Patch Notes for Kristala Version 0.2.4.7 + New Demo Build LIVE
[h2] Patch Notes for Kristala Version 0.2.4.7[/h2][p] The following is a list of patch notes and bug fixes for Kristala Version 0.2.4.7
[/p][p][/p][h3]Patch Notes[/h3]
[/p][h2]
New Kristala Demo Now LIVE[/h2][p][/p][p]We're excited to share that a brand new version of the Kristala Demo is now officially live! This new version still includes the first half of Chapter I up through the boss fight against Lophi the Lost, but now better reflects the overall state of the game.[/p][p][/p][p]So, what's new in the new demo? We're glad you asked![/p][p][/p]
[/p][p]If you've had a chance to check out Kristala, please consider sharing your honest, constructive feedback in an official review here on Steam. Every bit of feedback helps![/p][p]
Thank you for your continued support.
-The Kristala Dev Team[/p]
- [p]Performance fixes and optimizations to improve overall loading times[/p]
- [p]Addition of a shader-compiling loading screen to the game
[/p]
- [p]Fixed a hitch that occurred when attempting to perform Stealth Takedowns[/p]
- [p]Fixed an issue with remapping Weapon Set abilities within Control Settings[/p]
- [p]Temporarily removed the functionality to auto-unmap a key that's already assigned to other actions within the Control Settings.
[/p]
- [p]Boss Sephael vanishes partway through her boss fight; we are actively working on diagnosing and addressing this issue and will share an update that addresses this as soon passible[/p]
- [p]Lagging related to Camera focus[/p]
- [p]Environmental collision issues[/p]
- [p]Menu glitching animation[/p]
- [p]Unclear as to which quests are active vs. which are complete on the Quest tree [/p]
- [p]Dialogue text font size not unique[/p]
New Kristala Demo Now LIVE[/h2][p][/p][p]We're excited to share that a brand new version of the Kristala Demo is now officially live! This new version still includes the first half of Chapter I up through the boss fight against Lophi the Lost, but now better reflects the overall state of the game.[/p][p][/p][p]So, what's new in the new demo? We're glad you asked![/p][p][/p]
- [p]Overall Performance Improvements: The same performance and optimization fixes detailed above can be found in this new demo.[/p]
- [p]Menu / UI Overhaul: Now the demo's menu systems and UI reflect the same improvements made to our Early Access build. Cleaner, smoother, and more intuitive.[/p]
- [p]Simplified Chinese Localization: We've recently localized the game for Simplified Chinese, and now you'll find this language option available for on-screen text in the demo, too.[/p]
- [p]Smarter AI: Enemies are even more responsive and strategic in combat, and we’ve further finetuned their awareness, attack patterns, and overall behavior.[/p]
- [p]Performance Boosts in Character Creation: We’ve optimized the backend of the Character Creator for faster load times, better stability, and a more seamless customization experience.[/p]
- [p]Spell Previews in Character Creation: To help choose your path more confidently, all spells in the Character Creator now include animated video previews to show them in action before you commit.[/p]
- [p]General Bug Fixes: From enemy animations to overall polish, we’ve squashed bugs to ensure a smoother, more immersive experience across the board.[/p]
[/p][p]If you've had a chance to check out Kristala, please consider sharing your honest, constructive feedback in an official review here on Steam. Every bit of feedback helps![/p][p]
Thank you for your continued support.
-The Kristala Dev Team[/p]