range for the interaction icon for the weapon stands.
  • When collecting items from the tombstones, the game now tries more diligently to put the items back into the previous sorting in the backpack and action bar.
  • Fixed some UI issues for in-game menus.
    • When scrolling through recipe lists and reaching the end, the cursor now correctly jumps to the first entry in the list.
    • Journal entries can now be closed by clicking on the ESC-button.
    • The crafting menu now correctly remembers the last opened tab when quitting and re-entering the menu.
  • By default third-party tools that use Vulkan layers are disabled for Enshrouded. Layers can now be activated using the command line “--keep-vulkan-layers”. Please be aware that enabling and using Vulkan layers can cause stability issues with the game, so please use them cautiously.


As usual, please make sure your graphic card drivers are up to date to avoid issues.

Announcing our first Twitch Drops campaign!

Greetings, Flameborn!

Starting tomorrow, on Wednesday, July 31st, at 8PM CEST, Twitch drops are coming to Enshrouded!
Unlock Twitch drop-exclusive cosmetic rewards by watching your favorite streamers play the game. The Hollow set can be unlocked in parts. Watch an hour to unlock the boots and pants, 90 minutes to unlock the gloves, 2 hours to unlock the chestplate, and a total of three hours to unlock the helmet!

Here's what the full set looks like:



All the details as well as an updated countdown are available on our mini-website.


Tell your favorite streamers about Enshrouded Twitch drops!

Changelog for Hotfix #14

Version number: 555489

Changes
  • Fixed an issue with dismantling shapes in the player base that were placed before the update. If you were only able to remove one block at a time in your base after the patch? That’s fixed.
  • Fixed an issue with the server setting for weapon durability where wands and bows could still lose durability even with durability disabled.
  • Updated the mannequins, weapon, and collection showcases to be included in server rights: they are now protected when placed in a player base and when the server permissions are set up.
  • Fixed an issue with custom map markers being incorrectly positioned. Please be aware, that custom map markers that have been placed between update 0.7.3.0 and hotfix #14 may be negatively affected by the hotfix.
  • Fixed a crash that could occur when rejoining a server.
  • Fixed a cause for potential random crashes caused by an issue in enemy pathfinding.
  • Fixed an issue when editing the game world settings with a controller. Before, it could happen that the settings of another world were changed.
  • As a fix for characters from previous versions which had their eyebrow color updated by version 0.7.3.0 the eyebrow color for all characters was reset to neutral brown. Fresh characters can still pick a custom eyebrow color. This means that characters that were created between Update 3's release and this hotfix now have a different eyebrow color. Sorry! Character customization options on existing characters will come, eventually.
  • Fixed incorrect patches of sunlight coming through the ceilings of caves.
  • Removed the dark blinking shader indicating to be dismantled props in player bases. It may be re-introduced at a later time with a less obtrusive method.



As usual, please make sure your graphic card drivers are up to date to avoid issues.