[h2]The wait is over, Traveler! Are
you ready?![/h2]
Sharpen your claws, because the Tandara clan is officially ready for play, along with a new, comprehensive ice-magic skill tree. Don’t wait! Go! Explore the eerie new, necromantic Myrtuna biome, including the capital city of Myr. We’ve got new quests, new bosses, new weapons and armor sets—and now, so do you (plus wall running...there’s wall running now, too!).

For full details (in case you missed it), see
this previous announcement!
If you’re new to our ongoing saga, Kristala is currently offered at an impressive 31% discount; don’t miss your chance to fully sink your claws into our unfolding story! And stay tuned for the release of our two exclusive, in-game aesthetic items - coming VERY SOON as DLC! Spook-meter on full capacity!
If you like lists, here’s a list of all the epic new goodies we’ve just launched into the world of Ailur:
- New Necromantic Myrtuna Biome. Two new wild areas, plus a capital city full of mystery and adventure!
- Introducing the Ice Clan! The frosty Tandara clan finally makes its appearance, with new options added to the character creator, powerful Ice spells, and a leveling tree to match! Keep it chill!
- Heaping Helping of Story Content. Continue to unravel the mystery and explore the world for fantastic feline rewards! New NPCs, questlines, and story beats via Kristal Memories!
- A More Dangerous World—and More Dangerous Tools to Face It. Ten new enemies wandering Ailur, as well as several new bosses—including a special Halloween bonus boss coming soon—will force players to carefully hone their skills…but new weapons, armor sets, and feline traversal skills will ensure you're fully ready for the fierce challenge ahead!
If this all sounds exciting, then pounce right in, because Chapter II awaits! Think you know of a YouTuber or streamer who'd love Kristala? There's never been a better time for all your favorites to get involved, so don’t be shy—let them know!
[h3]Come, Traveler...the Kristals are calling.[/h3]

[h2]Known Bugs for Kristala Version 0.2.0.0[/h2]
The following if a list of known bugs we're currently working on addressing for Kristala Version 0.2.0.0. Stay tuned to future patch notes for updates on these issues.
- If you have many items in your Inventory, adding an item to your Quick Bar will cause all items to appear condensed on your screen.
- When viewing an Inventory that has more items than can fit on a single screen, a seemingly immovable scroll bar will appear; physically grab the bar to scroll down and view off-screen items.
- At times, enemies hit with a spell will walk slowly toward you vs. running after you; hitting them a second time should make them return to normal.
- Some doors and gates don’t actually open from one side or the other as intended.
- Knocking enemies into water or holes may cause them to disappear, preventing you from receiving XP; bosses, however, will respawn in this same scenario.
- There are currently two Strength Rings in the game; when equipped, however, one is actually a Finesse Ring. Equip any Rings you find to determine if they affect Strength or Finesse stats.
- Placing a "Named" Ring in an Inventory slot shows stacked bonus stats for ALL Rings within that slot (for example, a slot that shows (3) Strength Rings allows you to gain (9) Strength from a single ring when equipped).
- Some enemies will refuse to chase you, even after they notice you; instead, they’ll turn toward you and only attack if you get close enough.
- Some enemies may seem to “glide” vs. walk; all other enemy animations will be fine, and the glide issue will be fixed after they chase you.
- You may randomly start "floating" while exploring some area; repeatedly jumping and/or dodging will fix this issue.
- Some game assets may be seen loading in as you enter new areas or when you initially load into the game.
- At times, the game’s music may abruptly stop working. This usually stops when you interact with an Ellarial Font checkpoint; you can also restart the game to fix it.
- Some Wall Grab spots are difficult to grab, and a few may not work at all. This is not something that happens for every player, and we’re actively investigating a fix.
- The Ice Armor Spell completely negates all physical damage until it breaks, which only happens from status-effect damage.
- The Flaming Skull Helmet sometimes randomly removes itself when you hit a loading screen (this includes changing maps, teleporting, fast traveling, dying—and potentially other scenarios)