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Magin: The Rat Project Stories News

Kickstarter Campaign Ending in 5 Days!



Hi Folks!

It is the homestretch of our campaign on Kickstarter!
If you like our game and want to enjoy it's full version, please consider supporting the fundraising.
There are lots of awesome rewards waiting on you, from ending up in the game's credits to having a portrait of You painted in our awesome artstyle.

Let's get the game funded and enjoy the Magin: The Rat Project Stories at it's best!
The game has reached over 35k wishlists, thank you all! We depend on you!

Cheers!

[previewyoutube][/previewyoutube]

Kickstarter devlog update on YouTube

[h2]Check our latest devlog about the Kickstarter campaign![/h2]
We're a fully independent team of hard-working developers, trying to bring to life a vision 3 years in the making. We’re convinced that the best way to keep that spirit alive and deliver a quality product is to ask other gamers for help directly. So far we’ve been working without any funding, but recently we launched a Kickstarter campaign. Hopefully it will allow us to keep fulfilling our dream of making a great game.

[previewyoutube][/previewyoutube]



Cheers!

OFFICE HOURS / ASK DEVS ANYTHING (Magin: The Rat Project Stories)


[h3]Steam festival is coming to an end, but that doesn't mean we can't stay in touch :D We are using Discord server as our workspace as well as community hub - join us and ask about anything... anytime ;)[/h3]



https://theratproject.games/discord

Meet our team






We are live on Kickstarter

[h3]With your help we'll be able to continue the development[/h3]


If you haven't played yet


[h2]The demo offers 3 game modes:[/h2]

Full experience - The game as it was created. It contains both story, exploration and card based combat.

Story mode - if you don’t fancy card games, you can still enjoy the story, visuals and music. This mode will auto resolve the encounter.

Combat mode - for those who want to explore the combat system more thoroughly. In this mode, you can choose your deck variant and go straight into the fight.


Check the teaser

[previewyoutube][/previewyoutube]

Story
Magin is the story of two characters - Tolen and Elester - Magins, mediums of the Essence. Though holding few things in common, they are bound by a fate that neither of them suspects. We want to tell a story that stays with you, one where important choices are yours to be made.

Setting

A dark fantasy world, where magic is directly tied to the desires and fears of its inhabitants. A world that stands on the verge of an industrial revolution, where races and cultures mix and cease to determine one’s path in life. A place where classical fantasy motifs are met with the relativity of modern morality.

Demo with Devs + AMA (The Rat Project)

Join our livestream soon

[h3]I'll make full playthrough of our demo while answering your questions :)[/h3]



Meet our team









[h2]The demo offers 3 game modes:[/h2]

Full experience - The game as it was created. It contains both story, exploration and card based combat.

Story mode - if you don’t fancy card games, you can still enjoy the story, visuals and music. This mode will auto resolve the encounter.

Combat mode - for those who want to explore the combat system more thoroughly. In this mode, you can choose your deck variant and go straight into the fight.


Check the teaser

[previewyoutube][/previewyoutube]

Story
Magin is the story of two characters - Tolen and Elester - Magins, mediums of the Essence. Though holding few things in common, they are bound by a fate that neither of them suspects. We want to tell a story that stays with you, one where important choices are yours to be made.

Setting

A dark fantasy world, where magic is directly tied to the desires and fears of its inhabitants. A world that stands on the verge of an industrial revolution, where races and cultures mix and cease to determine one’s path in life. A place where classical fantasy motifs are met with the relativity of modern morality.

Magin: The Rat Rroject Stories



The demo offers 3 game modes:
  • Full experience - The game as it was created. It contains both story, exploration and card based combat.
  • Story mode - if you don’t fancy card games, you can still enjoy the story, visuals and music. This mode will auto resolve the encounter.
  • Combat mode - for those who want to explore the combat system more thoroughly. In this mode, you can choose your deck variant and go straight into the fight.




Check the teaser

[previewyoutube][/previewyoutube]

Story
Magin is the story of two characters - Tolen and Elester - Magins, mediums of the Essence. Though holding few things in common, they are bound by a fate that neither of them suspects. We want to tell a story that stays with you, one where important choices are yours to be made.

Setting

A dark fantasy world, where magic is directly tied to the desires and fears of its inhabitants. A world that stands on the verge of an industrial revolution, where races and cultures mix and cease to determine one’s path in life. A place where classical fantasy motifs are met with the relativity of modern morality.

Card based combat


  • You gain cards by exploring the world and by making narrative choices. Your collection is a reflection of the path your character has walked, and the experiences they’ve gathered. From those, you are free to build a deck that you take with you into combat.
  • The game will offer 3 main deck types, that you can mix and match, leading to a wide variety of playstyles.
  • Your deck can be further customized by unlocking powerful, magical abilities that change the way you play
  • Your combat skills will be tested by a variety of challenges that bar your way as you progress through the story or explore one of the game’s immersive, lore-rich dungeons.


Soundtrack

In Magin, we want the music to enhance the narrative, immerse you in the world, and tug at your heartstrings. Our composer - Tom Acrofear - is a genius at creating melodies that speak directly to the soul. Tom has been in our team from the very beginning, and his music plays a pivotal role in representing the emotions that are a major part of the main characters’ powers.
[previewyoutube][/previewyoutube]

Our team

We're a fully independent team of hard-working developers, trying to bring to life a vision 3 years in the making. Independence is very important to us - we have a strong vision for the game that we do not want to compromise. This is why we’re convinced that the best way to keep that spirit alive and deliver a quality product is to ask other gamers for help directly. So far we’ve been working without any funding, but recently we launched a Kickstarter campaign. Hopefully it will allow us to keep fulfilling our dream of making a great game