(Bi-)Weekly Pupdate (2/13/21) -- Patch #54 (Bug fixes galore!)
QUICKIE PUPDATE
Hey all,
Glad to see you again! We've got a small Pupdate this week, as I've been busy working on the process of optimizing the game for our full release! This update went live around the normal time (Tuesday or Wednesday, about), but I've only just now been able to get the Pupdate side finished! Let's dive into this:
[h2]Ephemeral Tale 1.38.3 Changelog[/h2]
- Added additional dialogue to Dabby to better indicate how to unlock Clarke
- Fixed a graphical issue regarding the Cauldron in the Lost Caverns
- Fixed a bug where a chest would open twice inside of the Sunken Summit
- Fixed a bug where the Scroll of Family Recipes wouldn’t be removed from the players inventory upon completing the relevant quest
- Addressed an issue where certain moves were ineligible for hit protection
- Addressed an issue where triple-strike weapons would only hit for 4 times upon using Double Strike
- Addressed an issue where you could encounter enemies from the wrong zone inside of the Graveyard Grove
- Added additional feedback to one-time chests in a few zones
- Fixed a bug where Mire’s Gambit could trigger off of non-Normal hits
- Darune now has a base ATK of 32 (was 25), and a base DEF of 35 (was 28)
- Lowered the drop rate of various items in Darune’s drop table by ~10%
- Rare enemies will now begin to flee more frequently at 40% HP, rather than 50% [NOTE: this means that they should be easier to deal with, that wording was kind of confusing]
These changes should fix a number of long-standing issues, such as magic attacks not being eligible for hit protection, certain weapons not behaving as anticipated, and items not being properly removed from players' inventories.
Hopefully, this will help improve the gameplay experience for everyone! As always, feel free to leave feedback here, the forums, or our discord! Until next time, stay safe and have fun!
-- Ryan
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