November Magin: TRPS news
Hi there ladies and gents!
Hope You're all safe and sound!
It's been a month since the last update and there's a lot of work we've done with the project to push it forward. We're being meticulous with the funds we've got since they're quite limited, but we're expanding our team with some new, talented folks that will hopefully help us get the best results with the game :D We'll have them introduced to You soon.
We're constantly working on the game's full scenario script and gameplay flow. We're tweaking the game's core mechanics and prototyping them to make sure that the deck building and card combat aspects give as much satisfaction as they can. Mainly we're testing a few iterations of the Emotion Axis's functionalities and how they can affect the cards, tactics, strategies, and combat flow.
We're also designing and producing the locations needed for the full game. Since the beginning, we were assuming that we'll need about 15-20 locations (smaller and bigger ones) to fully cover the story, make it immersive, get the world-building done right. Not to spoil too much, let us show you some of the progress ;)


Hope You're all safe and sound!
It's been a month since the last update and there's a lot of work we've done with the project to push it forward. We're being meticulous with the funds we've got since they're quite limited, but we're expanding our team with some new, talented folks that will hopefully help us get the best results with the game :D We'll have them introduced to You soon.
We're constantly working on the game's full scenario script and gameplay flow. We're tweaking the game's core mechanics and prototyping them to make sure that the deck building and card combat aspects give as much satisfaction as they can. Mainly we're testing a few iterations of the Emotion Axis's functionalities and how they can affect the cards, tactics, strategies, and combat flow.
We're also designing and producing the locations needed for the full game. Since the beginning, we were assuming that we'll need about 15-20 locations (smaller and bigger ones) to fully cover the story, make it immersive, get the world-building done right. Not to spoil too much, let us show you some of the progress ;)

